Conjurer Boots: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Conjurer Boots | |name = Conjurer Boots | ||
Line 9: | Line 9: | ||
|tags = int_armour, boots, armour, default | |tags = int_armour, boots, armour, default | ||
|metadata_id = Metadata/Items/Armours/Boots/BootsInt7 | |metadata_id = Metadata/Items/Armours/Boots/BootsInt7 | ||
|required_level = 53 | |required_level = 53 | ||
|required_intelligence = 94 | |required_intelligence = 94 | ||
| | |energy_shield_min = 36 | ||
|energy_shield_max = 42 | |||
|quest_reward1_type = quest | |quest_reward1_type = quest | ||
|quest_reward1_quest = Essence of the Artist | |quest_reward1_quest = Essence of the Artist | ||
Line 25: | Line 18: | ||
|quest_reward1_act = 7 | |quest_reward1_act = 7 | ||
|quest_reward1_class_ids = Templar,Witch,Shadow,Scion | |quest_reward1_class_ids = Templar,Witch,Shadow,Scion | ||
}} | }} | ||
''' | '''Conjurer Boots''' is a [[boots]] base type. __NOTOC__ | ||
==Modifiers== | |||
{{Main|List of modifiers for boots (intelligence)}} | |||
The boots shared the same 2D arts and 3D models with they sister variants: {{il|page=Scholar Boots}} and {{il|Sorcerer Boots}}. | |||
Conjurer Boots have the 3rd highest energy shield value (by ranking the mid value of the variable defence range) among all the [[int]] boots, behind Sorcerer Boots and {{il|Arcanist Slippers}}. (4th if including the ritual basetype {{il|Dreamquest Slippers}}). | |||
For a list of possible explicit mod, read [[List of int boot modifiers]]. | |||
{{Item unique versions}} | {{Item unique versions}} | ||
Line 42: | Line 40: | ||
==See also == | ==See also == | ||
* {{il|Conjurer Gloves}} | * {{il|Conjurer Gloves}} | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.16.0| | |||
* Energy Shield provided by base types has been increased by 5% on average, and can now be an additional 15% higher than this on average, as part of a variable base type system detailed below. | |||
* Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more. | |||
* Introduced the {{il|Sacred Orb}}, a currency item that randomises the numeric values of the base defences on an armour. | |||
* Existing items received the lowest value in the new variable defence range, and the value can be rerolled by using a Sacred Orb. {{Undocumented}} | |||
* Conjurer Boots now has (36-42) Energy Shield (up from 34). {{Undocumented}} | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%. | |||
* All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers. | |||
* Base energy shield from this item has reduced from 44 to 34. {{Undocumented}} | |||
}} | |||
{{Version history table row|0.11.6| | |||
* {{il|Arcanist Slippers}} and '''Conjurer Boots''' have had their base values changed so they no longer have the same requirements and defences. | |||
}} | |||
{{Version history table row|0.10.0|rel=before| | |||
* Introduced to the game. (The boots existed at least since [[version 0.10.0]], the start of open beta) | |||
}} | |||
{{Version history table end}} | |||
[[ru:Сапоги чародея]] | [[ru:Сапоги чародея]] |
Latest revision as of 18:01, 29 May 2024
Drop level: 53Vendor Offer
1x Scroll FragmentMetadata
Item class: Boots
Metadata ID: Metadata/Items/Armours/Boots/BootsInt7
Conjurer Boots is a boots base type.
Modifiers
The boots shared the same 2D arts and 3D models with they sister variants: Scholar BootsScholar BootsEnergy Shield: (23-25)Requires Level 32, 59 Int and Sorcerer BootsSorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int.
Conjurer Boots have the 3rd highest energy shield value (by ranking the mid value of the variable defence range) among all the int boots, behind Sorcerer Boots and Arcanist SlippersArcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int. (4th if including the ritual basetype Dreamquest SlippersDreamquest SlippersEnergy Shield: (50-57)Requires Level 80, 124 Int(30-40)% increased Cooldown Recovery Rate of Movement Skills
10% reduced Movement Speed).
For a list of possible explicit mod, read List of int boot modifiers.
Unique versions
Item | |
---|---|
RainbowstrideRainbowstride Conjurer BootsEnergy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed"They say that you should take life's troubles in your stride. Some men have a longer stride than others." - Gaius Sentari | 53 |
Item acquisition
Conjurer Boots can drop anywhere.
Recipes
Conjurer Boots can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The InoculatedThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand. | Random Seraphim'sSeraphim's Prefix (39-42)% increased Energy Shield (16-17)% increased Stun and Block Recovery armour | A |
4 | The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life. From life, death. The wheel turns, and the corbies wheel overhead. | Random life armour | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
4 | The Hale HeartThe Hale Heart4Item Item Level: 100 Elder ItemThough the years weakened his mind, his body remained deadly as ever. | Random Elder influenced item level 100 item | A |
5 | The AspirantThe Aspirant5Item Elevated Item Influenced ItemThose Exiles that survive Wraeclast dream not of home, but of power. | Random influenced item with elevated affix | A |
5 | Magnum OpusMagnum Opus5Item Item Level: 100 Three-Implicit SynthesisedWraeclast will unite. This shall be my great work - the minds of the people made one. | Random three-implicit synthesised item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Essence of the Artist Act 7 | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
Gallery
See also
- Conjurer GlovesConjurer GlovesEnergy Shield: (37-44)Requires Level 55, 79 Int
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.0.0 |
|
0.11.6 |
|
Before 0.10.0 |
|