Breath of Rime: Difference between revisions

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{{Passive skill box|Breath of Rime}}
{{Passive skill box|Breath of Rime}}
'''Breath of Rime''' is a [[notable passive skill]] that grants increased [[cold damage]]. It also grants increased effect of cold [[ailment]]s ({{stl|Chill}}, {{stl|Freeze}} and {{stl|Brittle}}).


'''Breath of Rime''' is a [[notable passive skill]] that grants increased [[cold damage]]. It also grants additional chance to [[freeze]] enemies and increased [[duration]] for freeze on enemies.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "freeze_notable1799"
}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.0.0}}
{{Version history table row|3.21.0|
* Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%), and 15% increased Chill Effect.
* No longer has 50% increased Effect of Cold Ailments. Instead, it now has 50% increased Duration of Cold Ailments.
* The two small Passive Skills in the Breath of Rime cluster that provide Cold Damage over Time Multiplier now have values of +5% (previously +6%).
}}
{{Version history table row|3.16.0|
* {{Undocumented}}
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%).
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}.
}}
{{Version history table row|3.12.0|
* increased Effect of Chill changed to increased Effect of Cold Ailments. {{Undocumented}}
}}
{{Version history table row|3.11.0|
* Now {{c|mod|20% increased Effect of Chill}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 5, 2021|publisher=Official Path of Exile forums}}</ref> (up from 15%).
}}
{{Version history table row|3.5.0|
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
}}
{{Version history table row|3.0.0|
* Now grants {{c|mod|10% chance to Freeze}} (up from 5%), {{c|mod|12% increased Cold Damage}} (up from 10%) and {{c|mod|15% increased Effect of Chill}}.
* The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
* The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
{{VersionHistoryRow|1.2.0}}
}}
* Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
|}
** Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze. (this change is deduced by wiki editors and not stated explicitly in patch notes)
}}
{{Version history table row|1.1.0|rel=before|
* Introduced to the game.
}}
{{Version history table end}}
 
==References==
{{reflist}}

Latest revision as of 10:52, 10 June 2023

Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]

Breath of Rime is a notable passive skill that grants increased cold damage. It also grants increased effect of cold ailments (Chill, Freeze and Brittle).

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilSilver OilSilver OilBreath of Rime
30% increased Cold Damage
50% increased Duration of Cold Ailments

Version history

Version Changes
3.21.0
  • No longer has 50% increased Effect of Cold Ailments. Instead, it now has 50% increased Duration of Cold Ailments.
  • The two small Passive Skills in the Breath of Rime cluster that provide Cold Damage over Time Multiplier now have values of +5% (previously +6%).
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 30% increased Cold Damage (up from 20%) and 50% increased Effect of Cold Ailments (up from 20%).
    • No longer grants 20% increased Freeze Duration on Enemies, 10% chance to Freeze or +10% to Cold Damage over Time Multiplier.
3.12.0
  • increased Effect of Chill changed to increased Effect of Cold Ailments. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.11.0
  • Now 20% increased Effect of Chill[1] (up from 15%).
3.5.0
  • And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
3.0.0
  • Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%) and 15% increased Effect of Chill.
  • The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
    • Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze. (this change is deduced by wiki editors and not stated explicitly in patch notes)
Before 1.1.0
  • Introduced to the game.

References

  1. Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 5, 2021.