Sanctum of Thought: Difference between revisions

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**Now grants {{c|mod|18% increased Armour}} (down from 30%).
**Now grants {{c|mod|18% increased Armour}} (down from 30%).
**No longer grants {{c|mod|20% reduced Effect of Curses on you}}. Instead, it now {{c|mod|12% increased maximum Energy Shield}}.
**No longer grants {{c|mod|20% reduced Effect of Curses on you}}. Instead, it now {{c|mod|12% increased maximum Energy Shield}}.
}}
{{Version history table row|3.8.0|
* Now able to be allocated via anointment : {{il|Sepia Oil}} x1, {{il|Black Oil}} x2<ref>https://www.pathofexile.com/forum/view-thread/2628299</ref>
}}
}}
{{Version history table row|3.7.0|
{{Version history table row|3.7.0|
* Renamed to '''Sanctum of Thought''' from Indomitable {{Undocumented}}
* Renamed to '''Sanctum of Thought''' from Indomitable {{Undocumented}}
** The patch notes stated '''Sanctum of Thought''' is an entirely new passive skill. But item anointed with Indomitable was instead grant '''Sanctum of Thought''', and the two passive have similar mods.
** The patch notes stated '''Sanctum of Thought''' is an entirely new passive skill, but '''Sanctum of Thought''' and Indomitable have similar mods, so that it is more likely a minor rework and renaming.<ref name=Legionjson/><ref>http://webcdn.pathofexile.com/public/news/Synthesis/360_V2PassiveSkillTree.zip</ref>
* Now has the mod {{c|mod|20% reduced Effect of Curses on you}} {{Undocumented}}
* Now has the mod {{c|mod|20% reduced Effect of Curses on you}} <ref name=Legionjson>https://web.poecdn.com/public/news/2019-06-03/PassiveSkillTree370Legion_V2.zip</ref>
}}
}}
{{Version history table row|2.2.0|
{{Version history table row|2.2.0|

Revision as of 12:12, 19 April 2023

Sanctum of Thought
Notable Passive Skill
You take 30% reduced Extra Damage from Critical Strikes
18% increased Armour
12% increased maximum Energy Shield [1]

Sanctum of Thought is a notable passive skill that reduces the effect of critical strikes on you. It also grants increased armour and energy shield.

Mechanics

The bonus granted by this passive skill causes the character to take reduced extra damage from critical strikes. This is a modifier on the percentage of damage over 100% that an enemy inflicts with a critical strike on the character.[1]

The default multiplier for monsters is 130%.[2] Let:

m be the enemy's critical strike multiplier and let R be the sum of the r's in You take r% reduced Extra Damage from Critical Strikes modifiers being applied to the character. The enemy's effective critical strike multiplier E is given by

E = 100 + (m - 100) * (1 - R/100%)

If m = 130 and R = 30%, then

E = 100 + (130 - 100) * (1 - 30%/100%) = 121

Thus, having Sanctum of Thought only, the enemy's effective critical strike multiplier is 121%. This show that the extra critical strike damage is reduced by 30%, but the total damage of the critical strike has only been reduced by 6.92%.

To sum up, for most monsters each 30% reduction would reduce the multiplier by 9 (30% of 30), which is 6.92% of total damage.

Interactions

The You take 30% reduced Extra Damage from Critical Strikes modifier on Sanctum of Thought stacks with the You take 30% reduced Extra Damage from Critical Strikes modifier on Belt of the DeceiverBelt of the Deceiver
Heavy Belt
Requires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
In battle, virtue matters not.
Only victory.
additively. Assume no other damage reduction mod, the passive and the item alone reduced the critical strike multiplier to 112, which is 13.85% reduction in damage.

The unique modifier Take no Extra Damage from Critical Strikes on The Brass DomeThe Brass Dome
Gladiator Plate
Armour: (3321-4240)
Movement Speed: -5%
Requires Level 65, 177 Str(350-400)% increased Armour
+(1-5)% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical Strikes
The turtle's shell one day becomes its tomb.
renders Sanctum of Thought redundant.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilGolden OilSanctum of Thought
You take 30% reduced Extra Damage from Critical Strikes
18% increased Armour
12% increased maximum Energy Shield

Version history

Version Changes
3.16.0
  • (From comparing json)[3][4]
    • Now grants You take 30% reduced Extra Damage from Critical Strikes (up from 20%).
    • Now grants 18% increased Armour (down from 30%).
    • No longer grants 20% reduced Effect of Curses on you. Instead, it now 12% increased maximum Energy Shield.
3.8.0
  • Now able to be allocated via anointment : Sepia OilSepia OilStack Size: 10
    Oil Tier: 2
    Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
    x1, Black OilBlack OilStack Size: 10
    Oil Tier: 10
    Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
    x2[5]
3.7.0
  • Renamed to Sanctum of Thought from Indomitable [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • The patch notes stated Sanctum of Thought is an entirely new passive skill, but Sanctum of Thought and Indomitable have similar mods, so that it is more likely a minor rework and renaming.[6][7]
  • Now has the mod 20% reduced Effect of Curses on you [6]
2.2.0
  • Renamed from "Unyielding" to "Indomitable". In the same patch Unyielding as a keystone is introduced. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
1.3.0
  • Added to the passive skill tree.

References

ru:Неукротимость