Cowl of the Cryophile: Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

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2 December 2023

20 September 2023

1 May 2023

10 February 2023

28 January 2023

25 July 2022

16 July 2022

4 June 2022

14 November 2021

2 September 2021

30 August 2021

27 February 2021

9 February 2021

8 February 2021

  • curprev 01:1901:19, 8 February 2021>Killodoggym 3,242 bytes 0 →‎Interactions: A few small minor edits. I changed damage conversion link to damage taken as link cause that is correct one. I took out unnecessary and/or repeated words to keep the text as concise as I possibly could. I moved interactions subject under main subject of mechanics to make the page look more like other wiki item pages do.
  • curprev 01:1901:19, 8 February 2021>Killodoggym 3,242 bytes 0 →‎Interactions: A few small minor edits. I changed damage conversion link to damage taken as link cause that is correct one. I took out unnecessary and/or repeated words to keep the text as concise as I possibly could. I moved interactions subject under main subject of mechanics to make the page look more like other wiki item pages do.
  • curprev 01:1901:19, 8 February 2021>Killodoggym 3,242 bytes −18 →‎Interactions: A few small minor edits. I changed damage conversion link to damage taken as link cause that is correct one. I took out unnecessary and/or repeated words to keep the text as concise as I possibly could. I moved interactions subject under main subject of mechanics to make the page look more like other wiki item pages do.

7 February 2021

20 November 2020

  • curprev 01:4601:46, 20 November 2020>Killodoggy 3,245 bytes 0 I added a mechanics subject and interactions subject. I explained in detail all 3 unique modifiers on the helmet. I added an example of using damage conversion to bypass the downside of the helmet
  • curprev 01:4601:46, 20 November 2020>Killodoggy 3,245 bytes 0 I added a mechanics subject and interactions subject. I explained in detail all 3 unique modifiers on the helmet. I added an example of using damage conversion to bypass the downside of the helmet
  • curprev 01:4601:46, 20 November 2020>Killodoggy 3,245 bytes +1,757 I added a mechanics subject and interactions subject. I explained in detail all 3 unique modifiers on the helmet. I added an example of using damage conversion to bypass the downside of the helmet

8 November 2020

8 September 2019

7 September 2019

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