Ezomyte Axe: Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Base item
{{Base item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Ezomyte Axe
|name                                   = Ezomyte Axe
|class                               = Two Hand Axes
|class                                   = Two Hand Axes
|size_x                             = 2
|size_x                                 = 2
|size_y                             = 4
|size_y                                 = 4
|drop_level                         = 62
|drop_level                             = 62
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities                           = Normal, Magic, Rare, Unique
|tags                               = axe, two_hand_weapon, twohand, weapon, default
|tags                                   = axe, two_hand_weapon, twohand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe16
|metadata_id                             = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe16
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_name             = Orb of Transmutation
|purchase_cost_normal1_amount       = 3
|purchase_cost_normal1_amount           = 3
|purchase_cost_magic1_name           = Orb of Alteration
|purchase_cost_magic1_name               = Orb of Alteration
|purchase_cost_magic1_amount         = 4
|purchase_cost_magic1_amount             = 4
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_name               = Chaos Orb
|purchase_cost_rare1_amount         = 3
|purchase_cost_rare1_amount             = 3
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_name             = Chaos Orb
|purchase_cost_unique1_amount       = 8
|purchase_cost_unique1_amount           = 8
|required_level                     = 62
|required_level                         = 62
|required_strength                   = 140
|required_strength                       = 140
|required_dexterity                 = 86
|required_dexterity                     = 86
|critical_strike_chance             = 5
|critical_strike_chance                 = 5
|attack_speed                       = 1.3
|attack_speed                           = 1.3
|physical_damage_min                 = 72
|physical_damage_min                     = 72
|physical_damage_max                 = 108
|physical_damage_max                     = 108
|range                              = 11
|weapon_range                            = 11
}}
}}



Revision as of 01:39, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Ezomyte Axe is a two-handed axe base type.

Unique versions

ItemRequired level
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
62
Sinvicta's MettleSinvicta's Mettle
Ezomyte Axe
Two Handed Axe
Physical Damage: (208.8-219.24) to (314.4-330.12)
Critical Strike Chance: 5.70%
Attacks per Second: (1.46-1.51)
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
War is a thriving infection.
It numbs the heart and eats away at the soul until only emptiness remains.
62
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
62

Version history

Version Changes
2.0.0
  • Damage and attack speed adjusted.