Cowl of the Cryophile: Difference between revisions

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(I added a mechanics subject and interactions subject. I explained in detail all 3 unique modifiers on the helmet. I added an example of using damage conversion to bypass the downside of the helmet)
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'''Cowl of the Cryophile''' is a [[unique]] {{il|Silken Hood}}.
'''Cowl of the Cryophile''' is a [[unique]] {{il|Silken Hood}}.
==Mechanics==
* {{c|mod|Can have a second Enchantment Modifier}} - This opens up 3 different options for the helmet.
**1 annointment and 1 labrynth enchantment.
***Annoint first, then find labyrinth enchantment. (See below)
**2 annointments
***Anointment order doesn't matter.
**2 labyrinth enchantments
***The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
* {{c|mod|(#)% reduced (element) Resistance}} - This modifier is calculated differently than this one: {{c|mod|-(#)% to (element) resistance}}
**Flat number sources of plus or minus resist are added together first.
**Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
***'''Example''' - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
*{{c|mod|Cold Resistance is 75%}} - This modifiers over-rides all other flat and increased/reduced cold resistance modifiers, ignoring them completely.
**'''Example''' A map with negative max resistance modifiers will not change the 75% cold resistance, because it ignores all other modifiers.
==Interactions==
*[[Damage conversion]] can allow characters to skip the downside of needing 75% extra flat resist to reach 75%.


{{Item acquisition}}
{{Item acquisition}}

Revision as of 01:46, 20 November 2020

Cowl of the Cryophile
Silken Hood
Evasion: (553-685)Requires Level 60, 138 DexCan have a second Enchantment Modifier
+(20-30) to all Attributes
(60-80)% increased Evasion Rating
(55-50)% reduced Fire Resistance
Cold Resistance is 75%
(55-50)% reduced Lightning Resistance
The villagers seared the blight with cold, but it only bloomed countless spears.This item can be anointed by Cassia
Acquisition
Breathstealer drops from Blight encounter such as Blighted Map
Vendor Offer
24x Alchemy Shard
8x Alteration Shard
Metadata
Item class: Helmet

Cowl of the Cryophile is a unique Silken HoodSilken HoodEvasion: (346-381)Requires Level 60, 138 Dex.

Mechanics

  • Can have a second Enchantment Modifier - This opens up 3 different options for the helmet.
    • 1 annointment and 1 labrynth enchantment.
      • Annoint first, then find labyrinth enchantment. (See below)
    • 2 annointments
      • Anointment order doesn't matter.
    • 2 labyrinth enchantments
      • The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
  • (#)% reduced (element) Resistance - This modifier is calculated differently than this one: -(#)% to (element) resistance
    • Flat number sources of plus or minus resist are added together first.
    • Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
      • Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
  • Cold Resistance is 75% - This modifiers over-rides all other flat and increased/reduced cold resistance modifiers, ignoring them completely.
    • Example A map with negative max resistance modifiers will not change the 75% cold resistance, because it ignores all other modifiers.

Interactions

  • Damage conversion can allow characters to skip the downside of needing 75% extra flat resist to reach 75%.

Item acquisition

Cowl of the Cryophile has restrictions on where or how it can drop. It cannot be chanced.

Can drop after completing a Blight encounter in a Blighted map.

See also

Version history

Version Changes
3.8.0
  • Introduced to the game.

ru:Капюшон криофила