Creeping Lobotomy

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Revision as of 02:08, 3 December 2023 by Blvcksvn (talk | contribs) (Created page with "{{infocard2 |header = Creeping Lobotomy |subheader = Ascendancy Notable Passive Skill |1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>File:placeholder.png</div> |2 = Grants Level 20 Pacify Skill }} '''Creeping Lobotomy''' is a notable Ascendancy passive skill for the Warlock of the Mists that grants the Pacify skill. Pacify curses all targets in an area, having no ef...")
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Creeping Lobotomy
Ascendancy Notable Passive Skill
Grants Level 20 Pacify Skill

Creeping Lobotomy is a notable Ascendancy passive skill for the Warlock of the Mists that grants the Pacify skill.

Pacify curses all targets in an area, having no effect at first, but causing them to deal no damage once 60% of the curse's duration has expired. Pacify does not prevent on-hit effects, and has no effect on arena hazards or mechanics that instantly kill the player like the Drowning orbs in Absence of Symmetry and Harmony, or Sirus' Deatomization Storm. Casting Pacify on a target already affected by Pacify will reset the curse's duration.

Increasing curse duration will lengthen the period of damage nullification, but also increases the time required to reach that effect; conversely, reducing curse duration will make the effect apply faster but have a smaller window of nullification. Pacify does not directly scale with curse effect, but 100% reduced curse effect will prevent the damage nullification.

Version history

Version Changes
3.23.0
  • Introduced to the game.