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  • Attack (category Damage sources) (section Physical Attack Damage)
    player's default attack is an attack skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses...
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  • of mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire. By reserving...
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  • # to # Physical Damage on a weapon is scaled by #% increased Physical Damage and quality on a weapon, but Adds # to # Physical Damage to Attacks from the...
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  • base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do...
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  • lightning damage as well as physical damage, then take a hit containing both physical and lightning damage, then armour will calculate Physical Damage Reduction...
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  • base physical damage and, usually, a x% increased Spell Damage implicit modifier. Maraketh weapons with this item class have a x% increased Cast Speed...
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  • (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 IntelligenceGuard your darkest thoughts well, for...
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  • on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check...
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  • require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates...
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  • Knife Slaughter KnifeRune Dagger Physical Damage: (150-165) to (296-321) Critical Strike Chance: (8.82-9.45)% Attacks per Second: 1.40 Weapon Range: 1...
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  • more Damage per Frenzy Charge 15% increased Attack Speed per Frenzy Charge 15% increased Cast Speed per Frenzy Charge 5% increased Movement Speed per Frenzy...
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  • remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental...
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  • to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this...
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  • skills increase the damage dealt by totems cast by the player. These passive skills increase the attack speed or cast speed of totems cast by the player. These...
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  • Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red...
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  • Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on...
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  • (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaA...
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  • Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers. Many implicit modifiers provide base strength on items: Weapons and armour...
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  • BoneshatterBoneshatterAttack, Melee, Strike, AoE, Duration, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (200-250)% of base...
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  • Hit (redirect from Self-damage) (section Self-damage)
    Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing...
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