Burning: Difference between revisions

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{{redirect|Burning Damage|the basic passive|Burning Damage (passive skill)}}
'''Burning''' refers to any [[fire damage|fire]] [[damage over time]] effect. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice versa.
 
'''Burning''' refers to any [[fire damage|fire]] [[damage over time]] effect.
==Mechanics==
==Mechanics==
There are several sources of burning, for example:
There are several sources of burning, for example:
* [[Ignite]]
* [[Ignite]]
* [[Burning ground]] ({{sl|Fire Trap}}, {{sl|Flame Dash}}, etc.)
* [[Burning ground]] ({{il|Fire Trap}}, {{il|Flame Dash}}, etc.)
* {{sl|Righteous Fire}}
* {{il|Righteous Fire}}
* {{sl|Searing Bond}}
* {{il|Searing Bond}}
* {{sl|Scorching Ray}}
* {{il|Scorching Ray}}
* {{sl|Herald of Ash}}
* {{il|Herald of Ash}}


Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. For example, two {{sl|Spell Totem}} linked with {{sl|Righteous Fire}} will not double the burn damage, however a {{sl|Spell Totem}} linked with {{sl|Righteous Fire}} together with a {{sl|Searing Bond}} totem will stack with each other. <br>
Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. For example, two {{il|Spell Totem}} linked with {{il|Righteous Fire}} will not double the burn damage, however a {{il|Spell Totem}} linked with {{il|Righteous Fire}} together with a {{il|Searing Bond}} totem will stack with each other. <br>
Stacking rules for [[buff]]s, [[debuff]]s or other effects are defined in terms of that specific [[buff]], [[debuff]] or effect interacting with other applications of the same effect, not with other ones that are similar.<ref name=burnstacking />
Stacking rules for [[buff]]s, [[debuff]]s or other effects are defined in terms of that specific [[buff]], [[debuff]] or effect interacting with other applications of the same effect, not with other ones that are similar.<ref name=burnstacking />


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Humanoids, Monkeys and Snakes will flee while burning.<ref name=mechanics />
Humanoids, Monkeys and Snakes will flee while burning.<ref name=mechanics />


As a damage over time effect, burning damage itself is not a [[hit]] and cannot benefit from effects that require a hit, such as {{sl|Fire Penetration}} (but not reduced elemental resistances), added damage, [[leech]], and so forth.
As a damage over time effect, burning damage itself is not a [[hit]] and cannot benefit from effects that require a hit, such as {{il|Fire Penetration}} (but not reduced elemental resistances), added damage, [[leech]], and so forth.


Burning damage can be increased by the {{sl|Increased Burning Damage}} support gem, the {{sl|Despair}} [[curse]], and the following types of passive nodes:
Burning damage can be increased by the {{il|Increased Burning Damage}} support gem, and the following types of modifiers:
* {{c|mod|Damage}}
* {{c|mod|Damage}}
* {{c|mod|Damage over Time}}
* {{c|mod|Damage over Time}}
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* {{c|mod|Burning Damage}}
* {{c|mod|Burning Damage}}


It is important to note that Burning and [[Ignite]] are '''not''' directly synonymous. Ignite is an elemental [[ailment]] which deals fire damage over time and is applied from hits with fire damage. All fire DoT effects are burning damage, but not all of them are ignite. This is a key point when considering buffs and supports such as {{sl|Elemental Focus}}, which prohibits any [[elemental status ailment]] with the linked skill. However since burning damage itself is not an ailment, this support can be used to increase the damage of burning damage for skills that deal burns without igniting, such as {{sl|Scorching Ray}}, {{sl|Righteous Fire}}, and {{sl|Searing Bond}}.
It is important to note that Burning and [[Ignite]] are '''not''' directly synonymous. Ignite is an elemental [[ailment]] which deals fire damage over time and is applied from hits with fire damage. All fire DoT effects are burning damage, but not all of them are ignite. This is a key point when considering buffs and supports such as {{il|Elemental Focus}}, which prohibits any [[elemental status ailment]] with the linked skill. However since burning damage itself is not an ailment, this support can be used to increase the damage of burning damage for skills that deal burns without igniting, such as {{il|Scorching Ray}}, {{il|Righteous Fire}}, and {{il|Searing Bond}}.


==Related items==
==Related items==
Certain [[unique item]]s interact with burning. Effects specific to [[Ignite]] are listed in that page.  
Certain [[unique item]]s interact with burning. Effects specific to [[Ignite]] are listed in that page.  
 
===Burning damage===
These [[uniques]] modify burning damage:
{{Query unique items
* {{il|Ashcaller}}
|tables=item_stats
* {{il|The Searing Touch}}
|join=items._pageID=item_stats._pageID
* {{il|The Goddess Scorned}}
|where=
* {{il|Dyadus}} causes enemies chilled by you to take increased burning damage.
  item_stats.id = "burn_damage_+%"
* {{il|Pyre}}
|level=1
* {{il|Razor of the Seventh Sun}} grants increased burning damage if you have Ignited an enemy recently.
|stat=1
* {{il|Emberwake}}
|large=1
* {{il|Combustibles}}
}}
* {{il|Dyadian Dawn}}
===Conditional burning damage===
 
{{Query unique items
These uniques have other interaction with burning:
|tables=item_stats
* {{il|Oro's Sacrifice}} grants Culling Strike against burning enemies.
|join=items._pageID=item_stats._pageID
* {{il|Redblade Tramplers}} grants immunity to Burning Ground.
|where=
* {{il|Steppan Eard}} grants increased Damage while standing on Burning Ground.
  item_stats.id LIKE "%burn%\_damage\_+\%%"
  AND item_stats.id != "burn_damage_+%"
|level=1
|stat=1
|large=1
}}
===Burning ground interactions===
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
  item_stats.id LIKE "%burning%ground%"
|level=1
|stat=1
|large=1
}}
===Other interactions with burning===
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
  item_stats.id LIKE "%burn%" OR item_stats.id LIKE "%no_fire_damage%"
  AND item_stats.id NOT LIKE "%burn%\_damage\_+%%"
  AND item_stats.id != "ignite_slower_burn_%"
  AND item_stats.id != "faster_burn_%"
  AND item_stats.id NOT LIKE "%burning\_arrow%"
  AND item_stats.id NOT LIKE "%burning%ground%"
|level=1
|stat=1
|large=1
}}


==Passives==
==Passives==
{{passive table
===Base passives===
|Burning Damage (passive skill)
{{Query base passive skills
|Holy Fire
|where=
|Breath of Flames
  passive_skill_stats.id LIKE "%burn%"
|Celestial Punishment
}}
}}
 
===Ascendancy passives===
===Miscellany===
{{Query ascendancy passive skills
These passives do not grant burning damage but is related to it:
|where=
 
  passive_skill_stats.id LIKE "%burn%"
{{Ascendancy passive table|width=700px
|Tawhoa, Forest's Strength
|First to Strike, Last to Fall
}}
}}


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[ru:Горение]]

Revision as of 01:00, 17 January 2024

Burning refers to any fire damage over time effect. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice versa.

Mechanics

There are several sources of burning, for example:

  • Ignite
  • Burning ground (Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    AoE Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
    Deals (32.5-3018.8) Base Fire Damage per second
    Base duration is 1.75 seconds
    Deals (10-915) to (15-1373) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.8) metres to radius
    (3-286) to (5-429) added Fire Damage against Burning Enemies

    Additional Effects From 1-20% Quality:
    (4-80)% increased Trap Trigger Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
    Base duration is 4.00 seconds
    Deals (7-659) to (11-988) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Cooldown Recovery Rate

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , etc.)
  • Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Searing BondSearing BondSpell, Totem, Fire
    Level: (1-20)
    Cost: (18-51) Mana
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
    Totem lasts 8 seconds
    Deals (32.1-3899.6) Base Fire Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Summons a Totem which uses this Skill

    Additional Effects From 1-20% Quality:
    +(0.1-2) to maximum number of Summoned Totems
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 10
    Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4.00 seconds
    (0-38)% more Burning Damage
    Buff grants 15% of your Physical Damage as Extra Fire Damage
    Buff grants (9-12)% more Spell Fire Damage
    Base Burning Damage is 25% of Overkill Damage

    Additional Effects From 1-20% Quality:
    Base burning damage is an additional (0.25-5)% of Overkill Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. For example, two Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%
Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
linked with Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
will not double the burn damage, however a Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%
Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
linked with Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
together with a Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned Totems
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
totem will stack with each other.
Stacking rules for buffs, debuffs or other effects are defined in terms of that specific buff, debuff or effect interacting with other applications of the same effect, not with other ones that are similar.[1]

All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. Humanoids, Monkeys and Snakes will flee while burning.[2]

As a damage over time effect, burning damage itself is not a hit and cannot benefit from effects that require a hit, such as Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire Resistance

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
(but not reduced elemental resistances), added damage, leech, and so forth.

Burning damage can be increased by the Burning Damage SupportBurning Damage SupportFire, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Burning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
support gem, and the following types of modifiers:

  • Damage
  • Damage over Time
  • Elemental Damage
  • Fire Damage
  • Burning Damage

It is important to note that Burning and Ignite are not directly synonymous. Ignite is an elemental ailment which deals fire damage over time and is applied from hits with fire damage. All fire DoT effects are burning damage, but not all of them are ignite. This is a key point when considering buffs and supports such as Elemental Focus SupportElemental Focus SupportSupport
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Elemental Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, which prohibits any elemental status ailment with the linked skill. However since burning damage itself is not an ailment, this support can be used to increase the damage of burning damage for skills that deal burns without igniting, such as Scorching RayScorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
Base duration is 1.50 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 60% of Damage
Fire Exposure applies -25% to Fire Resistance

Additional Effects From 1-20% Quality:
Additional Debuff stages add +(0.5-10)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, and Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned Totems
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Related items

Certain unique items interact with burning. Effects specific to Ignite are listed in that page.

Burning damage

ItemRequired levelStats

Conditional burning damage

ItemRequired levelStats

Burning ground interactions

ItemRequired levelStats

Other interactions with burning

ItemRequired levelStats

Passives

Base passives

NameStats
Faster Ignite
Ignites you inflict deal Damage 5% faster [1]
Searing Heat
Ignites you inflict deal Damage 15% faster [1]

Ascendancy passives

Ascendancy
Class
NameStats
Champion
First to Strike, Last to Fall
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Saboteur
Explosives Expert
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies [1]

References

  1. Mark_GGG (February 25, 2016). "Multiple Righteous Fire Totems Stacking". Path of Exile Forums. Retrieved February 26, 2016.
  2. Malice (November 14, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved September 11, 2014.

ru:Горение