The Gluttonous Tide: Difference between revisions

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|flavour_text                            = To eat, to feast, to forget the horror of endless agonizing existence<br/>if but for a moment... only to disgorge and do it all again...
|flavour_text                            = To eat, to feast, to forget the horror of endless agonizing existence<br/>if but for a moment... only to disgorge and do it all again...
|flavour_text_id                        =  
|flavour_text_id                        =  
|explicit1_text                          = 151% increased Physical Damage
|explicit1_text                          = (120-160)% increased Physical Damage
|explicit2_text                          = 20% increased Attack Speed
|explicit2_text                          = (16-20)% increased Attack Speed
|explicit3_text                          = Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
|explicit3_text                          = Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
|explicit4_text                          = +43% Global Critical Strike Multiplier while you have a Frenzy Charge
|explicit4_text                          = +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
|explicit5_text                          = 39% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
|explicit5_text                          = (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
|inventory_icon                          = The Gluttonous Tide
|inventory_icon                          = The Gluttonous Tide
|release_version                        = 3.17.0
|release_version                        = 3.17.0
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* {{c|mod|Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows}} will store additional arrows until you make a Bow Attack.
* {{c|mod|Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows}} will store additional arrows until you make a Bow Attack.
* {{c|mod|+43% Global Critical Strike Multiplier while you have a Frenzy Charge}} - by having a minimum Frenzy Charge (e.g. from [[Disciple of the Slaughter]]), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges.
* {{c|mod|+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge}} - by having a minimum Frenzy Charge (e.g. from [[Disciple of the Slaughter]]), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges.
* {{c|mod|39% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike}} can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit".
* {{c|mod|(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike}} can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit".


{{Item acquisition}}
{{Item acquisition}}

Revision as of 09:30, 8 February 2022

This article describes new Path of Exile content released in version 3.17.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

The Gluttonous Tide
Citadel Bow
Bow
Physical Damage: 36-144
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 58, 185 Dex(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
To eat, to feast, to forget the horror of endless agonizing existence
if but for a moment... only to disgorge and do it all again...
Acquisition
Drop restricted
Drops from the Eater of Worlds.
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 112.5
Phys+Chaos: 112.5
Total: 112.5
Metadata
Item class: Bow

The Gluttonous Tide is a unique Citadel BowCitadel BowBow
Physical Damage: 36-144
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 58, 185 Dex
.

Mechanics

  • Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows will store additional arrows until you make a Bow Attack.
  • +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge - by having a minimum Frenzy Charge (e.g. from Disciple of the Slaughter), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges.
  • (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit".

Item acquisition

The Gluttonous Tide has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Gallery

Version history

Version Changes
3.17.0
  • Introduced to the game.


See also

  • Voll's ProtectorVoll's Protector
    Holy Chainmail
    Armour: (388-582)
    Energy Shield: (82-122)
    Movement Speed: -5%
    Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
    50% reduced maximum Mana
    Gain a Power Charge for each Enemy you hit with a Critical Strike
    Inner Conviction
    Although a great leader during the war,
    Voll proved disastrous in times of peace.