|flavour_text = "I carry neither food nor drink. I rely on the charity<br>of my fellow wayfarers. Dead men are generous men."<br>- Taruk of the Wildmen
|flavour_text = "I carry neither food nor drink. I rely on the charity<br>of my fellow wayfarers. Dead men are generous men."<br>- Taruk of the Wildmen
|flavour_text_id = UniqueBodyDex7
|release_version = 1.0.3
|release_version = 1.0.3
}}
}}
'''Briskwrap''' is a [[unique]] {{il|Strapped Leather}}.
'''Briskwrap''' is a [[unique]] {{il|Sun Leather}}.
* {{c|mod|(20 to 25)% increased Mana Recovery from Flasks}}
* {{c|mod|5% increased Dexterity}}
* {{c|mod|5% increased Dexterity}}
}}
}}
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{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.19.0|
{{Version history table row|3.19.0|
* No longer has 5% increased Movement Speed, or 10% increased Attack Speed.
* '''A {{il|Divine Orb}} can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:'''
* Now has 1% increased Damage per 15 Dexterity.
* No longer has {{c|mod|5% increased [[Movement Speed]]}}, or {{c|mod|10% increased [[Attack Speed]]}}.
* Now has 60-100% increased Mana Recovery from Flasks (previously 20-25%),
* Now has {{c|mod|1% increased Damage per 15 [[Dexterity]]}}.
* Now a Sun Leather Body Armour.
* Now has {{c|mod|60-100% increased [[Mana]] [[Recovery]] from [[Flasks]]}} (previously 20-25%),
* Now uses {{il|Sun Leather}} Body Armour base type.
}}
}}
{{Version history table row|2.6.0|
{{Version history table row|2.6.0|
Latest revision as of 16:04, 29 May 2024
Briskwrap Sun LeatherEvasion: (444-562) Movement Speed: -3%Requires Level 32, 91 Dex+(120-180) to Evasion Rating +(30-40)% to Cold Resistance (60-100)% increased Mana Recovery from Flasks 15% increased Dexterity 1% increased Damage per 15 Dexterity"I carry neither food nor drink. I rely on the charity of my fellow wayfarers. Dead men are generous men." - Taruk of the Wildmen
Briskwrap can be created from the following recipes:
Amount
Part
Description
Meta
4
The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point.
Random body armour
A
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Before the removal of the prophecy system in version 3.17.0, Briskwrap could be upgraded to WildwrapWildwrap Strapped LeatherEvasion: (698-827) Movement Speed: -3%Requires Level 57, 32 Dex10% increased Attack Speed +(600-700) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed (60-100)% increased Mana Recovery from Flasks 15% increased Dexterity 1% increased Damage per 15 Dexterity"Laws are for city folk. Can't try a man for murder if you can't find him." - Taruk, Last of the Wildmen by fulfilling the prophecy, Last of the WildmenLast of the WildmenThe Master's blade strikes the ground, and his body briskly follows. The line of the Wild Men ends.You will defeat Master of the Blade while holding Briskwrap.Right-click to add this prophecy to your character..
A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers: