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  • moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds Buff grants (11-21)% less Physical Damage taken from...
    46 KB (21,029 words) - 01:42, 19 July 2023
  • 10% reduced Reflected Elemental Damage Taken. Aspect of the Eagle, and the passive between it and Ballistic Mastery now give Bow Damage percentage (not...
    58 KB (29,804 words) - 16:46, 2 September 2023
  • Trap (redirect from Traps and Mines) (section Trap damage)
    practical effect. Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, maps...
    11 KB (2,871 words) - 16:54, 12 May 2024
  • Similar to support gems, skill gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect...
    4 KB (208 words) - 21:27, 23 December 2023
  • moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds Buff grants (11-21)% less Physical Damage taken from...
    124 KB (38,680 words) - 11:54, 28 May 2024
  • Conquerors, and Sirus (similar to Shaper-influenced maps, Elder-influenced maps, Vaal Ritual, and the Elderslayer fights respectively) to appear and use their...
    8 KB (885 words) - 01:40, 20 May 2024
  • require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates...
    2 KB (91 words) - 22:58, 12 September 2022
  • increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical...
    26 KB (5,218 words) - 21:52, 6 May 2024
  • moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds Buff grants (11-21)% less Physical Damage taken from...
    16 KB (5,180 words) - 04:29, 10 June 2023
  • two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well...
    1 KB (124 words) - 13:40, 10 December 2023
  • magnitudes of elemental damage mods on items and physical damage mods on non-weapon items. Prevented high level elemental and non-weapon physical damage mods from...
    10 KB (3,195 words) - 19:18, 12 January 2023
  • Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot...
    12 KB (388 words) - 08:43, 28 August 2023
  • their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them...
    53 KB (23,273 words) - 01:39, 19 July 2023
  • Physical Damage taken from Attack Hits 1000% of Melee Physical Damage taken reflected to AttackerIt is safer to be feared than to be loved.: Melee Damage Reflect...
    24 KB (12,971 words) - 19:20, 12 January 2023
  • Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments...
    109 KB (67,801 words) - 16:42, 16 December 2023
  • of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold DamageFlesh...
    122 KB (53,354 words) - 03:08, 7 April 2024
  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
    55 KB (20,078 words) - 21:18, 18 April 2023
  • attack damage and spell damage do not affect damage with ailments. Modifiers to damage with weapons, melee damage, projectile damage and area damage do not...
    27 KB (3,412 words) - 23:20, 11 May 2024
  • of Items found in this Area 4% increased Pack size Monsters reflect 13% of Elemental Damage Group: MapBossPossessed 16% increased Quantity of Items found...
    281 bytes (2,313 words) - 19:35, 29 November 2022
  • weapon item classes; One Hand Maces and Two Hand Maces. One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration...
    1 KB (112 words) - 23:50, 29 September 2022
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