The Dark Seer (Life Mana): Difference between revisions

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(Updated to 3.11.0)
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|rarity_id                              = unique
|rarity_id                              = unique
|name                                    = The Dark Seer
|name                                    = The Dark Seer
|class                                  = Sceptres
|class_id                                = Sceptre
|class_id                                = Sceptre
|base_item                              = Shadow Sceptre
|base_item                              = Shadow Sceptre
|explicit1                              = AllDamageUniqueSceptre8
|explicit1                              = GlobalSpellGemsLevelUnique__1
|explicit2                              = GlobalChanceToBlindOnHitUniqueSceptre8
|explicit2                              = GlobalChanceToBlindOnHitUniqueSceptre8
|explicit3                              = BlindDoesNotAffectHitChanceUnique__1
|explicit3                              = BlindDoesNotAffectHitChanceUnique__1
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|flavour_text_id                        = UniqueSceptre8
|flavour_text_id                        = UniqueSceptre8
|release_version                        = 1.2.0
|release_version                        = 1.2.0
|drop_leagues                            = Beyond
|is_drop_restricted = true
|drop_text                               = Slaying the monster of {{il|Beyond Sight IV}} may also drop The Dark Seer.
|drop_monsters = Metadata/Monsters/LeagueSanctum/Boss/Lycia2BossMap
|drop_text = Drops from Nightmare of Lycia in {{il|Sanctuary Map}}.
}}
}}


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'''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}}, one of three attainable variants.
'''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}}, one of three attainable variants.
==Mechanics==
* {{stl|Blind}}
* {{stl|Malediction (debuff)|Malediction}}


{{Item acquisition}}
{{Item acquisition}}
Prior to its rework in [[version 3.24.0]], The Dark Seer was considered a [[Beyond]] [[league-specific]] item.


==Legacy variants==
==Legacy variants==
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{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.11.0|22% increased Elemental Damage|
{{legacy variant table row|3.24.0
|
* 22% increased Elemental Damage
|
* {{c|mod|(40-60)% increased Global Damage}}
* 10% Global chance to Blind Enemies on hit
* Unaffected by Blind
* Enemies Blinded by you have Malediction
* +1 Maximum Life per Level
* {{c|mod|+1 Maximum Mana per Level}}
}}
{{legacy variant table row|3.11.0
|
* 22% increased Elemental Damage
|
* {{c|mod|(30-50)% increased Global Damage}}
* {{c|mod|7% Global chance to Blind Enemies on hit}}
* {{c|mod|Cannot be Blinded}}
* +1 Maximum Life per Level
* {{c|mod|+1 Maximum Mana per Level}}
}}
{{legacy variant table row|3.0.0
|
* 22% increased Elemental Damage
|
* {{c|mod|(30-50)% increased Global Damage}}
* {{c|mod|7% Global chance to Blind Enemies on hit}}
* {{c|mod|+1 Mana gained on Kill per Level}}
* {{c|mod|+1 Energy Shield gained on Kill per Level}}
* {{c|mod|Cannot be Blinded}}
}}
{{legacy variant table row|2.3.0
|
* {{c|mod|15(30)% increased Elemental Damage}}{{efn|name=Reroll legacy implicit}}
|
* {{c|mod|(30-50)% increased Global Damage}}
* {{c|mod|(30-50)% increased Global Damage}}
* {{c|mod|7% Global chance to Blind Enemies on hit}}
* {{c|mod|7% Global chance to Blind Enemies on hit}}
* {{c|mod|+1 Mana gained on Kill per Level}}
* {{c|mod|+1 Energy Shield gained on Kill per Level}}
* {{c|mod|Cannot be Blinded}}
* {{c|mod|Cannot be Blinded}}
* +1 Maximum Life Shield per Level
* +1 Maximum Mana per Level
}}
}}
{{legacy variant table row|3.0.0|22% increased Elemental Damage|(30 to 50)% increased Damage <br> 7% Global chance to Blind enemies on hit <br> +1 Mana gained on Kill per Level <br> +1 Energy Shield gained on Kill per Level <br> Cannot be Blinded <br> {{c|not|+1 Maximum Life per level}} <br> {{c|not|+1 Maximum Mana per level}} <br> {{c|not|+1 Maximum Energy Shield per level}}}}
{{Legacy variant table end}}
{{legacy variant table row|2.3.0|{{c|mod|15% increased Elemental Damage}}|(30 to 50)% increased Damage <br> 7% Global chance to Blind enemies on hit <br> +1 Mana gained on Kill per Level <br> +1 Energy Shield gained on Kill per Level <br> Cannot be Blinded <br> {{c|not|+1 Maximum Life per level}} <br> {{c|not|+1 Maximum Mana per level}} <br> {{c|not|+1 Maximum Energy Shield per level}}}}
|}


==Gallery==
==Gallery==
Line 45: Line 83:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.11.0}}
{{Version history table row|3.24.0|
* The Dark Seer Unique Sceptre now has +2 to Level of All Spell Skill Gems, +1-2 Maximum Mana per Level (previously +1), +1-2 Maximum Energy Shield per Level (previously +1), and It no longer has 40-60% increased Global Damage. A {{il|Divine Orb}} can be used to obtain the updated values on existing items.
* Enemies Blinded by you have Malediction (previously Enemies Blinded while you are Blinded), this change applies to existing items.
}}
{{Version history table row|3.11.0|
* Now causes Blind to not affect your chance to hit, rather than preventing Blind.
* Now causes Blind to not affect your chance to hit, rather than preventing Blind.
* Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.
* Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.
{{VersionHistoryRow|3.0.0}}
}}
{{Version history table row|3.0.0|
* No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
* No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
{{VersionHistoryRow|2.6.0}}
}}
{{Version history table row|2.6.0|
* Base type damage increased to 29-44 (up from 25-37).
* Base type damage increased to 29-44 (up from 25-37).
* Base type critical strike chance reduced to 6.5% (down from 6.2%).
* Base type critical strike chance reduced to 6.5% (down from 6.2%).
{{VersionHistoryRow|2.3.0}}
}}
*The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
{{Version history table row|2.3.0|
{{VersionHistoryRow|1.2.0}}
* The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
}}
{{Version history table row|1.2.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
 
==Notes==
{{Notelist|notes=
{{efn|name=Reroll legacy implicit|Using a {{il|Blessed Orb}} on a legacy The Dark Seer with the implicit modifier {{c|mod|15% increased Elemental Damage}} will increase the value of that modifier to 30%.<ref name="Legacy Implicit" />}}
}}
 
==References==
{{reflist|refs=
<ref name="Legacy Implicit">{{cite web|author=Rory |date=June 8, 2016|title=Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.|url=https://www.pathofexile.com/forum/view-thread/1675630/page/1#p13353054|publisher=Official Path of Exile forums|accessdate=December 8, 2020}}</ref>
}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}


[[Category:Unique one-handed maces with 3D art]]
[[Category:Unique sceptres with 3D art]]
 
[[ru:Темный провидец (Здоровье Мана)]]
[[ru:Темный провидец (Здоровье Мана)]]

Latest revision as of 21:22, 2 April 2024

The Dark Seer
Shadow Sceptre
Sceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Life per Level
+(1-2) Maximum Mana per Level
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Acquisition
Drop restricted
Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos OrbsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.
Vendor Offer
22x Alchemy Shard
Weapon DPS
Physical: 45.6
Phys+Chaos: 45.6
Total: 45.6
Metadata
Item class: Sceptre
Main page: The Dark Seer

The Dark Seer is a unique Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
, one of three attainable variants.

Mechanics

Item acquisition

The Dark Seer has restrictions on where or how it can drop. It cannot be chanced. Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17
UnmodifiableVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Monster restrictions

This item can be acquired from the following monsters:

Prior to its rework in version 3.24.0, The Dark Seer was considered a Beyond league-specific item.

Legacy variants

The Dark Seer has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.24.0
  • 22% increased Elemental Damage
  • (40-60)% increased Global Damage
  • 10% Global chance to Blind Enemies on hit
  • Unaffected by Blind
  • Enemies Blinded by you have Malediction
  • +1 Maximum Life per Level
  • +1 Maximum Mana per Level
3.11.0
  • 22% increased Elemental Damage
  • (30-50)% increased Global Damage
  • 7% Global chance to Blind Enemies on hit
  • Cannot be Blinded
  • +1 Maximum Life per Level
  • +1 Maximum Mana per Level
3.0.0
  • 22% increased Elemental Damage
  • (30-50)% increased Global Damage
  • 7% Global chance to Blind Enemies on hit
  • +1 Mana gained on Kill per Level
  • +1 Energy Shield gained on Kill per Level
  • Cannot be Blinded
2.3.0
  • 15(30)% increased Elemental Damage[a]
  • (30-50)% increased Global Damage
  • 7% Global chance to Blind Enemies on hit
  • +1 Mana gained on Kill per Level
  • +1 Energy Shield gained on Kill per Level
  • Cannot be Blinded

Gallery

Version history

Version Changes
3.24.0
  • The Dark Seer Unique Sceptre now has +2 to Level of All Spell Skill Gems, +1-2 Maximum Mana per Level (previously +1), +1-2 Maximum Energy Shield per Level (previously +1), and It no longer has 40-60% increased Global Damage. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the updated values on existing items.
  • Enemies Blinded by you have Malediction (previously Enemies Blinded while you are Blinded), this change applies to existing items.
3.11.0
  • Now causes Blind to not affect your chance to hit, rather than preventing Blind.
  • Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.
3.0.0
  • No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
2.6.0
  • Base type damage increased to 29-44 (up from 25-37).
  • Base type critical strike chance reduced to 6.5% (down from 6.2%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
1.2.0
  • Introduced to the game.

Notes

  1. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy The Dark Seer with the implicit modifier 15% increased Elemental Damage will increase the value of that modifier to 30%.[1]

References

  1. Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.". Official Path of Exile forums. Retrieved December 8, 2020.

ru:Темный провидец (Здоровье Мана)