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  • Bloom Your Maps have +40% chance to contain a Blight Encounter [1] Immune Response Blight Encounters in your Maps spawn 50% more Non-Unique Monsters Blight...
    13 KB (1,070 words) - 13:33, 19 April 2024
  • changes: Natural Selection no longer makes rarer beasts quite as common. Immune Response now causes Blight Monsters to spawn 150% faster (previously 100%). Spores...
    4 KB (429 words) - 15:37, 9 April 2023
  • in Areas have 5% chance to contain an additional Blight encounter. Immune Response: Blight Encounters in Areas spawn 100% more non-Unique Monsters. Blight...
    4 KB (465 words) - 10:26, 27 August 2023
  • Arthain Natural Selection no longer makes rarer beasts quite as common. Immune Response now causes Blight Monsters to spawn 150% faster (previously 100%). Spores...
    83 KB (26,731 words) - 09:35, 29 March 2024
  • compensate for the reduced number of Rare Monsters now spawned. The Immune Response Atlas Notable Passive Skill now causes Blight Encounters in your Maps...
    151 KB (52,046 words) - 02:00, 10 September 2023
  • Hoards, Sulphite Infusion, Packed with Energy, Spores on the Wind, Immune Response, and Epidemiology. New Expedition Atlas Passives have been added: Distinguished...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • Delirium Reward Types in your Maps gain +1 to count on Map Completion [1] Immune Response Blight Encounters in your Maps spawn 50% more Non-Unique Monsters Blight...
    413 bytes (12 words) - 04:55, 7 April 2024
  • Freeze: Currently there are only a few selected enemies in the game that are immune to the freeze status ailment. These are: Rigwald, the Wolven King Note:...
    11 KB (1,270 words) - 21:33, 12 April 2024
  • to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex DurationIn darkest night, 'neath waxen moon...
    1 KB (35 words) - 18:33, 30 April 2024
  • additional maximum Cold Resistance You and nearby allies are Immune to Chill You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored...
    13 KB (1,531 words) - 18:13, 12 April 2024
  • wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King or the Avatar...
    6 KB (830 words) - 14:31, 13 April 2024
  • Radius, Animate Weapon can Animate up to 20 Ranged Weapons Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    899 bytes (65 words) - 15:13, 29 May 2023
  • Rating if you have been Hit Recently Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour Immune to Bleeding if Equipped Helmet has...
    15 KB (1,249 words) - 19:55, 12 April 2024
  • additional maximum Cold Resistance You and nearby allies are Immune to Chill You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored...
    50 KB (19,093 words) - 22:01, 17 April 2023
  • additional maximum Cold Resistance You and nearby allies are Immune to Chill You and nearby allies are Immune to Freeze Nearby Enemies' Cold Resistance is Ignored...
    21 KB (4,809 words) - 17:14, 12 April 2024
  • Passive Skill Tree. Right click to remove from the Socket. Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    3 KB (187 words) - 12:22, 19 August 2023
  • Brand Skill (100-120)% increased Energy Shield 10% increased Area of Effect Immune to Chill Wintertide Brand has (20-30)% increased Chill Effect"There seems...
    8 KB (1,018 words) - 19:49, 12 February 2024
  • to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex DurationIn darkest night, 'neath waxen moon...
    4 KB (2,745 words) - 21:53, 12 April 2024
  • Dexterity (300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life...
    4 KB (2,684 words) - 01:00, 17 January 2024
  • Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating...
    9 KB (2,005 words) - 03:57, 19 April 2024
  • Rating if you have been Hit Recently Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour Immune to Bleeding if Equipped Helmet has...
    16 KB (1,827 words) - 17:00, 12 April 2024
  • Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating...
    14 KB (3,258 words) - 20:52, 29 March 2024
  • Socket.: Can no longer drop. R.I.S. (Rot In Standard) Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    79 KB (41,562 words) - 13:22, 27 September 2023
  • wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King 63 (180-220)%...
    23 KB (3,278 words) - 20:28, 24 April 2024
  • Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating...
    2 KB (310 words) - 15:40, 9 April 2023
  • channelling for 2 seconds. However, this does not mean the character has curse immunity. Map curse will re-apply immediately after the removal. The following unique...
    2 KB (233 words) - 06:38, 19 March 2023
  • wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King) Fortification...
    6 KB (1,639 words) - 21:34, 12 April 2024
  • them to get stunned often with long duration or even stun locked. Stun immunity/avoidance are often used in conjunction, or alternatively effects that...
    6 KB (1,716 words) - 16:58, 8 May 2024
  • Taken gained as Mana when Hit now occurs over 4 seconds. Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    91 KB (40,397 words) - 15:58, 17 April 2023
  • Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious MadnessNothing spreads...
    3 KB (230 words) - 23:09, 18 April 2024
  • Hit two_hand_weapon 300 WeaponTreeExposureImmunityChanceToBeMaimed1 Item Crucible Passive Skill Tree 40 Immune to Exposure Attack Hits have 20% chance to...
    9 KB (4,815 words) - 16:47, 24 April 2024
  • (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply...
    71 KB (30,070 words) - 09:22, 12 August 2023
  • Passive Skill Tree. Right click to remove from the Socket., Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    31 KB (19,330 words) - 09:04, 3 March 2022
  • Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating...
    613 bytes (19 words) - 18:30, 18 April 2024
  • wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King 63 (1316-1731)...
    309 bytes (19 words) - 18:35, 30 April 2024
  • Dexterity (300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life...
    224 bytes (14 words) - 18:34, 30 April 2024
  • Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 RageFreedom is won only by those who...
    347 bytes (13 words) - 18:34, 30 April 2024
  • to remove from the Socket. Jewel Unique 2.1.0 3.23.0 Spirited ResponseSpirited Response Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased maximum...
    662 bytes (58 words) - 19:28, 4 January 2023