List of notable atlas passive skills
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The table below lists notable Atlas passive skills.
Name | Stats |
---|---|
A Noble Quest | Expeditions in your Maps have 65% increased chance to be led by Dannig [1] |
Abyssal Army | Abysses in your Maps spawn 50% increased Monsters Abyss Monsters in your Maps grant 50% increased Experience [1] |
All That Glitters | Shrines in your Maps have 10% chance to be a Covetous Shrine [1] |
Amplified Artefacts | Rare Monsters in your Maps have 50% increased chance to drop Scarabs per Monster Modifier affecting them [1] |
Amplified Energies | Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier [1] |
An Honest Job | Gain Gravekeeper's Boon on collecting a Corpse in your Maps [1] |
Ancient Conflict | Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab [1] |
Ancient Decay | Expedition Monsters in your Maps spawn with an additional 20% of Life missing [1] |
Ancient Writings | Remnants in your Maps have 30% chance to have an additional Suffix Modifier Expeditions in your Maps have +2 Remnants [1] |
Answered Appeals | Deferring Favours at Ritual Altars in your Maps costs 15% reduced Tribute Favours Deferred at Ritual Altars in your Maps reappear 50% sooner [1] |
Archaeology Tour | Your Maps have 100% increased chance to contain Alva [1] |
Artefacts of the Vaal | Your Maps with Incursions always have four Incursions [1] |
Awakened Depths | Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths [1] |
Backup Cache | Currency Items from Strongboxes in your Maps are Duplicated [1] |
Baptised by Fire | Your Maps have 10% chance to award double progress towards encountering The Searing Exarch [1] |
Big Game | Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts [1] |
Black Thumb | Your Maps have no chance to contain the Sacred Grove Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Harvest Scarabs [1] |
Blight Encounter Chance | Your Maps have +6% chance to contain a Blight Encounter [1] [2] [3] |
Blightspawn | Oils found in your Maps have 25% chance to be 1 tier higher Blight Chests in your Maps have 10% chance to contain an Oil Extractor [1] |
Bountiful Harvest | Harvest Monsters in your Maps grant 200% increased Experience Harvested Plants in your Maps have 10% chance to spawn an additional Monster [1] |
Brave The Tower | Ultimatum Encounters in your Maps have 30% increased chance for the final Round to include a Boss Ultimatum Boss drops a full stack of a random Catalyst [1] |
Bribery | Immortal Syndicate Members in your Maps drop 200% more Items when Bargained with for Items Immortal Syndicate Members in your Maps are 200% more likely to offer to Bargain for Items [1] |
Bumper Crop | The Sacred Grove in your Maps has 50% chance to contain an additional Harvest [1] |
Buried Knowledge | Your Maps contain 20% increased number of Runic Monster Markers 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps [1] |
Buried Riches | Hoards in Abyssal Depths in your Maps drop additional Basic Currency Items Abysses in your Maps have 50% increased chance to lead to an Abyssal Depths Your Maps have +4% chance to contain an Abyss [1] |
Call of the Grove | Your Maps have +30% chance to contain The Sacred Grove [1] |
Call of Xesht-Ula | Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand [1] |
Casing the Joint | Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints Blueprints that drop in your Maps have 10% chance to be fully Revealed [1] |
Chain of Command | Legion Encounters in your Maps contain 2 additional Sergeants Legion Sergeants in your Maps have 20% additional chance to have Rewards [1] |
Chiselled Perfection | 3% increased effect of Explicit Modifiers on your Maps per 5% Map Quality [1] |
Chittering Champions | Final Map Boss in each Map has 25% chance to drop an additional Scarab [1] |
Close Allies | Gain 1 additional Atlas Mission from each Master each day Your Maps have +5% chance to grant an Atlas Mission on Completion [1] |
Commissioned Officer | Your Maps have 6% chance to grant an additional Kirac Mission on Completion [1] |
Compulsive Hoarder | Delirium Encounters in your Maps have 8% chance to generate three additional Reward types [1] |
Concealed Logistics | Maps from Strongboxes in your Maps are Duplicated [1] |
Condensed Souls | Corpses in your Maps have 25% increased chance to have Modifier Tier Rating crafting outcomes [1] |
Conquer The Stones | Ultimatum Encounters in your Maps have 100% increased chance to require you to Stand in the Stone Circles Ultimatum Stone Circles in your Maps have 25% increased radius [1] |
Conquered Conquerors | Map Bosses have 100% increased chance to drop a Conqueror Map [1] |
Constant Battle | Your Maps have +16% chance to contain a Legion Encounter [1] |
Contested Development | Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room [1] |
Corrupted Gaze | Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers [1] |
Covert Stakeouts | Your Maps have 100% increased chance to contain Jun [1] |
Crystal Lattice | Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences [1] |
Crystal Resonance | Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps [1] |
Crystalline Carapaces | Scarabs dropped in your Maps are 100% more likely to be Essence Scarabs [1] |
Darkness Rising | Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss [1] |
Deadly Nightmare | Your Unique Maps have +2 to Monster Level [1] |
Deadly Prey | Beasts in your Maps have a 50% chance to break free Beasts which break free in your Maps gain Bestial Rage Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast [1] |
Decisive Souls | Corpses in your Maps have 100% increased chance to have Meta-Modifier crafting outcomes [1] |
Delusions of Persecution | Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels [1] |
Demonic Power | Gain Demonic Power on defeating a Beyond Boss in your Maps [1] |
Descent Into Madness | Delirium in your Maps increases 50% faster with distance from the mirror [1] |
Devoted Carapaces | Scarabs dropped in your Maps are 100% more likely to be Domination Scarabs [1] |
Devout Pursuit | 30% increased effect of Devoted Modifiers on Monsters in your Maps [1] |
Dimensional Barrier | Your Maps have no chance to contain Breaches Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Breach Scarabs [1] |
Dimensional Distortion | Orbs of Chance found in your Maps have 0.3% chance to drop as a full stack Orbs of Alchemy found in your Maps have 0.3% chance to drop as a full stack Chaos Orbs found in your Maps have 0.3% chance to drop as a full stack [1] |
Distilled Fungus | Blight Bosses in your Maps drop an additional Anointed Jewellery Item Blight Encounters in your Maps contain up to 1 additional Blight Boss [1] |
Distinguished Demolitionist | 35% increased Explosive Radius in your Maps 20% increased number of Explosives in your Maps [1] |
Doubling Season | Lifeforce dropped by Harvest Monsters in your Maps has 10% chance to be Duplicated [1] |
Drawn to Power | Shrines in your Maps are guarded by at least one Magic Pack Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters [1] |
Effective Leadership | Immortal Syndicate Leaders in your Maps drop an additional Veiled Item Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader [1] |
Emblematic | 0.6% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps [1] |
Enduring Influence | Sextants you apply to your Voidstones have 1 additional use [1] |
Enriched Entities | Map Bosses have 20% chance to be Duplicated if possible Final Map Boss in each Map drops an additional Basic Currency Item [1] |
Epidemiology | Blight Chests in your Maps have 80% more chance to contain Blighted Maps Varieties of Items contained in 3 Blight Chests in your Maps are Lucky [1] |
Etched by Acid | Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds [1] |
Eternal Hunt | Your Maps have +20% chance to contain Einhar [1] |
Eternal Torment | Haunted Pack Leaders in your Maps have 50% increased chance to be Rare 50% chance to spawn a Tormented Spirit when you collect a Corpse in your Maps [1] |
Eve of Invasion | Your Maps which contain Breaches have 4% chance to contain an additional Breach Your Maps which contain Breaches have 3% chance to contain two additional Breaches Your Maps which contain Breaches have 2% chance to contain three additional Breaches Your Maps which contain Breaches have 1% chance to contain ten additional Breaches [1] |
Evolving Hives | Breaches in your Maps spawn 3 additional Rare Monsters Breaches in your Maps spawn 30% increased Magic Monsters [1] |
Exiled Will | Rogue Exiles in your Maps are Possessed by a Tormented Spirit [1] |
Expect the Unexpected | 5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps 5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps 5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps [1] |
Expert Reconnaissance | 60% increased Atlas Scouting Reports found in your Maps [1] |
Explorative Carapaces | Scarabs dropped in your Maps are 100% more likely to be Cartography Scarabs [1] |
Face Off | Legion Encounters in your Maps are 60% more likely to include a General Legion Encounters with a General in your Maps have both Generals [1] |
Face The Ultimatum | Your Maps have +30% chance to contain an Ultimatum Encounter [1] |
Fated Conflict | Final Map Boss in each Map has 3% chance to drop an additional Unique Item [1] |
Fiendish Opulence | 25% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps [1] |
First Wave | Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss [1] |
Flaring Embers | Breaches in your Maps have 85% increased chance to belong to Xoph Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated [1] |
Flash Breach | Breaches in your Maps open and close 10% faster [1] |
Flexible Dogma | Rerolling Favours at Ritual Altars in your Maps costs 18% reduced Tribute [1] |
For Love of the Queen | Your Maps have +4% chance to contain a Vaal Side Area Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area [1] |
Frantic Mining | Your Maps have +20% chance to contain Niko [1] |
Freed from the Flesh | Breaches in your Maps have 50% increased chance to belong to Uul-Netol Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated [1] |
Friends in High Places | Heist Contracts found in your Maps are 80% more likely to target High Value Targets Heist Contracts found in your Maps are 55% more likely to target Precious Targets [1] |
Fungal Bloom | Your Maps have +40% chance to contain a Blight Encounter [1] |
Fungal Remission | Your Maps have no chance to contain Blight Encounters Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Blight Scarabs [1] |
Gatekeepers | Breaches in your Maps have 20% increased chance to contain a Boss Breach Bosses in your Maps have 20% chance to drop double Breach Splinters [1] |
Geminate Haunting | Haunted Monsters with Unresolved Anguish in your Maps have 25% chance to leave an additional Corpse [1] |
Guarded Hoards | Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters [1] |
Harrowing Carapaces | Scarabs dropped in your Maps are 100% more likely to be Harbinger Scarabs [1] |
Heart of the Grove | Harvest Crops in your Maps have 60% increased chance to contain a Tier 4 Plant Harvests in your Maps have 10% chance for the unchosen Crop to not wilt [1] |
Heavy Breach | Breaches in your Maps open and close 30% slower [1] |
Higher Education | Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament [1] |
Hunt for Answers | Your Maps have +20% chance to contain an Expedition Encounter [1] |
Hunting Season | Your Maps have 100% increased chance to contain Einhar [1] |
Imagined Pursuits | Delirium Reward Types in your Maps gain +1 to count on Map Completion [1] |
Immune Response | Blight Encounters in your Maps spawn 50% more Non-Unique Monsters Blight Monsters in your Maps spawn 100% faster [1] |
Imperial Wraiths | Haunted Modifiers in the Lantern of Arimor are a Tier Higher [1] |
Inspired Darkness | Stygian Spires in your Maps drop Items with +1 to Item Level [1] |
Intelligence Gathering | Completing your Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse [1] |
Invasive Adversaries | Your Maps contain 10% more Monster Packs consisting of difficult and rewarding Monsters [1] |
Just in Time! | Your Maps have +20% chance to contain Alva [1] |
Legion Monolith Chance | Your Maps have +4% chance to contain a Legion Encounter [1] [2] |
Liberated Knowledge | The Black Star has 10% chance to drop an additional Grand Eldritch Ember The Searing Exarch has 10% chance to drop an additional Exceptional Eldritch Ember The Searing Exarch has 25% increased chance to drop Forbidden Flame [1] |
Logistical Support | Legion Monsters in your Maps which have Rewards have 10% chance to gain two additional Rewards, and if not have 20% chance to gain one additional Reward Legion Monsters in your Maps gain 50% more Life for each additional Reward they have [1] |
Loved by the Sun | Your Maps have no chance to contain Abysses Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Abyss Scarabs [1] |
Lucky Guess | Expeditions in your Maps have 90% increased chance to be led by Gwennen [1] |
Martial Forces | Your Conqueror Maps have 20% increased Pack Size 20% increased Quantity of Items found in your Conqueror Maps Eldritch Bosses have 20% chance to drop a Conqueror Map [1] |
Mighty Hunter | Einhar deals 1000% more Damage to Unique Monsters in your Maps Einhar has 100% increased Cooldown Recovery Rate in your Maps Einhar remains in your Maps after his Mission is Complete [1] |
Mining Byproducts | Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite [1] |
Mining Partnership | Your Maps have 100% increased chance to contain Niko [1] |
Monumental | Your Maps have +16% chance to contain a Legion Encounter [1] |
Mounting Modifiers | 2% increased effect of Explicit Modifiers on your Maps per Explicit Modifier [1] |
Mycelial Swarm | Blight Map Crafting Option is always available 50% reduced cost of the Blight Map Crafting Option [1] |
Natural Selection | Beasts in your Maps are more likely to be less common varieties [1] |
Neural Pathways | +0.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) Monsters in your Synthesis Maps have 2% chance to drop Synthesised Items [1] |
No Honour Among Thieves | Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map [1] |
Obsessed with Vengeance | Your Maps have +20% chance to contain Jun [1] |
Occult Devotion | Your Maps with Ritual Altars always have four Ritual Altars [1] |
Ominous Arrival | Your Maps contain an additional Harbinger [1] |
Ominous Silence | Your Maps have no chance to contain Mirrors of Delirium Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Delirium Scarabs [1] |
Otherworldly Artefacts | Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item Breaches in your Maps have 20% increased Monster density [1] |
Outcasted Carapaces | Scarabs dropped in your Maps are 100% more likely to be Anarchy Scarabs [1] |
Packed with Energy | You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps [1] |
Pale Clarion | Beyond Demons in your Maps have 100% increased chance to be followers of Beidat 30% more Basic Currency Items found from Beyond Demons in your Maps that are followers of Beidat [1] |
Paranoid Fixation | Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel [1] |
Paranormal Meeting | Your Maps are haunted by an additional Tormented Spirit [1] |
Pathological | Maps found in your Maps have 3% chance to have layers of Delirium [1] |
Pay for Play | 25% increased chance to drop an Awakened Support Gem on completing The Maven's Crucible or defeating The Maven 25% chance for Orbs of Conflict found in The Maven's Crucible or the Absence of Mercy and Empathy to be Duplicated [1] |
Perfect Crystalisation | Gems found in your Maps have 5% chance to have 20% Quality [1] |
Physical Training | Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception [1] |
Pillage and Plunder | Syndicate Members Obtain an additional Equipment Item when appearing in your Maps 20% more Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have [1] |
Pillaged Treasures | Legion Chests in your Maps contain an additional Random Reward [1] |
Planar Tactician | 20% increased Atlas Scouting Reports found in your Maps 20% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps [1] |
Possessed Carapaces | Scarabs dropped in your Maps are 100% more likely to be Torment Scarabs [1] |
Power Struggle | Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand [1] |
Primal Drought | Harvest Crops in your Maps have 25% reduced chance to grow Blue Plants [1] |
Probing for Weaknesses | Your Maps have +20% chance to contain Breaches [1] |
Profitable Prayers | Ritual Altars in your Maps allow rerolling Favours 2 additional times [1] |
Prolific Essence | Your Maps contain an additional Essence [1] |
Protect The Altar | Ultimatum Encounters in your Maps have 100% increased chance to require you to protect the Altar Ultimatum Altars in your Maps have 50% increased Life [1] |
Protracted Battle | Legion Encounters in your Maps have 40% increased Duration Legion Monsters in your Maps take 50% increased Damage while in Stasis [1] |
Prove Yourself Worthy | Ultimatum Rewards in your Maps have 25% chance to be duplicated Ultimatum Modifiers in your Maps start a Tier higher if possible [1] |
Quartered Thoughts | Breaches in your Maps have 85% increased chance to belong to Esh Esh, Forked Thought in your Maps has a 50% chance to be Duplicated [1] |
Rampant Growth | Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass [1] |
Rather Not | Expeditions in your Maps have 90% increased chance to be led by Rog [1] |
Reactive Swarm | Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss [1] |
Regurgitated Relics | The Eater of Worlds has 25% increased chance to drop Forbidden Flesh Eldritch Currency Items dropped by The Infinite Hunger or The Eater of Worlds have 25% chance to be Duplicated [1] |
Remarkable Relics | Scarabs found in your Maps are more likely to be less common varieties [1] |
Remnants of the Past | Final Map Boss in each Map has +3% chance to drop a Shaper Guardian Map (Tier 14+) Final Map Boss in each Map has +3% chance to drop an Elder Guardian Map (Tier 14+) [1] |
Resource Reallocation | Killing non-resident Architects in your Maps has 40% chance to add an additional Upgrade Tier to the surviving Architect's Room [1] |
Ritual Chance | Your Maps have +5% chance to contain Ritual Altars [1] [2] [3] |
Rogue Trader | Wild Rogue Exiles in your Maps have 50% chance to have additional Rewards Rogue Exiles in your Maps have 100% more Life [1] |
Royal Guard | Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards [1] |
Royal Souls | Corpses in your Maps have 100% increased chance to have Unique Item crafting outcomes [1] |
Ruckus | Your Maps have a 8% chance to contain 20 additional Rogue Exiles [1] |
Sacred Lands | Your Maps have +30% chance to contain Ritual Altars [1] |
Sacrificial Due | Completing the final Ritual Altar in your Maps has 15% chance to drop a Blood-filled Vessel [1] |
Scent of Blood | 16% chance for your Maps to attract Beyond Demons [1] |
Scratchin' up the Ground | Expeditions in your Maps have 90% increased chance to be led by Tujen [1] |
Screaming Whispers | 18% increased Stack size of Simulacrum Splinters found in your Maps [1] |
Sealed Domain | Your Maps have no chance to contain Legion Encounters Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Legion Scarabs [1] |
Seance | Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched [1] |
Secret Compartments | Strongboxes opened in your Maps have 10% chance to be openable again [1] |
Secret Stash | Your Maps have +12% chance to contain a Smuggler's Cache [1] |
Secular Focus | Your Maps have no chance to contain Ritual Altars Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Ritual Scarabs [1] |
Servant of Order | Your Maps have no chance to contain Ultimatum Encounters Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Ultimatum Scarabs [1] |
Shaping the Mountains | Tier 1-15 Maps found have 15% chance to become 1 tier higher 10% chance on Completing your Maps to gain a free use of a random Map Crafting option [1] |
Shaping the Skies | Tier 1-15 Maps found have 15% chance to become 1 tier higher 3% chance on Completing your Maps to gain a free use of a special Map Crafting option [1] |
Shaping the Valleys | Tier 1-15 Maps found have 15% chance to become 1 tier higher 10% increased Pack Size of your Maps affected by Fortune Favours the Brave 10% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave 10% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave [1] |
Shaping the World | Tier 1-15 Maps found have 10% chance to become 1 tier higher Final Map Boss in each Map has 5% chance to drop an additional connected Map [1] |
Significant Troves | Unique Monsters in your Maps have 200% increased chance to drop Scarabs [1] |
Singular Carapaces | Scarabs dropped in your Maps are 100% more likely to be Reliquary Scarabs [1] |
Skittering Swarms | 12% increased Scarabs found in your Maps [1] |
Slaughter Them All | Ultimatum Encounters in your Maps have 100% increased chance to require you to defeat waves of Enemies Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies require killing 20% reduced number of Enemies [1] |
Solidarity | 10% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps 20% increased Atlas Scouting Reports found in your Maps [1] |
Spoils of War | Rare Monsters in your Maps have 5% chance to drop an additional Rare Jewellery Item Rare Monsters in your Maps have 1% chance to drop an additional Basic Currency Item [1] |
Spores on the Wind | Maps found in your Maps have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier [1] |
Stand Your Ground | Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round Ultimatum Encounters in your Maps get 3% reduced Radius each Round [1] |
Straight and Narrow | Your Maps have no chance to contain Smuggler's Caches Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps [1] |
Sturdy Construction | Ichor Pumps in your Maps have 100% increased Durability Blight Monsters in your Maps take 12% increased Damage [1] |
Subtle Manipulations | Map Device has 10% chance not to consume Scarabs [1] |
Sulphite Infusion | Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion [1] |
Supplication | Your Maps contain an additional Shrine [1] |
Survive The Assault | Ultimatum Encounters in your Maps have 100% increased chance to only require you to Survive Ultimatum Encounters in your Maps only requiring you to Survive have 20% reduced duration [1] |
Sustained Horde | Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able [1] |
Swarming Hive | Beyond Demons in your Maps have 100% increased chance to be followers of K'tash 30% more Divination Cards found from Beyond Demons in your Maps that are followers of K'Tash [1] |
Synaptic Impulses | Synthesised Unique Items dropped in your Maps have 3 Synthesised Implicit Modifiers +0.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) [1] |
Syncretism | Shrines in your Maps grant a random additional Shrine Effect 30% increased Effect of Shrine Buffs on Players in your Maps [1] |
Tainted Carapaces | Scarabs dropped in your Maps are 100% more likely to be Beyond Scarabs [1] |
Tamper-Proof | Strongboxes in your Maps are at least Rare Strongboxes in your Maps are Corrupted [1] |
Test of Loyalty | Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank [1] |
That Which You Seek | Your Maps have +24% chance to contain a Mirror of Delirium [1] |
The Dutiful Soldier | Huck accompanies you on opening the first Smuggler's Cache in each of your Maps [1] |
The Finer Arts | Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering [1] |
The Hunt for Craiceann | Red Beasts in your Maps have 100% increased chance to be from The Deep [1] |
The Hunt for Farrul | Red Beasts in your Maps have 100% increased chance to be from The Wilds [1] |
The Hunt for Fenumus | Red Beasts in your Maps have 100% increased chance to be from The Caverns [1] |
The Hunt for Saqawal | Red Beasts in your Maps have 100% increased chance to be from The Sands [1] |
The Light of Dawn | 50% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps [1] |
The Most Toys | Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss [1] |
The Price of Progress | Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits [1] |
The Shadow of Hunger | 20% increased chance to find Eater of Worlds Altars in your Maps [1] |
The Singular Eternity | Delirium Fog in your Maps dissipates 25% slower Delirium Fog in your Maps lasts 10 additional seconds before dissipating [1] |
Time Dilation | Time gained from Kills is Doubled for Incursions in your Maps Incursions in your Maps have 33% chance for all Monsters to be at least Magic [1] |
Torn Veil | Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss [1] |
Tortured Dreams | Breaches in your Maps have 45% increased chance to belong to Chayula Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated [1] |
Trade Embargo | Your Maps have no chance to contain Expedition Encounters Your Maps have +2% chance to contain other Extra Content that can be turned off through Atlas Passives Scarabs found in your Maps cannot be Expedition Scarabs [1] |
Trail of Destruction | Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able [1] |
Trapping Carapaces | Scarabs found in your Maps are 100% more likely to be Ambush Scarabs [1] |
Treasure Hunt | Incursions in your Maps contain Cursed Treasures [1] |
Trial of Glory | Your Maps have +4% chance to contain a Trial of Ascendancy Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess [1] |
Twice Tempted | Your Maps contain an additional Strongbox [1] |
Two-Hearted Hunt | Red Beasts captured in your Maps have a 50% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar Red Beasts in your Maps have an additional Bestiary Modifier [1] |
Underground Kingdom | Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size [1] |
Unimaginable Horrors | Unique Bosses in Vaal Side Areas in your Maps have 100% more Life Unique Bosses in Vaal Side Areas in your Maps deal 30% more Damage Vaal Side Areas in your Maps have 20% chance for Rewards from Vaal Vessels to be Duplicated [1] |
Unrelenting Torment | 30% more Quantity of Items dropped by Possessed Monsters in your Maps Map Bosses have 10% chance to be surrounded by Tormented Spirits [1] |
Unspeakable Offensive | Harbingers in your Maps have 60% increased Cooldown Recovery Rate Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead [1] |
Unstoppable Avalanche | Breaches in your Maps have 85% increased chance to belong to Tul Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated [1] |
Vaal Oligarchs | Incursions in your Maps contain a Vaal Flesh Merchant [1] |
Vault of Mysteries | Divination Cards from Strongboxes in your Maps are Duplicated [1] |
Vivid Drought | Harvest Crops in your Maps have 25% reduced chance to grow Yellow Plants [1] |
Vivid Memories | +2.0% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) [1] |
Voracious Throng | Beyond Demons in your Maps have 100% increased chance to be followers of Ghorr 30% more Unique Items found from Beyond Demons in your Maps that are followers of Ghorr [1] |
Votive Hoard | Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket [1] |
War Supplies | Each Legion in your Maps contains an additional War Hoard Legion Chests released from Stasis in your Maps release other Monsters and Chests with 100% increased Range [1] |
Wild Drought | Harvest Crops in your Maps have 25% reduced chance to grow Purple Plants [1] |
Within Their Grasp | Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless [1] |
Word of the Exarch | Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated [1] |
Worthy of the Future | Ultimatum Rewards in your Maps have 50% increased chance to be Divination Cards Inscribed Ultimatums found in your Maps have 50% increased chance to reward Divination Cards [1] |
Worthy of the Past | Ultimatum Rewards in your Maps have 50% increased chance to be Unique Items Inscribed Ultimatums found in your Maps have 50% increased chance to reward Unique Items [1] |
Worthy of the Present | Ultimatum Rewards in your Maps have 50% increased chance to be Currency Items Inscribed Ultimatums found in your Maps have 50% increased chance to reward Currency Items [1] |