* ''Unless specifically stated otherwise, a Divine Orb should be able to be used on existing versions of these unique to obtain the new values of modifiers, but cannot be used to gain new modifiers.''
* No longer has 10% increased Elemental Damage per Sextant affecting the area.
* No longer has 10% increased Elemental Damage per Sextant affecting the area.
* Now has 25-50% chance to inflict Brittle (previously 25%).
* Now has 25-50% chance to inflict Brittle (previously 25%).
Revision as of 02:57, 15 August 2022
Galesight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent.
Galesight is a uniqueSolaris CircletSolaris CircletEnergy Shield: (60-68)Requires Level 59, 122 Int that gives the player the chance to inflict Brittle.
Galesight can be created from the following recipes:
Amount
Part
Description
Meta
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
10% increased Elemental Damage per Sextant affecting the area
See also
FlamesightFlamesight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage (25-50)% chance to Scorch Enemies Cannot inflict IgniteSee creation as it was, aflame and frantic.
ThundersightThundersight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage (25-50)% chance to Sap Enemies Cannot inflict ShockSee creation as it is, energetic and storming.
Unless specifically stated otherwise, a Divine Orb should be able to be used on existing versions of these unique to obtain the new values of modifiers, but cannot be used to gain new modifiers.
No longer has 10% increased Elemental Damage per Sextant affecting the area.
Now has 25-50% chance to inflict Brittle (previously 25%).