|explicit6_text = Nearby Enemies have 50% increased Fire and [[Cold Resistance]]s <!--NearbyEnemiesIncreasedFireColdResistUnique__1_-->
|explicit6_text = Nearby Enemies have 50% [[Increased resistance|increased Fire and Cold Resistances]] <!--NearbyEnemiesIncreasedFireColdResistUnique__1_-->
|flavour_text = Through vision coloured by burning rage and icy hatepeers a visitor from a realm of ill intent...
|flavour_text = Through vision coloured by burning rage and icy hatepeers a visitor from a realm of ill intent...
|release_version = 3.9.0
|release_version = 3.9.0
Revision as of 03:39, 9 June 2022
Eye of Malice Callous MaskEvasion: (610-822) Energy Shield: (125-168)Requires Level 45, 51 Dex, 51 Int(400-500)% increased Evasion and Energy Shield +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold ResistancesThrough vision coloured by burning rage and icy hatepeers a visitor from a realm of ill intent...
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful; however, it also multiplies negative resistances.[1]
For example, if a monster's Cold Resistance was lowered to -30% via sources such as Exposure, Frostbite, Void Beacon, and other methods, Eye of Malice's effect would cause that monster to have -45% instead. Note that this modifier affects the actual resistance (or tooltip resistance) of the monster; it does not affect by how much you reduce resistances with any given method. Conversely, a monster with 30% Cold Resistance will have 45% Cold Resistance instead. Therefore, it is important to stack lots of sources of Resistance stripping to get the monster negative.
Note that Penetration applies after this step; the Penetration value itself will not increase.
Item acquisition
Eye of Malice can drop anywhere. It can be chanced.
Recipes
Eye of Malice can be created from the following recipes:
Amount
Part
Description
Meta
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
(Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.[2]