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{{Version history table end}}
{{Version history table end}}
{{Navbox Affliction}}
{{Navbox Affliction}}
[[Category:Affliction]]

Revision as of 23:02, 2 December 2023

Warlock of the Mists
A Warlock of the Mists seeks mastery over the darkness.

The Warlock of the Mists (or "Warlock") is a Wildwood ascendancy class taught by the Breaker of Oaths. It can be chosen in addition to a player's regular ascendancy class in Affliction league.

Overview

The Warlock specializes in the darker arts of the Azmeri, able to consume and manipulate corpses and their own blood into protection and power, or cast one of three unique curses to weaken their enemies.

Passive skills

Warlock skill tree

Minor skills

This class has the following minor passive skills:

Skill Stats
Wild Wisps found
10% increased Quantity of Wild Wisps found in the Viridian Wildwood

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Blood Hunt Grants Level 20 Ravenous Skill Wild Wisps found
Soul Splitting Grants Level 20 Summon Dark Effigy Skill Wild Wisps found
Sanguimancy Skills cost Life instead of Mana
Skills reserve Life instead of Mana
Removes all Mana
30% increased Life Reservation Efficiency of Skills
Wild Wisps found
Cannibalised Faith Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second
Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently
Sanguimancy Wild Wisps found
Crimson Power Removes all Energy Shield
Gain Maximum Life instead of Maximum Energy Shield from Equipped Amour Items
-6 Maximum Life per Level
Sanguimancy Wild Wisps found
Black Mass Grants Level 20 Affliction Skill Wild Wisps found
Creeping Lobotomy Grants Level 20 Pacify Skill Wild Wisps found
Choir of the Damned Grants Level 20 Penance Mark Skill Wild Wisps found
Foul Pact 10% chance to Avoid non Damaging Ailments on you per Bark below maximum
10% reduced Duration of Damaging Ailments on you per Bark
Black Mass, Creeping Lobotomy, or Choir of the Damned Wild Wisps found

Pacify curses all targets in an area, having no effect at first, but causing them to deal no damage once 60% of the curse's duration has expired

Affliction permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Each such minion causes you to regenerate life at a rate based on the current damage of it's Affliction debuff. Afflicted Minions explode if their life is lowered to a fifth of maximum

Penance Mark curses a single enemy, causing them to spawn multiple phantasms when hit. The phantasms will be allies of the marked enemy with the same monster level. They cast a projectile spell which deals physical damage, and are immune to curses. You can only have one Mark at a time

Version history

Version Changes
3.23.0
  • Introduced to the game.