Staff
Staves
Staves deal physical melee damage. They require Strength and Intelligence. Staves are 2-handed, but can still block attacks (they can have different values for their block chance).
List of Staves
Name | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Block chance | Base Critical Strike Chance | ||||
---|---|---|---|---|---|---|---|---|---|---|
Gnarled Branch | 4 | 10 | 21 | 1.2 | 17 | 0 | 0 | 0 | 12% | 6.5% |
Primitive Staff | 9 | 12 | 37 | 1 | 25 | 20 | 0 | 20 | 12% | 6.5% |
Long Staff | 13 | 19 | 31 | 1.25 | 31 | 27 | 0 | 27 | 12% | 6.5% |
Iron Staff | 18 | 18 | 53 | 1.1 | 39 | 35 | 0 | 35 | 12% | 6.5% |
Coiled Staff | 23 | 26 | 54 | 1.1 | 44 | 43 | 0 | 43 | 18% | 6.5% |
Royal Staff | 28 | 27 | 81 | 1 | 54 | 51 | 0 | 51 | 12% | 6.5% |
Vile Staff | 33 | 36 | 67 | 1.2 | 62 | 59 | 0 | 59 | 12% | 6.5% |
Woodful Staff | 37 | 34 | 102 | 1 | 68 | 65 | 0 | 65 | 12% | 6.5% |
Quarterstaff | 41 | 45 | 74 | 1.25 | 74 | 72 | 0 | 72 | 12% | 6.5% |
Military Staff | 44 | 37 | 110 | 1.1 | 80 | 78 | 0 | 78 | 12% | 6.5% |
Serpentine Staff | 49 | 49 | 101 | 1.1 | 82 | 85 | 0 | 85 | 18% | 6.5% |
Highborn Staff | 52 | 46 | 137 | 1 | 91 | 89 | 0 | 89 | 12% | 6.5% |
Foul Staff | 55 | 56 | 104 | 1.2 | 96 | 94 | 0 | 94 | 12% | 6.5% |
Primordial Staff | 58 | 50 | 151 | 1 | 101 | 99 | 0 | 99 | 12% | 6.5% |
Lathi | 60 | 62 | 104 | 1.25 | 104 | 102 | 0 | 102 | 12% | 6.5% |
Ezoymte Staff | 62 | 47 | 141 | 1.1 | 104 | 102 | 0 | 102 | 12% | 6.68% |
Maelström Staff | 64 | 58 | 121 | 1.1 | 98 | 102 | 0 | 102 | 18% | 6.68% |
Imperial Staff | 66 | 52 | 155 | 1 | 104 | 102 | 0 | 102 | 12% | 6.68% |
Judgement Staff | 68 | 63 | 117 | 1.2 | 104 | 102 | 0 | 102 | 12% | 6.68% |
Unique Staves
There are 2 Unique Staves : The Searing Touch and Taryn's Shiver. Detailed information about unique staves can be found in this section.
Staves Passives
Basic Passives for Staves include:
- 2 x Critical Chance while wielding a Staff (15%)
- 2 x Staff Block (2%)
- 1 x Staff Block (3%)
- 8 x Staff Damage (8%)
- 3 x Staff Damage (4%) and Accuracy (8%)
- 3 x Staff Damage (4%) and Attack Speed (2%)
- 2 x Staff Damage (4%) and Stun duration (7%)
Notable Passives for Staves include:
- 1 x Battle Staff Training (15% Increased Physical Damage and 2% Additional Block Chance with Staves)
- 1 x Hammer Blows (25% Increased Critical Strike Chance with 2 Handed Melee Weapons and Knock Back Enemies if you get a Critical Strike with a Staff)
- 1 x Serpent Stance (40% Increased Critical Strike Chances while wielding a Staff and 40% Increased Critical Strike Multiplier while wielding a Staff)
- 1 x Smashing Strikes (8% Increased Physical Damage and 20% Increased Stun Duration)
- 1 x Whirling Barrier (10% Additional Block Chance with Staves)
For a total of 26 Staves Passives granting 113% Increased Physical Damage, 70% Increased Critical Strike Chances while wielding a Staff, 40% Increased Critical Strike Multiplier while wielding a Staff, 34% Increased Stun Duration, 25% Increased Critical Strike Chance, 24% Increased Accuracy Rating, 19% Additional Block Chance with Staves, 6% Increased Attack Speed and "Knock Back Enemies if you get a critical Strike with a Staff".
Other Passives affecting Staves
Other Passives affecting Staves include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Melee Physical Damage Passives and Two-Handed Melee Weapons Passives and some Block Passives.
Staves Skills
Single Target Skills
- Strength Skills : Dominating Blow, Glacial Hammer, Heavy Strike.
- Dexterity Skills : Double Strike, Elemental Hit, Flicker Strike, Frenzy.
Multi-Targets skills
- Strength Skills : Ground Slam, Infernal Blow, Leap Slam, Lightning Strike, Sweep.