Rage: Difference between revisions
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Revision as of 06:48, 8 June 2019
Rage is a counter utilized by certain attack skills and Ascendancy classes, mainly Berserker. Characters with rage are granted bonuses to attack damage, attack speed and movement speed. These effects increase in magnitude with the amount of rage accumulated.
Mechanics
The maximum rage a character can have is 50. A character loses 1 rage every 0.4 seconds after not having gained rage or been hit recently.
Characters gain the following effects for each point of rage:
- 1% increased attack damage
- 0.5% increased attack speed
- 0.2% increased movement speed
At maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed.
Rite of Ruin triples the effects of having rage. It only affects the attack damage, attack speed, and movement speed granted by rage, and not any other bonuses that scale with Rage.
Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage.[1]
Skill gems
Active skill gems
Gem |
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Support skill gems
Gem |
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Related passive skills
The following passive skills are related to rage:
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Berserking | 6% increased Attack Speed +10 to Maximum Rage [1] |
N/A | Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage [1] |
N/A | Attack Speed and Rage | 3% increased Attack Speed Inherent loss of Rage is 20% slower [1] [2] |
N/A | Bloodscent | Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second [1] |
Ascendant | Berserker | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds Cannot be Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1] |
Berserker | Crave the Slaughter | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds +10 to Maximum Rage [1] |
Berserker | Rite of Ruin | Inherent effects from having Rage are Tripled Lose 0.1% of Life per second per Rage while you are not losing Rage Cannot be Stunned while you have at least 25 Rage [1] |
Berserker | War Bringer | Warcries grant 10 Rage per 5 Power if you have less than 25 Rage Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently [1] |
Chieftain | Tawhoa, Forest's Strength | Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy [1] |
Deadeye | Projectile Damage, Mirage Archer Duration | 10% increased Projectile Damage 15% increased Mirage Archer Duration [1] [2] |
Deadeye | Far Shot | Far Shot Projectile Barrages have no spread [1] |
Deadeye | Occupying Force | Mirage Archers are not attached to you +2 to maximum number of Summoned Mirage Archers Cannot Summon Mirage Archers while near your Mirage Archers [1] |
Version history
Version | Changes |
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3.7.0 |
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3.2.0 |
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References
- ↑ Mark_GGG (February 22, 2018). "Will Champion's Adrenaline and Berserker's Rage be enhanced by increased buff effect (Ichimonji)?". Path of Exile Subreddit. Retrieved February 27, 2018.