Thaumophage

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Thaumophage
Notable Passive Skill
0.6% of Spell Damage Leeched as Energy Shield
25% increased Spell Damage while on Full Energy Shield
10% chance to Hinder Enemies on Hit with Spells [1]

Thaumophage is a notable passive skill. This passive skill can only appear when placing cluster jewels into the player character's skill tree.

The mod can only appear in a Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. with an enchantment Added Small Passive Skills grant: 10% increased Spell Damage or in a MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
.


Sources

Mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
of Significance501 Added Passive Skill is Thaumophageenergy_shield, caster_damage, defences, damage, casteraffliction_spell_damage 750

Unique items

The following unique items are related to Thaumophage: #invoke: Item table

Version history

Version Changes
3.17.0
  • (Not in patch notes) Now not stating the magnitude of the debuff from this passive (previously stated 10% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed)
3.11.0
  • Delirium is added to the core game; this mod now requires item level 50.
3.10.0
  • Introduced to the game