* Melee Critical Strikes cause Bleeding has been changed to 50% chance to cause Bleeding with Melee Critical Strikes with this Weapon.
* Melee Critical Strikes cause Bleeding has been changed to 50% chance to cause Bleeding with Melee Critical Strikes with this Weapon.
{{VersionHistoryRow|2.6.0}}
{{Version history table row|2.6.0}}
* Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* Base type damage increased to 5-19 (up from 4-16).
* Base type damage increased to 5-19 (up from 4-16).
{{VersionHistoryRow|2.0.0}}
{{Version history table row|2.0.0}}
* Introduced to the game.
* Introduced to the game.
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Revision as of 20:18, 19 October 2020
Goredrill Skinning KnifeDagger Physical Damage: (7.5-10.2) to (30-37.4) Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical StrikeA tap on the shoulder A peck on the cheek A sip of your wine So red and so sleek
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.