Storm BurstAoE, Spell, Lightning, Channelling, Duration, Physical Level: (1-20) Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 25%Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Base duration is 1.2 seconds Deals (6-114) to (8-171) Physical Damage Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration 50% of Physical Damage Converted to Lightning Damage Orbs jump every 0.4 seconds +(0-2) to radius
Additional Effects From 1-20% Quality: 0.5% increased Area of Effect0.5% increased Skill Effect Duration2% increased Area of Effect while Channelling 2% reduced Explosion Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.
Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and create an explosion. This 0.4 seconds interval is independent for each orb.
Area of Effect: Area of Effect modifiers affect the radius of the explosion caused by each orb, but does not affect the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate. [1]
Cast Speed: Cast speed modifiers affect the rate at which new orbs are created, but does not affect the jump interval (0.4s).
Skill Duration: Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4. [2]
Gem level progression
Level
Mana Cost
Physical Damage
Added Radius
Exp.
Total Exp.
1
12
14
21
2
6 to 8
N/A
0
0
2
15
17
25
2
7 to 11
N/A
15249
15249
3
19
21
30
2
9 to 14
N/A
41517
56766
4
23
24
35
3
12 to 19
N/A
81983
138749
5
27
28
41
3
16 to 24
N/A
147968
286717
6
31
32
46
3
21 to 31
N/A
250557
537274
7
35
36
51
3
26 to 39
N/A
405086
942360
8
38
38
55
3
31 to 47
N/A
447718
1390078
9
41
41
59
4
37 to 56
N/A
615318
2005396
10
44
44
63
4
44 to 66
N/A
834639
2840035
11
47
47
67
4
52 to 78
N/A
1570760
4410795
12
50
49
71
4
61 to 91
N/A
1633987
6044782
13
53
52
75
4
71 to 107
N/A
2151030
8195812
14
56
55
79
5
83 to 125
N/A
2812189
11008001
15
59
58
83
5
97 to 146
N/A
5099360
16107361
16
62
60
87
5
113 to 169
N/A
9400731
25508092
17
64
62
90
5
125 to 187
N/A
15273366
40781458
18
66
64
92
5
138 to 207
N/A
26286582
67068040
19
68
66
95
5
152 to 229
N/A
62890590
129958630
20
70
68
98
5
168 to 252
N/A
212046017
342004647
21
72
70
100
5
185 to 278
N/A
N/A
N/A
22
74
N/A
N/A
6
204 to 307
N/A
N/A
N/A
23
76
N/A
N/A
6
225 to 338
N/A
N/A
N/A
24
78
N/A
N/A
6
248 to 372
N/A
N/A
N/A
25
80
N/A
N/A
6
273 to 409
N/A
N/A
N/A
26
82
N/A
N/A
6
300 to 450
N/A
N/A
N/A
27
84
N/A
N/A
6
330 to 495
N/A
N/A
N/A
28
86
N/A
N/A
6
362 to 543
N/A
N/A
N/A
29
88
N/A
N/A
6
398 to 597
N/A
N/A
N/A
30
90
N/A
N/A
7
437 to 655
N/A
N/A
N/A
31
91
N/A
N/A
7
457 to 686
N/A
N/A
N/A
32
92
N/A
N/A
7
479 to 719
N/A
N/A
N/A
33
93
N/A
N/A
7
502 to 753
N/A
N/A
N/A
34
94
N/A
N/A
7
526 to 788
N/A
N/A
N/A
35
95
N/A
N/A
7
550 to 826
N/A
N/A
N/A
36
96
N/A
N/A
7
576 to 865
N/A
N/A
N/A
37
97
N/A
N/A
7
603 to 905
N/A
N/A
N/A
38
98
N/A
N/A
7
632 to 948
N/A
N/A
N/A
39
99
N/A
N/A
7
661 to 992
N/A
N/A
N/A
40
100
N/A
N/A
7
692 to 1038
N/A
N/A
N/A
Item acquisition
Storm Burst can drop anywhere.
Recipes
Storm Burst can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop channeling [sicSīc erat scriptum (Latin: “Thus it was written”) – This quote is reproduced faithfully from its source.].
Now has a cast time of 0.25 seconds (from 0.65).
Mana cost at gem level 1 is now 2 (was 4).
Mana cost at gem level 20 is now 5 (was 10).
Now deals Physical Damage, and converts 50% of Physical Damage to Lightning Damage.
Now requires level 12 (from level 28).
Now deals 6 to 8 Physical Damage at gem level 1, up to 114 to 174 Physical Damage at gem level 20.
Now has an added damage effectiveness of 25% (from 40%).
Now correctly modified by factors based on the state of the projectile (such as Powerful Precision`s "Projectiles have 100% increase Critical Strike Chance against Targets they Pierce").