'''Nebuloch''' is a [[unique]] {{il|Nightmare Mace}}.
'''Nebuloch''' is a [[unique]] {{il|Nightmare Mace}}. It is an [[Elder item]].
==Modifiers==
==Modifiers==
The added physical damage per endurance charge is a global modifier, and stacks with a second nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.<ref name="NebulochAddedPhysicalDamagePerEnduranceCharge"/>
The added [[physical damage]] per [[endurance charge]] is a global modifier, and stacks with a second Nebuloch, although it won't scale with the weapon's [[quality]] since that is local to the weapon's physical damage.<ref name="NebulochAddedPhysicalDamagePerEnduranceCharge"/>
The weapon has a hidden modifier that causes endurance charges to look like fireflies.
The weapon has a hidden modifier that causes endurance charges to have tentacles.
==Drop restrictions==
{{Item acquisition}}
Nebuloch can only drop from [[the Elder]] in Tier 6 maps or higher. It cannot be {{il|Orb of Chance|chanced}}. It will always drop as an [[Elder item]].
==Legacy variants==
==Legacy variants==
'''{{PAGENAME}}''' has a [[legacy variant]].
Nebuloch has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.4.0|Adds (45-60) to (100-120) Physical Damage <br> Gain (30-40)% of Physical Attack Damage as Extra Fire Damage <br> +4% to Chaos Resistance per Endurance Charge <br> 1% reduced Elemental Damage taken when Hit per Endurance Charge <br> Adds 5 to 8 Physical Damage per Endurance Charge <br> +500 to Armour per Endurance Charge <br> {{c|mod|400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently}}}}
{{legacy variant table row|3.4.0
|}
|
* 10% reduced Enemy Stun Threshold
|
* Adds (45-60) to (100-120) Physical Damage
* Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
* +4% to Chaos Resistance per Endurance Charge
* 1% reduced Elemental Damage taken when Hit per Endurance Charge
* Adds 5 to 8 Physical Damage per Endurance Charge
* +500 to Armour per Endurance Charge
* {{c|mod|400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently}}
}}
{{Legacy variant table end}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.4.0}}
{{Version history table row|3.4.0|
* Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
* Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
The added physical damage per endurance charge is a global modifier, and stacks with a second Nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.[1]
The weapon has a hidden modifier that causes endurance charges to have tentacles.
Item acquisition
Nebuloch has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values