Imbalanced Guard: Difference between revisions
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In general, the only damage reduction a [[character]] will have is [[physical damage reduction]], either directly or from [[armour]]. [[Transcendence (keystone passive)|Transcendence]] and {{il|Doryani's Prototype}} apply armour to [[elemental damage]], in which case both the double armour and reduction cap will apply. | In general, the only damage reduction a [[character]] will have is [[physical damage reduction]], either directly or from [[armour]]. [[Transcendence (keystone passive)|Transcendence]] and {{il|Doryani's Prototype}} apply armour to [[elemental damage]], in which case both the double armour and reduction cap will apply. | ||
[[Resistance]]s are not considered damage reduction, so Imbalanced Guard will not cap mitigation from resists. Reduced/less [[damage taken]] modifiers also don't count against the maximum damage reduction.<ref>https://www.reddit.com/r/pathofexile/comments/h9rlc2/comment/fuykttl/ | [[Resistance]]s are not considered damage reduction, so Imbalanced Guard will not cap mitigation from resists. Reduced/less [[damage taken]] modifiers also don't count against the maximum damage reduction.<ref>https://www.reddit.com/r/pathofexile/comments/h9rlc2/comment/fuykttl/</ref> | ||
==Location== | ==Location== |
Revision as of 12:01, 10 August 2022
Maximum Damage Reduction for any Damage Type is 50% [1]
Imbalanced Guard is a keystone passive skill that doubles your armour value against hits, but caps all damage reduction effects at 50%.
Mechanics
In general, the only damage reduction a character will have is physical damage reduction, either directly or from armour. Transcendence and Doryani's PrototypeDoryani's Prototype
Saint's HauberkArmour: (1107-1488)
Energy Shield: (190-255)
Movement Speed: -5%Requires Level 67, 109 Str, 94 Int(150-200)% increased Armour and Energy Shield
+(60-90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours"This was the first step in some grand design,
lost to the ages, now ours to decipher."
- Dominus, High Templar apply armour to elemental damage, in which case both the double armour and reduction cap will apply.
Resistances are not considered damage reduction, so Imbalanced Guard will not cap mitigation from resists. Reduced/less damage taken modifiers also don't count against the maximum damage reduction.[1]
Location
Imbalanced Guard is located at the middle layer of the southwest part of the tree, to the left of the transition path between Duelist and Marauder, next to the Soul of Steel cluster.
Class | Distance from start |
---|---|
Marauder | 9 |
Duelist | 10 |
Scion | 14 |
Templar | 16 |
Ranger | 18 |
Shadow | 24 |
Witch | 24 |
Related unique items
The following unique items are related to Imbalanced Guard:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Has no Attribute Requirements or Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Has 6 Linked Sockets (Hidden)
| ||
Survivor's GuiltSurvivor's Guilt Heavy BeltRequires Level 52+(25-35) to Strength+(800-1200) to Armour Regenerate (50-70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced GuardThe burden falls heaviest not on those that died, but on those that did not. | Heavy Belt | 52 | +(25-35) to Strength+(800-1200) to Armour Regenerate (50-70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard |
Version history
Version | Changes |
---|---|
3.11.1 |
|
3.11.0 |
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