Nebuloch: Difference between revisions
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(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
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{{Item | {{Item | ||
| | |influences = elder | ||
|rarity_id = unique | |rarity_id = unique | ||
|name = Nebuloch | |name = Nebuloch | ||
|class_id = One Hand Mace | |class_id = One Hand Mace | ||
|base_item = Nightmare Mace | |base_item = Nightmare Mace | ||
Line 17: | Line 16: | ||
|release_version = 3.1.0 | |release_version = 3.1.0 | ||
|drop_monsters = Metadata/Monsters/AtlasBosses/TheElder/TheElder | |drop_monsters = Metadata/Monsters/AtlasBosses/TheElder/TheElder | ||
}} | }} | ||
Line 33: | Line 31: | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.4.0| | {{legacy variant table row|3.4.0 | ||
| | |||
* 10% reduced Enemy Stun Threshold | |||
| | |||
* Adds (45-60) to (100-120) Physical Damage | * Adds (45-60) to (100-120) Physical Damage | ||
* Gain (30-40)% of Physical Attack Damage as Extra Fire Damage | * Gain (30-40)% of Physical Attack Damage as Extra Fire Damage | ||
Line 42: | Line 43: | ||
* {{c|mod|400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently}} | * {{c|mod|400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently}} | ||
}} | }} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.4.0| | ||
* Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values | * Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values | ||
{{ | }} | ||
{{Version history table row|3.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 12:28, 25 July 2022
Nebuloch
Nightmare MaceOne Handed Mace
Physical Damage: (83-98) to (180-200)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metresRequires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyThey hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
Nightmare MaceOne Handed Mace
Physical Damage: (83-98) to (180-200)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metresRequires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyThey hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
Acquisition
Drop restrictedVendor Offer
24x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (184.1-208.6)
Phys+Chaos: (184.1-208.6)
Total: (184.1-208.6)Metadata
Item class: One-Handed Mace
Drop restrictedVendor Offer
24x Alchemy Shard
5x Alteration ShardWeapon DPS
Physical: (184.1-208.6)
Phys+Chaos: (184.1-208.6)
Total: (184.1-208.6)Metadata
Item class: One-Handed Mace
Nebuloch is a unique Nightmare MaceNightmare MaceOne Handed Mace
Physical Damage: 38-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metresRequires Level 68, 212 Str10% reduced Enemy Stun Threshold. It is an Elder item.
Modifiers
The added physical damage per endurance charge is a global modifier, and stacks with a second Nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.[1]
The weapon has a hidden modifier that causes endurance charges to have tentacles.
Item acquisition
Nebuloch has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Legacy variants
Nebuloch has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.4.0 |
|
Version history
Version | Changes |
---|---|
3.4.0 |
|
3.1.0 |
|
References
- ↑ Mark_GGG (December 15, 2017). "How in Wraeclast does this make any sense?". Reddit. Retrieved December 15, 2017.