|flavour_text = Great works take time.<br><br>{{c|help|This item can be transformed on the [[Altar of Sacrifice]] along with [[Vial of Dominance]]}}
|flavour_text_id = UniqueGlovesDexInt11
|release_version = 3.3.0
|alternate_art_inventory_icons = Relic
|is_drop_restricted = true
|drop_text = Architect's Hand can only be obtained from a chest inside the tier 3 incursion room [[Defense Research Lab]] (upgraded from [[Trap Workshop]] and [[Temple Defense Workshop]]) in the present time [[The Temple of Atzoatl|Temple of Atzoatl]].
}}
'''Architect's Hand''' is a pair of [[unique]] {{il|Ambush Mitts}}.
* {{c|mod|(100-125)% increased Evasion and Energy Shield}}
* (30-20)% reduced Trap Throwing Speed
* {{c|mod|Skills used by Traps have (10-20)% increased Area of Effect}}
* Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
}}
{{Legacy variant table end}}
==Alternate artwork==
{|
| [[File:Architect's Hand Relic inventory icon.png|78px]] || [[Foil]] version from the [[Timeworn Reliquary]]
|}
For some reason this item is not part of the foil from [[Vaal Reliquary]], so that the foil version is always on {{il|Strapped Mitts}} basetype.
==Version history==
{{Version history table header}}
{{Version history table row|3.14.0|
* Is now on an {{il|Ambush Mitts}} base type.
* Now grants {{c|mod|200-250% increased Evasion and Energy Shield}} (previously 100-125%).
* No longer causes {{c|mod|Skills used by Traps to have 10-20% increased Area of Effect}}.
* Now grants {{c|mod|4-6% chance to throw up to 4 additional Traps}}.
''Note: {{il|Divine Orb|Divine Orbs}} cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.''
}}
{{Version history table row|3.3.0|
* Introduced to the game.
}}
{{Version history table end}}
{{Navbox Unique Items}}
[[ru:Длань архитектора]]
Revision as of 16:05, 12 January 2023
Architect's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time.
Architect's Hand is used in the following recipes:
Result
Amount
Part
Description
Meta
Slavedriver's HandSlavedriver's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an EnemyA plan without a deadline stays a plan.
1
Architect's HandArchitect's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time.
Vial of DominanceVial of DominanceStack Size: 10Blood, slaves and stone. The timeless edifice of Dominance.Sacrifice this item on the Altar of Sacrifice along with Architect's Hand to transform it.
For some reason this item is not part of the foil from Vaal Reliquary, so that the foil version is always on Strapped MittsStrapped MittsEvasion: (30-39) Energy Shield: (7-9)Requires Level 16 basetype.
Is now on an Ambush MittsAmbush MittsEvasion: (81-91) Energy Shield: (17-19)Requires Level 45, 35 Dex, 35 Int base type.
Now grants 200-250% increased Evasion and Energy Shield (previously 100-125%).
No longer causes Skills used by Traps to have 10-20% increased Area of Effect.
Now grants 4-6% chance to throw up to 4 additional Traps.
Note: Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.