Version 1.1.1: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Vinifera7
mNo edit summary
mNo edit summary
(No difference)

Revision as of 09:07, 14 March 2014

Version History
1.1.0f
March 11, 2014
1.1.1
March 14, 2014

Patch notes

These are the official patch notes for version 1.1.1 released by Grinding Gear Games.[1]

Atziri's Influence Grows Stronger

Piece by piece, Wraeclast bows to its new monarch. The lovely Atziri, Queen of Sacrifice. As Wraeclast bleeds, Atziri's thirst only grows.

  • Added a new corrupted Skill Gem - Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Summon Skeletons". Please choose only one of the following ids:
    TempestDaemonVaalSummonSkeletons - +(29-50) to Maximum Summoned Skeletons, Base duration is 15.00 seconds, Summons (8-18) Skeleton Warriors, Summons (0-6) Skeleton Archers, Summons (0-3) Skeleton Mages, Summons (0-1) Skeleton General (page)
    TormentSpiritVaalSummonSkeletons - +(29-50) to Maximum Summoned Skeletons, Base duration is 20.00 seconds, Summons (11-19) Skeleton Warriors, Summons (1-6) Skeleton Archers, Summons (0-3) Skeleton Mages, Summons 1 Skeleton General (page)
    : Summons an army of skeletal warriors, archers and mages, led by a powerful general.
  • Added a new corrupted Skill Gem - Vaal Glacial Hammer: Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape.
  • Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. can now generate more corrupted implicit mods than before.
  • Players are now 20% more likely to encounter a Corrupted Secret Area.
  • Rarer Vaal Fragments are now more likely to drop.

Content/Features

Balance Changes

  • Substantially rebalanced Invasion bosses, including changing their abilities. Many of the more extreme ones are now easier and some of the weaker ones are harder. We've changed the behaviour of bosses that used to be able to kill you before you saw them. Some Corrupted Secret Area bosses were updated in this process also.
  • Increased the quantity and rarity of items dropped from Corrupted Secret Area and Invasion bosses.
  • Invasion bosses which are harder than average now drop increased rewards in higher difficulties based on their level of challenge.
  • Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
  • If you use a skill that causes a projectile spiral (like Vaal Fireball) from inside an enemy, then only the first projectile can collide with the enemy now.
  • Increased the quantity bonus on the of Fracturing Map mod from 21% to 27% and reduced the chance of this mod spawning.

Bug Fixes

  • Fixed a bug where monsters could spawn on small islands in the rivers inside caves.
  • Fixed a bug where Orbs of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. would be consumed without effect when used on Map Fragments.
  • Fixed a bug related to Blood Elementals playing the emerge animation at the wrong time.
  • Fixed a bug where the Imperial Gardens occasionally generated in an incompletable state.
  • Fixed a bug where a player was able to walk to the edge of a level.
  • Corrected the name of the Life and Mana node in the Witch starting area of the passive tree.
  • Fixed a bug where it was possible for monsters to become stuck in the Neglected Cellar.
  • Fixed a problem where Vaal Vessels in the Vaults of Atziri could drop items that were impossible to pick up.
  • Removed an unfinished skill from an Invasion boss.
  • Fixed a bug that could cause the Corrupted Secret Area attached to the Southern Forest to be inaccessible.
  • Fixed a bug where monsters could spawn in bad locations in the Docks.
  • Fixed a bug where the Strongbox mod that drops additional magic or rare items would have no effect on Maps.
  • Fixed a bug that could cause monsters spawned by the Strongbox stream-of-monsters mod to behave strangely.
  • Fixed a bug where Jeweller's OrbsJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. would not prevent you rerolling an item that had more sockets than it naturally could have at that itemlevel, due to dropping from a Strongbox with the increased sockets mod.

References

  1. Chris (March 13, 2014). "1.1.1 Patch Notes". Official Path of Exile Forums. Retrieved March 14, 2014.