Summon Triggerbots

From Path of Exile Wiki
Revision as of 02:47, 9 April 2023 by Raghin (talk | contribs) (Added link to trigger page)
Jump to navigation Jump to search

Module Error: No results found.

Summon Triggerbots is a skill obtained by allocating the Ascendancy passive notable Perfect Crime which summons two invulnerable Triggerbot minions. Any spells you trigger will instead trigger on each Triggerbot's location, similar to Arcanist BrandArcanist BrandTrigger, Spell, Duration, Brand
Level: (1-20)
Cost: (18-32) Mana
Cast Time: 0.80 sec
Requires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 5.00 seconds
Can be Attached for a total Duration of 3.00 seconds
Supported Skills have 40% reduced Chaining range
Projectiles from Supported Skills have 4.8 metres maximum range
Supported Skills have 40% less Area of Effect
Supported Skills deal (69-63)% less Damage
Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy
Supported Skills are Triggered by Arcanist Brand, from the Brand's location

Additional Effects From 1-20% Quality:
(0.5-10)% increased Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, and causes two spell triggers for one proc. Skill cost will be consumed twice as if the spell was triggered twice. Skills that apply an effect or buff around the player, like Blade VortexBlade VortexSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
35% increased Hit Rate for each blade
35% more Damage for each blade
Can have up to 10 active spinning blades

Additional Effects From 1-20% Quality:
+(0.25-5)% increased Hit Rate for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or Aegis skills, still apply to the player and not the Triggerbot.[1]

Skill effects: Triggerbots do not deal damage directly. Spells triggered at the Triggerbot's location are still considered yours, not the minion's, and will not scale with minion modifiers unless the spell itself already did so. This also means that effects like on-hit effects, on-kill effects, on-crit effects, leech, and reflect are all still attributed to the player.[2]

Targeting: Triggerbots only change the trigger location, and do not affect the actual target of the skill. Due to Triggerbots' AI, ranged skills may be better than skills that cast around the user due to being capped by minion movement speed.

Minions:

The Dancing DervishThe Dancing Dervish
Reaver Sword
Two Hand Sword
Physical Damage: (142.6-161.2) to (239.2-270.4)
Critical Strike Chance: 5.00%
Attacks per Second: (1.88-1.95)
Weapon Range: 1.3 metres
Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Manifested Dancing Dervishes disables both weapon slots
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
Take your partner by the hand,
Keep your steps in time.
Swing together, spin apart,
And dance with death sublime.
: The spell will trigger from one of the Triggerbots, Manifesting two Dervishes and disabling your weapons. The spell cannot then trigger a second time because you no longer have that spell, so it fails to trigger from the second triggerbot's location.[3]

Triggerbots do not interact with skills triggered by things that are not you, such as Summon Holy RelicSummon Holy RelicMinion, Spell
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic
(0-76)% more Minion Movement Speed
Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies
Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
's Nova skill or Summon ReaperSummon ReaperPhysical, Minion, Spell
Level: (1-20)
Cost: (15-28) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Requires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30-87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

Additional Effects From 1-20% Quality:
Minion's Attacks have (1-20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
's dash slash.[4]

Please note Triggerbots only work with anything categorized as a "spell", which actually includes quite a few Glove Enchantments and Essence of HysteriaEssence of HysteriaStack Size: 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Cast Level 20 Fire Burst on Hit
Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Body Armour: 25% increased Area of Effect
Helmet: Socketed Gems deal 30% more Damage while on Low Life
Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently
Quiver: Gain 15% of Physical Damage as Extra Fire Damage
Amulet: 150% increased total Recovery per second from Life Leech
Ring: Gain 10% of Physical Damage as Extra Fire Damage
Belt: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Right click this item then left click a normal or rare item to apply it.
's Fire Burst.

See https://www.poewiki.net/wiki/Trigger for a WIP page about triggered skills (incomplete as I don't know this sites API, and some skills / items oddly do not filter).