Enemies can have 1 additional Curse is cumulative with any other mods of this type. This includes up to two Doedre's DamningDoedre's Damning Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence +(5-20)% to all Elemental Resistances Gain (5-20) Mana per Enemy Killed You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void., the Whispers of Doomkeystone passive, the OccultistAscendancy passive skillMalediction, and the "Enemies can have 1 additional Curse" Corrupted mod obtainable on Amulets. It is therefore possible to have a total of seven curses on one enemy.
Random two-implicit corrupted item level 100 boots
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3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
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7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
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6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
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The VoidThe Void1Reach into the Void and claim your prize.
(50-80)% increased Armour +(10-15)% to all Elemental Resistances 10% increased Movement Speed 10% increased Elemental Damage Enemies can have 1 additional Curse