Burning ground: Difference between revisions

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* Added support for ground fire and other environmental hazards.
* Added support for ground fire and other environmental hazards.
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[[Category:Ground effects]]

Revision as of 19:41, 20 February 2017

File:Burning Ground.png
Burning ground

Burning ground is a detrimental ground effect that deals burning damage (fire damage over time). This effect is not the same as applying the ignite status effect. The amount of damage per second inflicted by burning ground depends on its source.

A character equipped with Redblade TramplersRedblade Tramplers
Ancient Greaves
Armour: (377-522)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
is unaffected by burning ground. A character equipped with Steppan EardSteppan Eard
Sorcerer Boots
Energy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
has increased damage on burning ground.

Sources

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Fire Trap". Please choose only one of the following ids:
    BarrelExplosionAtlas - Deals (0-100)% more Damage, Deals (776-1752) to (1164-2628) Fire Damage, 100% more Cast Speed (page)
    MonsterGroundFireSelfDaemon - Deals (2-105.4) Base Fire Damage per second, Base duration is 5.00 seconds (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Flame Dash". Please choose only one of the following ids:
    FlameDashRoyale - Deals (10-147.8) Base Fire Damage per second, Base duration is 4.00 seconds, Deals (4-56) to (6-84) Fire Damage (page)
    FlameDashHardMode - Deals (19.7-1738.6) Base Fire Damage per second, Base duration is 4.00 seconds, Deals (7-659) to (11-988) Fire Damage, (0-19)% increased Cooldown Recovery Rate (page)
  • Pitch DarknessPitch Darkness
    Viridian Jewel
    (10-15)% increased Fire Damage
    +10% to Fire Damage over Time Multiplier
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Burning Shrines
  • Areas with the 'of Flames' suffix
  • Hellions, which burst into flames upon death

Version history

Version Changes
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
0.10.7b
  • Poison Arrow and Ground Fire should now cause fewer graphical performance issues.
0.9.9
  • Added support for ground fire and other environmental hazards.