Life Regen Aura: Difference between revisions
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Revision as of 16:49, 6 January 2021
![](/images/thumb/4/42/Life_Regen_Aura_screenshot.png/300px-Life_Regen_Aura_screenshot.png)
Life Regen Aura is a monster aura version of VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (10-193.2) Life per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. gem. The mod would be displayed under the monster nameplate as Allies Regenerate Life. Some implict monster mod also under the mod type "MonsterAuraLifeRegen" and functions similar as the
Life Regen Aura.
The player character can have this monster aura by stealing it from monster when using HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom,
Inspired LearningInspired Learning
Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. or
Hunter's LessonHunter's LessonAn adversary, slain, briefly lives on in the lessons taught to the slayer.You will slay a powerful foe and gain its powers.Right-click to add this prophecy to your character.
. Moreover, map that have the sextant mod Areas contain # additional packs of Monsters that Convert when Killed may spawn totems that convert when killed. These converted totems may have this aura and affect the player and allies as well. Lastly, player can use
Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds
Additional Effects From 1-20% Quality:
Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to convert monster with this aura as a temporary allies.
Lastly, Life Regen is another monster mod. That mod does not affect monster's allies.
Monsters
Notable monster with this monster auras:
Variants
Name | Generation Type | ![]() | Stats |
---|---|---|---|
Life Regen Aura | Intrinsic | 8 | N/A |
MonsterImplicitAuraLifeRegen1 | Intrinsic | 4 | N/A |
MonsterImplicitAuraLifeRegenBossStrIntMission | Intrinsic | 1 | N/A |
MonsterImplicitAuraLifeRegenSextant | Intrinsic | 1 | N/A |
MonsterTotemAuraLifeRegen1 | Intrinsic | 4 | N/A |
See also
Version history
Version | Changes |
---|---|
Unknown |
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