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Sentinels drop unidentified, but cannot have their mods modified. Sentinels also have a limited number of times they can be deployed. There is no way to add charges to a Sentinel. | Sentinels drop unidentified, but cannot have their mods modified. Sentinels also have a limited number of times they can be deployed. There is no way to add charges to a Sentinel. | ||
Sentinels can be deployed in story zones, regular maps, Vaal side areas, the Eternal Labyrinth, Breachstones, the Temple of Atzoatl, Delve, and Invitations. | |||
Sentinels cannot be deployed in unique maps. | Sentinels cannot be deployed in unique maps. |
Revision as of 19:37, 15 July 2022
This article describes new Path of Exile content released in version 3.18.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information. Relevant discussion may be found on the talk page.
Sentinels are a type of item that are exclusive to the Sentinel league. They can be deployed to empower enemies, making them stronger but more rewarding.
Mechanics
Sentinels can be found in Sentinel Caches that can randomly appear in zones. They can also drop from enemies. The first Sentinel Cache you open with your character will drop a Sentinel ControllerSentinel ControllerFor aeons, ancient constructs have lain dormant,
but now their designs are under your control., giving you access to the Sentinel Controller and adding Sentinel equipment slots.
When a Sentinel is deployed, it will follow you and fire beams at enemies to empower them, restoring it to full life and giving it an Empowerment buff. Empowerment increases the damage dealt and reduces damage taken by the monster, but it also increase their experience given and item yield. There is also a chance an empowered enemy gains an additional reward. The Sentinel will disappear once it has empowered a set number of enemies, is dismissed manually, or when the user dies.
You can equip one of each type of Sentinel. There are three types of Sentinels:
- Stalker: Fires beams periodically to empower enemies.
- Pandemonium: Fires a beam once, chaining to multiple enemies. Unlike the other types, it will disappear after firing its beam once, even if it didn't get to empower the maximum number of enemies.
- Apex: Fires a beam to empower enemies, but it only targets Rare and Unique monsters.
Sentinels drop unidentified, but cannot have their mods modified. Sentinels also have a limited number of times they can be deployed. There is no way to add charges to a Sentinel.
Sentinels can be deployed in story zones, regular maps, Vaal side areas, the Eternal Labyrinth, Breachstones, the Temple of Atzoatl, Delve, and Invitations.
Sentinels cannot be deployed in unique maps.
Sentinel Controller
The Sentinel Controller lets you configure passive bonuses to Sentinels. The Sentinel Controllers allows you to allocate passive bonuses to Sentinels by making connections between nodes using Filaments. Each Filament requires one Power Core to charge. Killing empowered enemies will grant experience towards additional Power Cores. Up to 30 Power Cores can be acquired. Filaments can be added and removed from the Controller freely. You can make changes to the Sentinel Controller configuration anywhere, but the changes will not be applied until move to a different zone.
Power Core
A Power Core allows you to combine two Sentinels (regardless of charges left) to create a new, fully charged Sentinel. The Sentinel will receive a combination of mods from both components, with a chance for unpredictable changes. Certain Sentinel base types can only be created with Power Cores. There are four different types of Power Cores: Power CorePower CoreStack Size: 20Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Sentinels to combine., Transforming Power CoreTransforming Power CoreStack Size: 20Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base typeRight click this item then select two Sentinels to combine., Augmenting Power CoreAugmenting Power CoreStack Size: 20Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiersRight click this item then select two Sentinels to combine., Amplifying Power CoreAmplifying Power CoreStack Size: 20Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiersRight click this item then select two Sentinels to combine..
List of Sentinels
Base types
Item |
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Rusted Stalker SentinelRusted Stalker SentinelDuration: 30 seconds Empowers: 15 enemies Empowerment: 5 Charge: 8 usesUnmodifiable |
Bronze Stalker SentinelBronze Stalker SentinelDuration: 30 seconds Empowers: 25 enemies Empowerment: 10 Charge: 10 usesUnmodifiable |
Cobalt Stalker SentinelCobalt Stalker SentinelDuration: 40 seconds Empowers: 30 enemies Empowerment: 16 Charge: 8 usesUnmodifiable |
Brimstone Stalker SentinelBrimstone Stalker SentinelDuration: 40 seconds Empowers: 55 enemies Empowerment: 22 Charge: 8 usesUnmodifiable |
Emberstone Stalker SentinelEmberstone Stalker SentinelDuration: 50 seconds Empowers: 75 enemies Empowerment: 28 Charge: 10 usesUnmodifiable |
Obsidian Stalker SentinelObsidian Stalker SentinelDuration: 50 seconds Empowers: 85 enemies Empowerment: 34 Charge: 8 usesUnmodifiable |
Cryptic Stalker SentinelCryptic Stalker SentinelDuration: 100 seconds Empowers: 100 enemies Empowerment: 40 Charge: 12 usesBeams Chain an additional timeUnmodifiable |
Primeval Stalker SentinelPrimeval Stalker SentinelDuration: 60 seconds Empowers: 100 enemies Empowerment: 45 Charge: 18 uses(30-40)% increased Cast SpeedUnmodifiable |
Ancient Stalker SentinelAncient Stalker SentinelDuration: 60 seconds Empowers: 150 enemies Empowerment: 50 Charge: 12 uses(10-15)% increased EmpowermentUnmodifiable |
Item |
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Bronze Pandemonium SentinelBronze Pandemonium SentinelDuration: 10 seconds Empowers: 30 enemies Empowerment: 18 Charge: 8 usesEmpowers many enemies in one shotUnmodifiable |
Cobalt Pandemonium SentinelCobalt Pandemonium SentinelDuration: 10 seconds Empowers: 30 enemies Empowerment: 20 Charge: 10 usesEmpowers many enemies in one shotUnmodifiable |
Brimstone Pandemonium SentinelBrimstone Pandemonium SentinelDuration: 10 seconds Empowers: 50 enemies Empowerment: 22 Charge: 8 usesEmpowers many enemies in one shotUnmodifiable |
Emberstone Pandemonium SentinelEmberstone Pandemonium SentinelDuration: 10 seconds Empowers: 80 enemies Empowerment: 24 Charge: 10 usesEmpowers many enemies in one shotUnmodifiable |
Obsidian Pandemonium SentinelObsidian Pandemonium SentinelDuration: 10 seconds Empowers: 100 enemies Empowerment: 26 Charge: 8 usesEmpowers many enemies in one shotUnmodifiable |
Cryptic Pandemonium SentinelCryptic Pandemonium SentinelDuration: 10 seconds Empowers: 200 enemies Empowerment: 20 Charge: 12 uses(30-40)% increased Chaining range Empowers many enemies in one shotUnmodifiable |
Primeval Pandemonium SentinelPrimeval Pandemonium SentinelDuration: 10 seconds Empowers: 120 enemies Empowerment: 30 Charge: 18 usesFires an additional Beam Empowers many enemies in one shotUnmodifiable |
Ancient Pandemonium SentinelAncient Pandemonium SentinelDuration: 10 seconds Empowers: 70 enemies Empowerment: 35 Charge: 12 uses(10-15)% increased Empowerment Empowers many enemies in one shotUnmodifiable |
Item |
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Bronze Apex SentinelBronze Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 30 Charge: 12 usesCan only empower Rare or Unique enemiesUnmodifiable |
Cobalt Apex SentinelCobalt Apex SentinelDuration: 30 seconds Empowers: 1 enemies Empowerment: 35 Charge: 8 usesCan only empower Rare or Unique enemiesUnmodifiable |
Brimstone Apex SentinelBrimstone Apex SentinelDuration: 50 seconds Empowers: 1 enemies Empowerment: 40 Charge: 8 usesCan only empower Rare or Unique enemiesUnmodifiable |
Emberstone Apex SentinelEmberstone Apex SentinelDuration: 30 seconds Empowers: 2 enemies Empowerment: 45 Charge: 10 usesCan only empower Rare or Unique enemiesUnmodifiable |
Obsidian Apex SentinelObsidian Apex SentinelDuration: 40 seconds Empowers: 3 enemies Empowerment: 42 Charge: 8 usesCan only empower Rare or Unique enemiesUnmodifiable |
Cryptic Apex SentinelCryptic Apex SentinelDuration: 50 seconds Empowers: 3 enemies Empowerment: 45 Charge: 12 usesEmpowers +2 Enemies Can only empower Rare or Unique enemiesUnmodifiable |
Primeval Apex SentinelPrimeval Apex SentinelDuration: 30 seconds Empowers: 3 enemies Empowerment: 50 Charge: 18 uses(10-15)% chance for Rewards to be Doubled Can only empower Rare or Unique enemiesUnmodifiable |
Ancient Apex SentinelAncient Apex SentinelDuration: 30 seconds Empowers: 3 enemies Empowerment: 55 Charge: 12 uses(10-15)% increased Empowerment Can only empower Rare or Unique enemiesUnmodifiable |
Cosmic Apex SentinelCosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Charge: 5 usesUnmodifiable |
Unique
Item | Base Item | Stats | ||
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The InfestedThe Infested Obsidian Stalker SentinelDuration: 50 seconds Empowers: 85 enemies Empowerment: 34 Charge: 8 usesRequires Level 67Spawns WormsUnmodifiableMechanisms gone awry, circuitry in flux. This experiment became something truly perverse. | Obsidian Stalker Sentinel | Spawns WormsUnmodifiable | ||
The Ancient AnglerThe Ancient Angler Emberstone Apex SentinelDuration: 30 seconds Empowers: 2 enemies Empowerment: 45 Charge: 10 usesRequires Level 58Can only empower Rare or Unique enemiesCleanses Corrupted Fish Purifies Corrupted WaterUnmodifiableUnder clouds of black beset by crimson lightning, we sailed stormy seas of poison and disease. Only one light shone in that darkness; only one Flame to keep hope alive. | Emberstone Apex Sentinel | Can only empower Rare or Unique enemiesCleanses Corrupted Fish Purifies Corrupted WaterUnmodifiable | ||
The BasiliskThe Basilisk Emberstone Pandemonium SentinelDuration: 10 seconds Empowers: 80 enemies Empowerment: 24 Charge: 10 usesRequires Level 80Empowers many enemies in one shotPetrifies Empowered Enemies for 5 secondsUnmodifiableAlone among the powers of artifice, there is one against which the horrors of Wraeclast have never adapted. | Emberstone Pandemonium Sentinel | Empowers many enemies in one shotPetrifies Empowered Enemies for 5 secondsUnmodifiable | ||
EscalationEscalation Brimstone Stalker SentinelDuration: 40 seconds Empowers: 55 enemies Empowerment: 22 Charge: 8 usesRequires Level 38Empowers +(50-80) Enemies (1.6-2.4)% more Empowerment for each Enemy Empowered (1.6-2.4)% increased chance to add a Reward for each Enemy EmpoweredUnmodifiableA life without risk is no life at all. | Brimstone Stalker Sentinel | Empowers +(50-80) Enemies (1.6-2.4)% more Empowerment for each Enemy Empowered (1.6-2.4)% increased chance to add a Reward for each Enemy EmpoweredUnmodifiable | ||
InsomniaInsomnia Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower The Restless Shade (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableHe feeds on the nightmares of the Atlas' denizens. If you fall asleep in the Atlas, he'll be waiting... | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The EpiphanyThe Epiphany Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Maligaro the Mutilator (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableSome artists wait a lifetime for inspiration. He waited for five. | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The Twisted TrinityThe Twisted Trinity Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Amalgam of Nightmares (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableThis grotesque conglomerate is truly an abomination to behold. You feel a strange sense of déjà vu when you gaze upon its hideous visage... | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy
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The Angel of VengeanceThe Angel of Vengeance Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Suncaller Asha (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableShe stands grim, wreathed in flame, awaiting the crusader's call. | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The Unbridled TempestThe Unbridled Tempest Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Stone of the Currents (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableLightning always strikes twice. | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The NarcissistThe Narcissist Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Shavronne the Sickening (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableKnowing the human body to harbour infinite potential, she endowed her subjects with the most potent forces at her disposal, striving invariably for improvement. | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The DepravedThe Depraved Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Portentia, the Foul (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableEven after she harvested their tongues, they were still able to scream. | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The Raging InfernoThe Raging Inferno Cosmic Apex SentinelDuration: 20 seconds Empowers: 1 enemies Empowerment: 100 Can only Empower Fire and Fury (Level 83) Charge: 5 usesRequires Level 75Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden) Empowered Monsters drop (8-12) <<Random reward type>> RewardsUnmodifiableA fiery horror from a distant plane of existence, it feasts upon the charred corpses subsumed by lava pits. Don't fall in... | Cosmic Apex Sentinel | Destroyed on Empowering target Enemy Map Item Quantity affects number of rewards from Empowered Enemy 25% increased Character Size (Hidden)
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The Hollow-Eyed SkullThe Hollow-Eyed Skull Emberstone Stalker SentinelDuration: 50 seconds Empowers: 75 enemies Empowerment: 28 Charge: 10 usesRequires Level 58Empowers +(40-70) Enemies When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 secondsUnmodifiableDestruction incarnate leaves a bitter aftertaste as one soul is imbued with remnants of another, and the earth is salted by rivers of blood. | Emberstone Stalker Sentinel | Empowers +(40-70) Enemies When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 secondsUnmodifiable | ||
The MegalomaniacThe Megalomaniac Bronze Stalker SentinelDuration: 30 seconds Empowers: 25 enemies Empowerment: 10 Charge: 10 usesRequires Level 5(30-50)% increased Duration Empowers +(70-100) Enemies Empowered Enemies do not drop Items Empowered Enemies cannot gain Rewards Empowered Monsters grant (800-1200)% increased Sentinel PowerUnmodifiableIn the wake of tyranny, The battlefields have been left barren. | Bronze Stalker Sentinel | (30-50)% increased Duration Empowers +(70-100) Enemies Empowered Enemies do not drop Items Empowered Enemies cannot gain Rewards Empowered Monsters grant (800-1200)% increased Sentinel PowerUnmodifiable | ||
The TorturerThe Torturer Obsidian Pandemonium SentinelDuration: 10 seconds Empowers: 100 enemies Empowerment: 26 Charge: 8 usesRequires Level 68Empowers many enemies in one shot+(6-10) to Charge (20-25)% chance to upgrade Normal Rarity Enemies to be Rare when they are EmpoweredUnmodifiableTorture something enough, and you just might force a reaction. | Obsidian Pandemonium Sentinel | Empowers many enemies in one shot+(6-10) to Charge (20-25)% chance to upgrade Normal Rarity Enemies to be Rare when they are EmpoweredUnmodifiable | ||
The BenefactorThe Benefactor Cobalt Stalker SentinelDuration: 40 seconds Empowers: 30 enemies Empowerment: 16 Charge: 8 usesRequires Level 59Cannot Empower Enemies Grants Level 20 <<5x random Aura skill>> AuraUnmodifiableOtherworldly incantations echo across the battlefield, And the warrior readies his blade. | Cobalt Stalker Sentinel | Cannot Empower Enemies
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The ArbiterThe Arbiter Brimstone Pandemonium SentinelDuration: 10 seconds Empowers: 50 enemies Empowerment: 22 Charge: 8 usesRequires Level 54Empowers many enemies in one shot(150-300)% increased Empowerment +(8-12) to Charge (60-40)% reduced number of Empowered Enemies (300-400)% increased chance to add RewardsUnmodifiableOn judgement day, only those who are worthy will survive. | Brimstone Pandemonium Sentinel | Empowers many enemies in one shot(150-300)% increased Empowerment +(8-12) to Charge (60-40)% reduced number of Empowered Enemies (300-400)% increased chance to add RewardsUnmodifiable |
Version history
Version | Changes |
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3.18.0 |
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