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Showing below up to 50 results in range #51 to #100.
Page | awakened variant id | dexterity percent | gem description | gem tags | intelligence percent | is awakened support gem | is vaal skill gem | primary attribute | strength percent | support gem letter | support gem letter html | vaal variant id |
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Awakened Cold Penetration Support (edit) | 100 | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | Cold • Support | Yes | dexterity | V | <span class="support-gem-id-green">V</span> | |||||
Awakened Controlled Destruction Support (edit) | Supports attack skills, or spell skills that deal damage. | Spell • Critical • Support | 100 | Yes | intelligence | C | <span class="support-gem-id-blue">C</span> | |||||
Awakened Deadly Ailments Support (edit) | 60 | Supports any skill that hits enemies. | Support | 40 | Yes | dexterity | i | <span class="support-gem-id-green">i</span> | ||||
Awakened Elemental Damage with Attacks Support (edit) | Supports attack skills. | Attack • Support | 40 | Yes | strength | 60 | W | <span class="support-gem-id-red">W</span> | ||||
Awakened Elemental Focus Support (edit) | Supports any skill that hits or burns enemies, or inflicts elemental ailments. | Support | 100 | Yes | intelligence | F | <span class="support-gem-id-blue">F</span> | |||||
Awakened Empower Support (edit) | Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems. | Exceptional • Support | Yes | strength | 100 | + | <span class="support-gem-id-red">+</span> | |||||
Awakened Enhance Support (edit) | 100 | Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems. | Exceptional • Support | Yes | dexterity | + | <span class="support-gem-id-green">+</span> | |||||
Awakened Enlighten Support (edit) | Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems. | Exceptional • Support | 100 | Yes | intelligence | + | <span class="support-gem-id-blue">+</span> | |||||
Awakened Fire Penetration Support (edit) | Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | Fire • Support | Yes | strength | 100 | V | <span class="support-gem-id-red">V</span> | |||||
Awakened Fork Support (edit) | 100 | Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. | Support • Projectile | Yes | dexterity | Y | <span class="support-gem-id-green">Y</span> | |||||
Awakened Generosity Support (edit) | Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Cannot modify the skills of minions. | Support • Aura | 40 | Yes | strength | 60 | G | <span class="support-gem-id-red">G</span> | ||||
Awakened Greater Multiple Projectiles Support (edit) | 100 | Supports projectile skills. | Support • Projectile | Yes | dexterity | P | <span class="support-gem-id-green">P</span> | |||||
Awakened Hextouch Support (edit) | Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | Support • Hex • Trigger | 100 | Yes | intelligence | & | <span class="support-gem-id-blue">&</span> | |||||
Awakened Increased Area of Effect Support (edit) | Supports any skill with an area of effect. | Support • AoE | 100 | Yes | intelligence | E | <span class="support-gem-id-blue">E</span> | |||||
Awakened Lightning Penetration Support (edit) | Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | Lightning • Support | 100 | Yes | intelligence | V | <span class="support-gem-id-blue">V</span> | |||||
Awakened Melee Physical Damage Support (edit) | Supports melee attack skills. | Melee • Physical • Support • Attack | Yes | strength | 100 | M | <span class="support-gem-id-red">M</span> | |||||
Awakened Melee Splash Support (edit) | Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. | Support • Melee • Attack • Strike • AoE | Yes | strength | 100 | S | <span class="support-gem-id-red">S</span> | |||||
Awakened Minion Damage Support (edit) | Supports skills which create Minions. | Support • Minion | 100 | Yes | intelligence | d | <span class="support-gem-id-blue">d</span> | |||||
Awakened Multistrike Support (edit) | 40 | Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. | Attack • Melee • Support | Yes | strength | 60 | 3 | <span class="support-gem-id-red">3</span> | ||||
Awakened Spell Cascade Support (edit) | Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | AoE • Spell • Support | 100 | Yes | intelligence | p | <span class="support-gem-id-blue">p</span> | |||||
Awakened Spell Echo Support (edit) | Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | Spell • Support | 100 | Yes | intelligence | k | <span class="support-gem-id-blue">k</span> | |||||
Awakened Swift Affliction Support (edit) | 100 | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | Support • Duration | Yes | dexterity | r | <span class="support-gem-id-green">r</span> | |||||
Awakened Unbound Ailments Support (edit) | 40 | Supports any skill that hits enemies or inflicts ailments | Support | 60 | Yes | intelligence | U | <span class="support-gem-id-blue">U</span> | ||||
Awakened Unleash Support (edit) | Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | Spell • Support | 100 | Yes | intelligence | q | <span class="support-gem-id-blue">q</span> | |||||
Awakened Vicious Projectiles Support (edit) | 100 | Supports projectile attack skills. | Projectile • Attack • Physical • Chaos • Support | Yes | dexterity | d | <span class="support-gem-id-green">d</span> | |||||
Awakened Void Manipulation Support (edit) | 60 | Supports any skill that deals damage. | Chaos • Support | 40 | Yes | dexterity | v | <span class="support-gem-id-green">v</span> | ||||
Ball Lightning (edit) | Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning. | Spell • Projectile • AoE • Lightning | 100 | No | intelligence | |||||||
Ball Lightning of Orbiting (edit) | Fires a single projectile which moves in a spiral while damaging each enemy in an area around it repeatedly with bolts of lightning. | Spell • Projectile • AoE • Lightning | 100 | No | intelligence | |||||||
Ball Lightning of Static (edit) | Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo or used by Totems. | Spell • AoE • Lightning • Orb | 100 | No | intelligence | |||||||
Ballista Totem Support (edit) | 40 | Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. | Bow • Projectile • Support • Totem | No | strength | 60 | R | <span class="support-gem-id-red">R</span> | ||||
Bane (edit) | Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines. | Chaos • Trigger • Spell • AoE • Duration • Hex | 100 | No | intelligence | |||||||
Bane of Condemnation (edit) | Applies a debuff to enemies in a small area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines. | Chaos • Trigger • Spell • AoE • Duration • Hex | 100 | No | intelligence | |||||||
Barrage (edit) | 100 | After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered. | Attack • Projectile • Bow | No | dexterity | |||||||
Barrage of Volley Fire (edit) | 100 | After a short preparation time, you fire projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered. | Attack • Projectile • Bow | No | dexterity | |||||||
Barrage Support (edit) | 100 | Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. | Bow • Attack • Support • Projectile | No | dexterity | N | <span class="support-gem-id-green">N</span> | |||||
Battlemage's Cry (edit) | Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage. | Warcry • Critical • Trigger • AoE • Duration | 40 | No | strength | 60 | ||||||
Bear Trap (edit) | 100 | Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage. | Trap • Spell • Duration • Physical | No | dexterity | |||||||
Bear Trap of Skewers (edit) | 100 | Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage. | Trap • Spell • Duration • Physical | No | dexterity | |||||||
Behead Support (edit) | Supports strike skills. | Support • Melee • Attack • Strike | No | strength | 100 | H | <span class="support-gem-id-red">H</span> | |||||
Berserk (edit) | Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. | Spell | No | strength | 100 | |||||||
Blade Blast (edit) | 100 | Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way. | Spell • AoE • Physical | No | dexterity | |||||||
Blade Blast of Dagger Detonation (edit) | 100 | Deals spell damage in an area around you. Your equipped daggers add to this damage. | Spell • AoE • Physical • Nova | No | dexterity | |||||||
Blade Blast of Unloading (edit) | 100 | Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one. | Spell • AoE • Physical • Nova | No | dexterity | |||||||
Blade Flurry (edit) | 60 | Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword. | Attack • AoE • Channelling • Physical • Melee | 40 | No | dexterity | Metadata/Items/Gems/SkillGemVaalChargedAttack | |||||
Blade Flurry of Incision (edit) | 60 | Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The critical strike chance is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword. | Critical • Attack • AoE • Channelling • Physical • Melee | 40 | No | dexterity | Metadata/Items/Gems/SkillGemVaalChargedAttack | |||||
Blade Trap (edit) | 100 | Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through. | Trap • Attack • AoE | No | dexterity | |||||||
Blade Trap of Greatswords (edit) | 100 | Throws a trap which, once triggered, swings two copies of your equipped Two Handed Sword around it in circles for a duration, each repeatedly damaging enemies it spins through | Trap • Attack • AoE • Duration | No | dexterity | |||||||
Blade Trap of Laceration (edit) | 100 | Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through. | Trap • Attack • AoE • Physical | No | dexterity | |||||||
Blade Vortex (edit) | 100 | This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent. | Spell • AoE • Duration • Physical | No | dexterity | Metadata/Items/Gems/SkillGemVaalBladeVortex | ||||||
Blade Vortex of the Scythe (edit) | 100 | This spell creates a swarm of ethereal blades which briefly orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. | Spell • AoE • Duration • Physical | No | dexterity | Metadata/Items/Gems/SkillGemVaalBladeVortex |
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