Tormented spirit: Difference between revisions
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| {{anchor|Arsonist}} Arsonist || Periodically | | {{anchor|Arsonist}} Arsonist || Periodically casts three Fire Novas || {{ml|TormentTouchedMonsterArsonistSpirit}} <br>Gain 25% of Physical Damage as Extra Fire Damage <br>10% chance to Ignite <br>+25% to Fire Resistance || {{ml|TormentHauntedMonsterArsonistSpirit}} <br> Gain 60% of Physical Damage as Extra Fire Damage <br>25% chance to Ignite <br>+40% to Fire Resistance <br> Casts {{sl|Firestorm}} which leaves [[Burning Ground]] | ||
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| {{anchor|Aurora Cultist}} Aurora Cultist || Leaves | | {{anchor|Aurora Cultist}} Aurora Cultist || Leaves a trail of [[chilled ground]] || {{ml|TormentTouchedMonsterFreezer}} <br> Your Physical Damage can Chill <br> 50% increased Chill Duration on Enemies <br> +25% to Cold Resistance || {{ml|TormentHauntedMonsterFreezer}} <br> Gain 60% of Physical Damage as Extra Cold Damage<br>20% chance to Freeze <br>+40% to Cold Resistance <br> Casts {{sl|Vaal Cold Snap}} | ||
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| {{anchor|Betrayer}} Betrayer || || || | | {{anchor|Betrayer}} Betrayer || || {{ml|TormentTouchedMonsterSextantBetrayer}} ||{{ml|TormentHauntedMonsterSextantBetrayer_}} <br> Drops an additional [[veiled modifier|veiled item]] <br> 33% chance to drop a double-veiled item | ||
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| {{anchor|Blasphemer}} Blasphemer || | | {{anchor|Blasphemer}} Blasphemer || Casts random [[Hex]]es, including [[Silence]] || {{ml|TormentTouchedMonsterBlasphemer}} <br> Applies 1 random Curse on hit ||{{ml|TormentHauntedMonsterBlasphemer}} <br> You can apply an additional Curse <br>Hex Reflection <br>50% increased Effect of your Curses <br>Applies 2 random Curses on hit | ||
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| {{anchor|Cannibal}} Cannibal || | | {{anchor|Cannibal}} Cannibal || Consumes nearby Corpses to heal || {{ml|TormentTouchedMonsterCannibal}} <br>Gains [[Corpse Devouring]] (consumes nearby Corpses to heal) || {{ml|TormentHauntedMonsterCannibal}} <br> 500% of Damage Leeched as Life <br>100% increased total Recovery per second from Life Leech<br> Gains [[Corpse Devouring]] (consumes nearby Corpses to heal)<br> Periodically summons Cannibal's Devoted minions (Similar to [[Cannibal]] enemies from [[The Coast (Act 1)]]) | ||
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| {{anchor|Charlatan}} Charlatan || Has Physical [[Degeneration Aura]]. Has Allies regenerate life aura. || All affected monsters apply a physical bleed effect on hit. Status icon is the same as the puncture icon || Causes puncture on hit. Summons Purged Fluids. (Mini [[Blood Elemental]] from Lunaris 3) | | {{anchor|Charlatan}} Charlatan || Has Physical [[Degeneration Aura]]. Has Allies regenerate life aura. || All affected monsters apply a physical bleed effect on hit. Status icon is the same as the puncture icon || Causes puncture on hit. Summons Purged Fluids. (Mini [[Blood Elemental]] from Lunaris 3) |
Revision as of 05:47, 15 October 2022
Tormented Spirits are the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value) to treasure-seeking exiles.[1] This encounter is considered Extra Content and has a baseline 8% chance to appear in any map area.
The various spirits have differing modifiers that they themselves possess as a spirit, in addition to effects that they bestow on normal and magic monsters that they touch, as well as a powerful modifier that they grant to any rare or unique mobs that they possess (a single monster can be possessed by more than one spirit). Any mob that is bestowed or possessed by a spirit gains a modifier (Spirit's Touch/Grip) based on the spirit that bestowed them, in addition to some slight increase to movement, attack and cast speeds, as well as significantly increased IIQ and IIR. Modifiers are shown in green.
If a tormented spirit is killed, it is guaranteed to drop one rare item. If a rare monster is possessed, at least two rare items are guaranteed to drop, and if a unique monster is possessed, at least three rare items are guaranteed to drop.[2] A Tormented Spirit that is not killed and does not find a monster to possess will eventually break its bonds and vanish, leaving no items. Spirits that do possess a monster will not vanish.
Item | Drop Level | Stack Size | Tab Stack Size | Help Text |
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Torment ScarabTorment ScarabStack Size: 20Area is haunted by 5 additional Tormented SpiritsTheir crimes in life haunt you in death.Can be used in a personal Map Device to add modifiers to a Map. | 68 | 20 | 5000 | Can be used in a personal Map Device to add modifiers to a Map. |
Torment Scarab of PeculiarityTorment Scarab of PeculiarityStack Size: 20Tormented Spirits in Area are replaced with unusual variantsNow there's a blood-curdling wail I haven't heard before!Can be used in a personal Map Device to add modifiers to a Map. | 73 | 20 | 5000 | Can be used in a personal Map Device to add modifiers to a Map. |
Torment Scarab of PossessionTorment Scarab of PossessionStack Size: 20Rare Monsters in Area have a quarter chance to be Possessed by up to 1 Tormented SpiritThe strong are never truly alone.Can be used in a personal Map Device to add modifiers to a Map. | 73 | 20 | 5000 | Can be used in a personal Map Device to add modifiers to a Map. |
Torment Scarab of ReleaseTorment Scarab of ReleaseStack Size: 20Tormented Spirits in Area have a 25% chance to be set free when Possessed Monsters are slainIf it could end, it wouldn't really be damnation.Can be used in a personal Map Device to add modifiers to a Map. | 73 | 20 | 5000 | Can be used in a personal Map Device to add modifiers to a Map. |
Variations
Tormented Spirit | Spirit Modifiers | Spirit's Touch | Spirit's Grip |
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Shavronne | N/A | N/A | Cast Storm Call and Storm Bearers. |
Alchemist | N/A | N/A | N/A |
Arsonist | Periodically casts three Fire Novas | Arsonist's TouchArsonist's Touch Torment Gain 25% of Physical Damage as Extra Fire Damage (Hidden) 10% chance to Ignite (Hidden) +25% to Fire Resistance (Hidden) Gain 25% of Physical Damage as Extra Fire Damage 10% chance to Ignite +25% to Fire Resistance |
Arsonist's GripArsonist's Grip Torment Gain 60% of Physical Damage as Extra Fire Damage (Hidden) 25% chance to Ignite (Hidden) +40% to Fire Resistance (Hidden) Gain 60% of Physical Damage as Extra Fire Damage 25% chance to Ignite +40% to Fire Resistance Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids: KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page) ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page) which leaves Burning Ground |
Aurora Cultist | Leaves a trail of chilled ground | Aurora Cultist's TouchAurora Cultist's Touch Torment Your Physical Damage can Chill (Hidden) 50% increased Chill Duration on Enemies (Hidden) +25% to Cold Resistance (Hidden) Your Physical Damage can Chill 50% increased Chill Duration on Enemies +25% to Cold Resistance |
Aurora Cultist's GripAurora Cultist's Grip Torment Gain 60% of Physical Damage as Extra Cold Damage (Hidden) 20% chance to Freeze (Hidden) +40% to Cold Resistance (Hidden) Gain 60% of Physical Damage as Extra Cold Damage 20% chance to Freeze +40% to Cold Resistance Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Cold Snap". Please choose only one of the following ids: TempestDaemonVaalColdSnap - Deals (10-1649) to (16-2473) Cold Damage, Base duration is 3.00 seconds, Always Freezes enemies (page) TormentNoFreezeVaalColdSnap - Deals (4-383) to (6-574) Cold Damage, Base duration is (4.00-9.00) seconds (page) |
Betrayer | Betrayer's TouchBetrayer's Touch Torment |
Betrayer's GripBetrayer's Grip Torment Drops an additional veiled item 33% chance to drop a double-veiled item | |
Blasphemer | Casts random Hexes, including Silence | Blasphemer's TouchBlasphemer's Touch Torment Applies 1 random Curse on hit (Hidden) Applies 1 random Curse on hit |
Blasphemer's GripBlasphemer's Grip Torment You can apply an additional Curse (Hidden) Hex Reflection (Hidden) 50% increased Effect of your Curses (Hidden) Applies 2 random Curses on hit (Hidden) You can apply an additional Curse Hex Reflection 50% increased Effect of your Curses Applies 2 random Curses on hit |
Cannibal | Consumes nearby Corpses to heal | Cannibal's TouchCannibal's Touch Torment 500% of Damage Leeched as Life (Hidden) 100% increased total Recovery per second from Life Leech (Hidden) Gains Corpse Devouring (consumes nearby Corpses to heal) |
Module Error: No results found. 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech Gains Corpse Devouring (consumes nearby Corpses to heal) Periodically summons Cannibal's Devoted minions (Similar to Cannibal enemies from The Coast (Act 1)) |
Charlatan | Has Physical Degeneration Aura. Has Allies regenerate life aura. | All affected monsters apply a physical bleed effect on hit. Status icon is the same as the puncture icon | Causes puncture on hit. Summons Purged Fluids. (Mini Blood Elemental from Lunaris 3) |
Cutthroat | Has 'Allies Deal Substantial Extra Physical Damage' aura | Monsters gain increased Attack, Cast and Movement speed | Gained 'Allies Deal Substantial Extra Physical Damage' and 'Allies Move and Attack Faster' auras |
Embezzler | Embezzler Aura: Enemies recover Life, Mana and Energy Shield 50% slower. Summons Embezzler's Offers (Aurate Warriors) and Embezzler's Own (Aurate Archers) | Periodically summons Embezzler's Offers and Embezzler's Own. | Drops a large amount of currency orbs on death |
Illegal Fisherman | Very rare | Nothing special seems to happen | Nothing special seems to happen |
Forger | Monsters seem to respawn as apparitions (akin to Soul Conduit) | Monsters gain Spell Echo (multistrike pending test?) | Periodically summons corpses and raises specters |
Graverobber | Leaves sandstorms | Guaranteed league-specific unique on death | |
Martyr | Gains Frenzy Charges, Casts Detonate Dead | Explodes on Death dealing Fire damage. | Periodically summons Martyr's Devoted as adds (similar to Alira's Martyr from Western Forest) |
Miner | |||
Mutilator | Casts a Spectral Throw? | Spawns Animated Weapon on death | Casts Vaal Spectral Throw |
Necromancer | Summons Raging Spirits | Summons skeleton warrior on death | Summons several skeleton warriors |
Poisoner | Leaves a trail of chaos damage similar to Arctic Armor | Monsters Poison on hit, similar to the map mod | Periodically releases a large nova of peircing bolts that do chaos damage |
Rogue | Increased movement speed, reduced Character Size | Quick, 20% reduced Character Size, 33% chance to Dodge Attacks | Quick, 20% reduced Character Size, 33% chance to Dodge Attacks, 33% chance to Dodge Spell Damage |
Seditionist | N/A | Summons Tornadoes. Monster Gain "Silence curses" on hit | Guaranteed magic or rare map upon death. Drops around 10-15 scrolls (portal/wisdom) |
Smuggler | Has 'Allies have increased energy shield' aura | N/A | Guaranteed unique on death |
Spy | Leaves smoke cloud trail | Gains Blind on hit | Releases smoke clouds over a large area |
Storm Cultist | Has a small "Enemies are Shocked" aura around the ghost, resists lightning | Grants lightning resistance | Spawns areas of shocking ground nearby? |
Thief | Enemies cannot leech from you. | Life and mana leech | Ends active flask effects and removes mana on hit.[3] Increased jewelry drops |
Thug | Grants increased life and character size. | Grants increased life and character size. | Grants increased life, character size, and area of effect. |
Vaal Cultist | Summons Vaal Constructs | Additional elemental damage. | Randomly uses Vaal skills. Chance to drop a Vaal Fragment or Gem on death. |
Warlord | Casts Warlords Mark | Reduced Physical Damage taken | Generates Endurance charges. Seems to grant endurance charges to allies as well. |
Version history
Version | Changes |
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3.18.1 |
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3.17.0 |
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3.7.0 |
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2.4.0 |
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2.3.0 |
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2.0.4 |
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2.0.2c |
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2.0.2 |
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2.0.0 |
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1.3.1 |
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1.3.0h |
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1.3.0 |
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References
- ↑ Chris (November 27, 2014). "Content Updated 1.3.0". Official Path of Exile Forums. Retrieved November 27, 2014.
- ↑ Verbal confirmation from Chris Wilson on the nl_Kripp twitch stream, April 21, 2015.
- ↑ Mark_GGG (October 11, 2015). "Not a bug Hammerstorm bug". Official Path of Exile Forums. Retrieved October 14, 2015.