Strapped Mitts

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Strapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
Acquisition
Drop level: 16
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Gloves
Metadata ID: Metadata/Items/Armours/Gloves/GlovesDexInt2

Strapped Mitts are a glove base type.

Unique versions

ItemRequired level
FacebreakerFacebreaker
Strapped Mitts
Evasion: (30-39)
Energy Shield: (7-9)
Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Melee Attacks
Extra gore
Fly like a Storm Crow, crush like a Rhoa
16

Legacy Architect's HandArchitect's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4-6)% chance to throw up to 4 additional Traps
Great works take time.

This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
also on this base. Lua error in Module:Item_acquisition at line 628: table index is nil.

Version history

Version Changes
3.14.0
  • Strapped Mitts' unique, Architect's HandArchitect's Hand
    Ambush Mitts
    Evasion: (243-318)
    Energy Shield: (51-66)
    Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
    (200-250)% increased Evasion and Energy Shield
    (30-20)% reduced Trap Throwing Speed
    Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
    (4-6)% chance to throw up to 4 additional Traps
    Great works take time.

    This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
    is moved to Ambush MittsAmbush MittsEvasion: (81-91)
    Energy Shield: (17-19)
    Requires Level 45, 35 Dex, 35 Int
    basetype. It does not affect existing version of the unique.
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • (Not documented in patch note) Now has 30 evasion rating (up from 26), now has 6 energy shield (down from 8).
Unknown
  • Introduced to the game. (The item existed at least before the start of open beta: version 0.10.0)

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