|upgraded_from_set3_text = random {{c|unique|unique item}}
|rarity_id = unique
|rarity_id = unique
|name = Dead Reckoning
|name = Dead Reckoning
|class = Jewel
|class_id = Jewel
|class_id = Jewel
|base_item = Cobalt Jewel
|base_item = Cobalt Jewel
|jewel_limit = 1
|flavour_text = A mage from the coast rode up on a broken nag, legs burnt to his bones. <br> Before he collapsed, he uttered: <br> "I watched the world we know end yesterday."
|flavour_text = A mage from the coast rode up on a broken nag, legs burnt to his bones. <br> Before he collapsed, he uttered: <br> "I watched the world we know end yesterday."
|flavour_text_id = UniqueJewel67
|explicit1_text = Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield
|explicit1 = MinionElementalResistancesUnique__1
|explicit2 = SummonSkeletonsThresholdUnique__1
|release_version = 2.1.0
|release_version = 2.1.0
|item_limit = 1
}}
}}
'''Dead Reckoning''' is a [[unique]] {{il|Cobalt Jewel}}. It is a [[threshold jewel]] that enhances {{il|Summon Skeleton}} and {{il|Vaal Summon Skeletons}}.
Summoned skeleton mages cast fire, cold or lightning projectiles (affected by {{il|Faster Casting}} or {{il|Spell Echo}} linked to {{il|Summon Skeleton}}).
'''Dead Reckoning''' is a [[unique]] {{il|Cobalt Jewel}}.
==Mechanics==
==Mechanics==
The jewel don't increase the number of skeletons you can have.<ref name=QarlDeadReckoning/> Instead, skeleton mages were counted in the cap of skeletons.<ref name="QarlJewelStacking" /> The jewel was limited to 1, players CANNOT increase the cap to more than 15 mages by stacking jewel. If the players can only summon less than 15 skeletons due to [[Summon Skeletons#Skeleton limit|gem level and gears]], the lower cap applies instead. I.e. if the players can have up to 6 skeletons at the same time, the players could only have 6 skeleton mages at the same time, instead of 15.
Using {{psl|Necromantic Aegis}} disables the effect of the jewel.
The jewel converted {{il|Summon Skeletons}} and {{il|Vaal Summon Skeletons}} from summoning skeleton warriors to skeleton mages. After reaching the cap of the number of mages, the skill would start to summon skeleton warriors instead.<ref name=QarlDeadReckoning/> However, since the current cap was set at 15 mages, players required to have 15 mages simultaneously before they expired in order to start summoning skeleton warriors, as well as not reaching the cap of all type of skeletons.
{{Item acquisition}}
{{Item acquisition}}
{{Item skin list}}
==Legacy variants==
==Legacy variants==
Dead Reckoning has [[legacy variant]]s.
Dead Reckoning has [[legacy variant]]s.
Legacy variants of Dead Reckoning are [[threshold jewel]]s that enhance {{il|Summon Skeletons}} and {{il|Vaal Summon Skeletons}}. The function of the legacy variant was transferred to {{il|Summon Skeletons of Mages}} skill gem.
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.8.0|Limited to: 1<br/>Radius: Medium (1200)|
{{legacy variant table row|3.23.0|
* Minions have +(7-10)% to all Elemental Resistances
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages}}
}}
{{legacy variant table row|3.8.0|
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages}}
}}
}}
{{legacy variant table row|3.0.0|Limited to: 1<br/>Radius: Medium (1200)|
{{legacy variant table row|3.0.0|
* Minions have +(7-10)% to all Elemental Resistances
* {{c|mod|Minions have +(7-10)% to all Elemental Resistances}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages}}
* {{c|mod|With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages}}
}}
}}
|}
{{Legacy variant table end}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.8.0}}
{{Version history table row|3.23.0|
* '''Dead Reckoning''' is added back to the core drop pool; The vendor recipe is removed.
* The Dead Reckoning Unique Jewel no longer has "Minions have +7-10% to all Elemental Resistances" or "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages."
:It now causes Skeletons to gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield. This change only affects new versions of this item.
}}
{{Version history table row|3.20.0|
* Removed from the drop pool.
* Added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels. Happy hunting!
}}
{{Version history table row|3.13.0|
* Summoned Skeleton Mages now deal 50% more damage, and their projectile speed has been doubled.
}}
{{Version history table row|3.10.1f|
* Fixed a bug where Skeleton Mages that were spawned by triggers didn't play animations when attacking.
}}
{{Version history table row|3.8.0|
* Now limited to 1
* Now limited to 1
* Now turns 15 Skeleton Warriors into Skeleton Mages (from 5). Existing versions of this item can be updated with a Divine Orb.
* Now turns 15 Skeleton Warriors into Skeleton Mages (from 5). Existing versions of this item can be updated with a Divine Orb.
{{VersionHistoryRow|3.1.0}}
}}
{{Version history table row|3.1.0|
* Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using {{il|Vaal Summon Skeletons}}.
* Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using {{il|Vaal Summon Skeletons}}.
* {{il|Iron Will}} can now support {{il|Summon Skeleton}} and will affect the damage dealt by Skeleton Mages if you are using the {{il|Dead Reckoning}} threshold jewel.
* {{il|Iron Will}} can now support {{il|Summon Skeleton}} and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
{{VersionHistoryRow|3.0.0}}
}}
* '''The following changes affect existing items automatically:'''{{sic}}
{{Version history table row|3.0.0|
* Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
* Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
{{VersionHistoryRow|2.6.0}}
* Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.
}}
{{Version history table row|2.6.0|
* Intelligence requirement in radius reduced to 40.
* Intelligence requirement in radius reduced to 40.
* No longer requires intelligence in radius to be allocated.
* No longer requires intelligence in radius to be allocated.
{{VersionHistoryRow|2.1.2}}
}}
{{Version history table row|2.1.2|
* Fixed a bug where you could bypass the Skeleton Mage limit through use of Totems.
* Fixed a bug where you could bypass the Skeleton Mage limit through use of Totems.
{{VersionHistoryRow|2.1.0}}
}}
{{Version history table row|2.1.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name=QarlDeadReckoning>{{cite web|author=Qarl|date=December 11, 2015|title=Just thought I'd leave this here|url=https://www.pathofexile.com/forum/view-thread/1490772/filter-account-type/staff|publisher=Path of Exile Official Forums|accessdate=September 12, 2019}}</ref>
<ref name="QarlJewelStacking">{{cite web|author=qarldev|date=December 11, 2015|title=New Unique Jewel: Dead Reckoning|url=https://dd.reddit.com/r/pathofexile/comments/3wanfe/new_unique_jewel_dead_reckoning/cxur0gv|publisher=Path of Exile subreddit|accessdate=December 11, 2015}}</ref>
}}
}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Возмездие мёртвых]]
[[ru:Возмездие мёртвых]]
Latest revision as of 16:09, 29 May 2024
Dead Reckoning Cobalt JewelLimited to: 1Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped ShieldA mage from the coast rode up on a broken nag, legs burnt to his bones. Before he collapsed, he uttered: "I watched the world we know end yesterday."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Dead Reckoning is a uniqueCobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Item skins
The following item skins apply only to Dead Reckoning:
Item
Effect(s)
Shrouded Dead ReckoningShrouded Dead ReckoningPassive Jewel SkinYour Dead Reckoning jewel and summoned Skeleton Mages become shrouded in a vile mist.
Your Dead Reckoning jewel and summoned Skeleton Mages become shrouded in a vile mist.
Legacy variants of Dead Reckoning are threshold jewels that enhance Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons Base duration is 20.00 seconds Summons (2-3) Skeleton Warriors
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 10 sec Cast Time: 0.80 secRequires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons Base duration is 20.00 seconds Summons (14-21) Skeleton Soldiers Summons (2-9) Skeleton Archers Summons (1-5) Skeleton Mages Summons 1 Skeleton General
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. The function of the legacy variant was transferred to Summon Skeletons of MagesSummon Skeletons of MagesSpell, Minion, Duration, Prismatic Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Mage minions of random elemental types at the targeted location. They cast projectile spells based on their element, and die after a duration.Maximum (5-7) Summoned Skeletons Base duration is 20.00 seconds Summons (2-3) Skeleton Mages
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill gem.
Version discontinued
Stats Compare each legacy variant to the current variant.
Dead Reckoning is added back to the core drop pool; The vendor recipe is removed.
The Dead Reckoning Unique Jewel no longer has "Minions have +7-10% to all Elemental Resistances" or "With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages."
It now causes Skeletons to gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped Shield. This change only affects new versions of this item.
Now correctly replaces a number of Skeleton Warriors with Skeleton Mages when using Vaal Summon SkeletonsVaal Summon SkeletonsSpell, Minion, Duration, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 10 sec Cast Time: 0.80 secRequires Level 10Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Maximum (18-36) Summoned Skeletons Base duration is 20.00 seconds Summons (14-21) Skeleton Soldiers Summons (2-9) Skeleton Archers Summons (1-5) Skeleton Mages Summons 1 Skeleton General
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Iron Will SupportIron Will SupportSpell, Support Icon: w Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 18Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.Strength's Damage bonus applies to all Spell Damage as well for Supported Skills Supported Skills deal (0-38)% increased Spell Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. can now support Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons Base duration is 20.00 seconds Summons (2-3) Skeleton Warriors
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel.
Now grants the ability to summon an additional 5 Skeleton Mages, up from 3, and is now limited to 3.
Summoned Skeleton Mages now deal 50% more damage at gem level 20, and significantly more damage at earlier gem levels. Their behaviour has been tweaked and they will no longer flee.