Hybridisation Chamber

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Hybridisation Chamber
IdBossMinionsIII
Tier3
ArchitectCitaqualotl, Architect of the Swarm
Increases monster damage throughout the Temple.
Adds additional Minion monster packs throughout the Temple.
Augments the Omnitect with minions.
Contains a valuable item.
12% increased Rarity of Items found in this Area
6% increased Quantity of Items found in this Area
3% increased Pack size
20% increased Monster Damage
Caught between meat and machine.
Citaqualotl, Architect of the Swarm

I. Hatchery

II. Automaton Lab

III. Hybridisation Chamber
A screenshot of Hybridisation Chamber, showing a table that contains the part of Omnitect's Guard/Jiquani's Creation (left), the Experimental Chest (centre), and the crafting recipe (right)

Hybridisation Chamber is the tier 3 incursion room of Citaqualotl, Architect of the Swarm.

A loot container of this room, Experimental Chest, may contains a Coward's ChainsCoward's Chains
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability
As a gift or as punishment,
the Empire will have your blood.

This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
, or a magic item with Citaqualotl's or of Citaqualotl mod. The loot container may contains additional rare items with Citaqualotl's or of Citaqualotl mod.

The room also adds minions to the whole temple and in the boss room, such as Augmented Hatchling, Bloodback Hatchling, Jiquani's Creation and Omnitect's Guard, etc.

Version history

Version Changes
3.16.0
  • Many crafting modifiers that were obtained from Delve, Prophecy and Incursion are now obtained in maps, including Meta Crafting Modifiers being found in unique maps.
3.14.0
  • Specific rooms now add specific Monster packs to the temple and Temple modifiers have been improved which results in more monster density, challenge and reward. Temple modifiers have been improved so that if your temple has more higher-tier rooms, then it's comparable to a good map. We have also performed a modernisation pass on room rewards so that they're competitive with newer leagues.
3.10.0
  • Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: Hatchery (for full list of room series in this change, read Version 3.10.0 § Incursion Changes)
  • Based on the tier of the Hatchery sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
3.5.0
  • Introduced to the game as core mechanics
  • Overhauled Mastercrafting: You now have a single Crafting Bench in your Hideout that covers all item types and crafting mods. You now gain new crafting mods from a variety of different sources, including through exploration and helping the new Masters.
3.3.0
  • Introduced to the game as league mechanics

ru:Зал гибридизации