Lori's Lantern: Difference between revisions
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(version history) |
>Vinibot m (Use regular <br> instead of replacement char) |
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| RequiredLevel = 30 | | RequiredLevel = 30 | ||
| ImplicitMods = (8-12)% to all Elemental Resistances | | ImplicitMods = (8-12)% to all Elemental Resistances | ||
| RandomMods = 10% to all Elemental Resistances | | RandomMods = 10% to all Elemental Resistances <br> (6-8)% increased Movement Speed when on Low Life <br> 31% increased Light Radius <br> +(20-25)% Chaos Resistance when on Low Life <br> While on Low Life, Enemies are Unlucky when Damaging you | ||
| FlavourText = By Its light, Lori led her young charges to safety | | FlavourText = By Its light, Lori led her young charges to safety <br> and bound up their wounds. <br> Her sword arm was iron, yet her heart gentle <br> and proof against hate. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 10:57, 15 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Lori's Lantern is a unique Prismatic RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances.
- Created by Diamond Supporter TakenNotGranted.
- Unlucky is applied for damage rolls only:
Lori's Lantern explicitly says enemies are unlucky when damaging you, not when hitting, critting, etc. It applies 'unlucky' to the damage roll, not anything else.[1]
Version history
Version | Changes |
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0.11.0 |
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0.10.8 |
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References
- ↑ Posted by Mark_GGG in p/c new ring lori's lantern