Curse
Сurses are a type of temporary debuffs.
Mechanics
Curses have a limited duration, but can be refreshed by applying a curse again.
Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.
Act and map bosses have 60% less Curse Effect. The Shaper and his guardians have 80% less Curse Effect.
The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.
Curses can be turned into an aura by linking them with the Module Error: No skills found with q_where = skill.active_skill_name="Blasphemy Support".
Curse limit
By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it. The following can increase the number of curses player can apply on an enemy:
- Whispers of Doom
- Occultist's Malediction
- Cospri's WillCospri's Will
Assassin's GarbEvasion: (1842-2433)Requires Level 68, 183 Dex3% increased Movement Speed(150-200)% increased Evasion Rating
+(31-53)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Always Poison on Hit against Cursed EnemiesCurse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess. - Doedre's DamningDoedre's Damning
Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. - WindscreamWindscream
Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
50% increased Area of Effect of Hex Skills
20% increased Movement Speed
You can apply an additional CurseThe mocking wind, a shielding spell,
The haunting screams, a maddening hell. - A corrupted amulet with a Enemies can have 1 additional Curse
This allows for a theoretical maximum of 8 curses on an enemy at one time.
In addition, Self-FlagellationSelf-Flagellation
Viridian JewelLimited to: 1(10-20)% increased Damage per Curse on you
An additional Curse can be applied to youCorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. increases the maximum number of curses a player can have on themself.
Curses as map mods
There are several map suffixes that cause players to be affected be a certain curse. They affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.
Mid tier maps:
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
High tier maps:
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
- Template:SMW query mod, the level of the curse is Template:SMW query mod stat.
Skills
Active gems
There are {{#ask: Has gem tags::Curse Has item class::Active Skill Gems |format=count}} curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.
A list of active skill gems with the Curse gem tag
Template:SMW item table/skill gems
Support gems
A list of active skill gems with the Curse gem tag
Template:SMW item table/skill gems
Unique items
The following unique items affects curses: #invoke: Item table
Passive skills
There are passive skills that grant curse bonuses.
Radius for curses
These passive skills grant increased area of effect radius for curses.
Cast speed for curses
These passive skills grant increased cast speed for curses.
Duration for curses
These passive skills grant increased duration for curses.
Effectiveness of curses
These passive skills grant increased effect magnitude for curses.
Additional curses
These passive skill raise the active curse limit by one.
Ascendancy passive skills
These Ascendancy passive skills affect the player's curses.
Template:Ascendancy passive table
Version history
Version | Changes |
---|---|
2.4.0 |
|
2.0.0 |
|
1.0.0 |
Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%). |