Resistance penetration: Difference between revisions
>Vinifera7 (→Passive skills: Elemental Equilibrium doesn't do resistance penetration. EE reduces the target's resistances, which is mechanically different from penetration.) |
(→Passive skills: Elemental Equilibrium doesn't do resistance penetration. EE reduces the target's resistances, which is mechanically different from penetration.) |
Revision as of 07:38, 1 March 2017
Resistance penetration is a property of hits that reduces the target's effective resistance to specific damage types.
Mechanics
When a target is struck by a hit with resistance penetration, that target's effective resistance is reduced for determining the amount of damage dealt by the hit. Resistance penetration does not modify the target's resistance or maximum resistance stats.
The target's effective resistance to damage type is
where is the target's resistance to damage type , is the target's maximum resistance to damage type , and is the resistance penetration of the hit for damage type .
Just like resistance stats, effective resistance can be a negative number. There is no minimum limit on effective resistance imposed by the game mechanics.[1]
Due to the fact that resistance penetration is a property of hits, it cannot apply to damage over time.[2]
Efficacy of resistance penetration versus resistances
It can be shown that resistance penetration is more effective in terms of damage dealt against targets with higher resistances.
The percentage increase to damage type as a result of resistance penetration is
Sources of resistance penetration
Currently, resistance penetration exists only for elemental damage types.
Skill gems
Template:SMW item table/skill gems
Items
Base types
- Horned SceptreHorned SceptreSceptre
Physical Damage: 27-50
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances - Stag SceptreStag SceptreSceptre
Physical Damage: 39-72
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances - Sambar SceptreSambar SceptreSceptre
Physical Damage: 42-78
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances
Unique items
- The Tempestuous SteelThe Tempestuous Steel
War SwordOne Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 1.1 metresRequires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning DamageThe blade thrums with wild energy
Eager for vengeance against all who walk free. - Agnerod EastAgnerod East
Imperial StaffStaff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. - Agnerod NorthAgnerod North
Imperial StaffStaff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. - Agnerod SouthAgnerod South
Imperial StaffStaff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. - Agnerod WestAgnerod West
Imperial StaffStaff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square.
Passive skills
The following passive skills affect penetration: Template:Passive table
Template:Ascendancy passive table
References
- ↑ Mark_GGG (December 11, 2012). "Penetration gems mess up balance between ele/physical". Official Path of Exile Forums. Retrieved November 1, 2015.
- ↑ Mark_GGG (November 18, 2013). "Damage over time mechanic change clarification?". Official Path of Exile Forums. Retrieved July 7, 2016.