Alder Spiked Shield

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Alder Spiked ShieldChance to Block: 24%
Evasion: (209-240)
Energy Shield: (43-49)
Movement Speed: -3%
Requires Level 58, 74 Dex, 74 Int+3% chance to Suppress Spell Damage
Acquisition
Drop level: 58
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Shield
Metadata ID: Metadata/Items/Armours/Shields/ShieldDexInt10

Alder Spiked Shield is a shield base type.

Alder Spiked Shield is one of the three basetypes that share the same 2D and 3D art. The other two are Driftwood Spiked ShieldDriftwood Spiked ShieldChance to Block: 24%
Evasion: (46-60)
Energy Shield: (11-15)
Movement Speed: -3%
Requires Level 12, 19 Dex, 19 Int+3% chance to Suppress Spell Damage
and Redwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: (142-163)
Energy Shield: (30-34)
Movement Speed: -3%
Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage
.

Note that since the removal of attack dodge and spell dodge from all items, all Energy Shield/Evasion Shields (Dexterity/Intelligence Shields), or known as "Spiked Shield", have the same +#% chance to Suppress Spell Damage implicit. Thus this basetype only difference from other Spiked Shield in terms of the value of the Spell Suppression chance, chance to block attack, Defence and the 2/3D art.

For this reason, Alder Spiked Shield is inferior than Supreme Spiked ShieldSupreme Spiked ShieldChance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell Damage
in every aspect.

Unique versions

There are currently no unique items for this base item type.

Item acquisition

Alder Spiked Shield can drop anywhere.

Recipes

Alder Spiked Shield can be created from the following recipes:

AmountPartDescriptionMeta
5Astral ProtectionAstral Protection5Shield
Shaper Item
For a time, we had something stronger than eldritch evil.
We had each other.
Random Shaper-influenced shieldA
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Random life armourA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
4The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 itemA
5The AspirantThe Aspirant5Item
Elevated Item
Influenced Item
Those Exiles that survive Wraeclast
dream not of home, but of power.
Random influenced item with elevated affixA
5Magnum OpusMagnum Opus5Item
Item Level: 100
Three-Implicit
Synthesised
Wraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Storm Blade
Act 9

Legacy variants

Alder Spiked Shield has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.16.0

+2% chance to Suppress Spell Damage

3.0.0

Reflects (121 to 150) Physical Damage to Melee Attackers

Version history

Version Changes
3.16.0
  • Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses.
    • (Not documented in patch note) Alder Spiked Shield now has +3% chance to Suppress Spell Damage implicit
  • Remove irrelevant modifiers from Shields and add some really powerful ones.
    • Modifiers such as Chance to Block Projectile Attack Damage, Chance to Avoid Stun, Increased Global Physical Damage, Global Elemental Damage, Global Attack Damage, flat Mana gained on Block, percentage Life Regeneration, and Increased Cast Speed either felt out of place, or generally did not have impactful values. These can no longer be obtained on various Shields.
    • Evasion-based Shields can now roll high values of a chance to Suppress Spell Damage taken, up to 34% at its highest tier.
    • Evasion-based Shields can all now roll up to +480 Accuracy Rating. Previously only pure Evasion Shields could roll Accuracy Rating, but now this can also roll on both Armour/Evasion and Evasion/Energy Shield bases.
    • Energy Shield-based Shields can now roll higher values of Faster Start of Energy Shield Recharge, up to 66% at its highest tier.
    • Energy Shield-based Shields can all now roll increased Critical Strike Chance with Spells. Previously only pure Energy Shield Shields could roll increased Critical Strike Chance with Spells, but now this can also roll on both Armour/Energy Shield and Evasion/Energy Shield bases.
  • Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
    • (Not documented in patch note) Alder Spiked Shield now has 209-240 evasion rating (up from 209), 43-49 Energy Shield (up from 41)
3.0.0

The following changes CANNOT be obtained by rerolling the item's implicit with a Blessed Orb and will only appear on new versions of these items:

  • The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
2.0.2
  • Fixed various typos with the line of Spiked Shields, the Alloyed, Burnished and Alder Spike Shields are now Spiked Shields.
1.3.0
  • Block Chance has been reduced from 26% to 24%.
Before 0.10.0
  • Introduced to the game.

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