Lion's Roar: Difference between revisions
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Neokowloon (talk | contribs) (Undo revision 711913 by Miltrcnsk3 (talk)) |
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* Knocks Back Enemies in an Area when you use a Flask | * Knocks Back Enemies in an Area when you use a Flask | ||
* 75% chance to cause Enemies to Flee on use | * 75% chance to cause Enemies to Flee on use | ||
* {{c|mod|(20-25)% more Melee Physical Damage during effect}} | * {{c|mod|(20-25)% more Melee Physical Damage during effect}}{{efn|name=Reroll legacy explicit }} | ||
}} | }} | ||
{{legacy variant table row|3.0.0 | {{legacy variant table row|3.0.0 | ||
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* Knocks Back Enemies in an Area when you use a Flask | * Knocks Back Enemies in an Area when you use a Flask | ||
* 75% chance to cause Enemies to Flee on use | * 75% chance to cause Enemies to Flee on use | ||
* {{c|mod|(30-35)% more Melee Physical Damage during effect}} | * {{c|mod|(30-35)% more Melee Physical Damage during effect}} {{efn|name=Reroll legacy explicit }} | ||
}} | }} | ||
{{legacy variant table row|2.2.0 | {{legacy variant table row|2.2.0 | ||
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* Knocks Back Enemies in an Area when you use a Flask | * Knocks Back Enemies in an Area when you use a Flask | ||
* 75% chance to cause Enemies to Flee on use | * 75% chance to cause Enemies to Flee on use | ||
* {{c|mod|30 | * {{c|mod|30% more Melee Physical Damage during effect}}{{efn|name=Reroll legacy explicit }} | ||
}} | }} | ||
|} | |} | ||
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==Notes== | ==Notes== | ||
{{Notelist|notes= | {{Notelist|notes= | ||
{{efn|name=Reroll legacy explicit |Using a {{il|Divine Orb}} on a legacy Lion's Roar with the implicit modifier {{c|mod| | {{efn|name=Reroll legacy explicit |Using a {{il|Divine Orb}} on a legacy Lion's Roar with the implicit modifier {{c|mod|(20-25)% more Melee Physical Damage during effect}} ( (30-35)% for double legacy, 30% for triple legacy despite the patch note claimed it is fixed) will decrease he value of that modifier to (7-10)%}} | ||
}} | }} | ||
Revision as of 14:57, 28 July 2021
Lion's Roar
Granite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace
and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Granite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace
and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Vendor Offer
10x Alchemy ShardMetadata
Item class: Utility Flask
10x Alchemy ShardMetadata
Item class: Utility Flask
Lion's Roar is a unique Granite FlaskGranite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters..
Item acquisition
Lion's Roar can drop anywhere. It can be chanced.
Recipes
Lion's Roar can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | Earth DrinkerEarth Drinker5Granite FlaskTaste and grow strong. Drink too much and be buried. | Random Granite Flask | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Lion's Roar has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.15.0 |
|
3.0.0 |
|
2.2.0 |
|
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.1.0 |
|
3.0.0 |
|
2.2.0 |
|
2.0.0 |
|
Notes
- ↑ 1.0 1.1 1.2 Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on a legacy Lion's Roar with the implicit modifier (20-25)% more Melee Physical Damage during effect ( (30-35)% for double legacy, 30% for triple legacy despite the patch note claimed it is fixed) will decrease he value of that modifier to (7-10)%