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Revision as of 23:02, 2 December 2023
The Warlock of the Mists (or "Warlock") is a Wildwood ascendancy class taught by the Breaker of Oaths. It can be chosen in addition to a player's regular ascendancy class in Affliction league.
Overview
The Warlock specializes in the darker arts of the Azmeri, able to consume and manipulate corpses and their own blood into protection and power, or cast one of three unique curses to weaken their enemies.
Passive skills
Minor skills
This class has the following minor passive skills:
Skill | Stats |
---|---|
Wild Wisps found |
10% increased Quantity of Wild Wisps found in the Viridian Wildwood |
Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Blood Hunt | Grants Level 20 Ravenous Skill | Wild Wisps found | |
Soul Splitting | Grants Level 20 Summon Dark Effigy Skill | Wild Wisps found | |
Sanguimancy | Skills cost Life instead of Mana Skills reserve Life instead of Mana Removes all Mana 30% increased Life Reservation Efficiency of Skills |
Wild Wisps found | |
Cannibalised Faith | Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second Flasks adjacent to applied Tincture have 30% increased Effect when used if you've Hit an enemy with a Weapon Recently |
Sanguimancy | Wild Wisps found |
Crimson Power | Removes all Energy Shield Gain Maximum Life instead of Maximum Energy Shield from Equipped Amour Items -6 Maximum Life per Level |
Sanguimancy | Wild Wisps found |
Black Mass | Grants Level 20 Affliction Skill | Wild Wisps found | |
Creeping Lobotomy | Grants Level 20 Pacify Skill | Wild Wisps found | |
Choir of the Damned | Grants Level 20 Penance Mark Skill | Wild Wisps found | |
Foul Pact | 10% chance to Avoid non Damaging Ailments on you per Bark below maximum 10% reduced Duration of Damaging Ailments on you per Bark |
Black Mass, Creeping Lobotomy, or Choir of the Damned | Wild Wisps found |
Pacify curses all targets in an area, having no effect at first, but causing them to deal no damage once 60% of the curse's duration has expired
Affliction permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Each such minion causes you to regenerate life at a rate based on the current damage of it's Affliction debuff. Afflicted Minions explode if their life is lowered to a fifth of maximum
Penance Mark curses a single enemy, causing them to spawn multiple phantasms when hit. The phantasms will be allies of the marked enemy with the same monster level. They cast a projectile spell which deals physical damage, and are immune to curses. You can only have one Mark at a time
Version history
Version | Changes |
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3.23.0 |
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