Soul Taker: Difference between revisions

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(→‎Legacy variants: Use Template:Legacy variant table end instead of floating table syntax to close off legacy variant table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0|
* Base type damage increased to 38-70 (up from 32-59).
* Base type damage increased to 38-70 (up from 32-59).
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added 3D art for Soul Taker's alternate artwork.
* Added 3D art for Soul Taker's alternate artwork.
{{Version history table row|1.0.2}}
}}
{{Version history table row|1.0.2|
* Added new visual effects to Soul Taker.
* Added new visual effects to Soul Taker.
{{Version history table row|1.0.0}}
}}
{{Version history table row|1.0.0|
* Increased Physical Damage has been reduced.
* Increased Physical Damage has been reduced.
{{Version history table row|0.11.4}}
}}
{{Version history table row|0.11.4|
* Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using [[Blood Magic]]. Instead of killing you, the skill will fail.
* Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using [[Blood Magic]]. Instead of killing you, the skill will fail.
{{Version history table row|0.11.1e}}
}}
{{Version history table row|0.11.1e|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}



Revision as of 19:16, 25 July 2022

This page is about the unique item. For the similarly named passive skill, see Soul Raker.

Lua error in Module:Item2 at line 2599: No results found for item using search term "item_name_exact = Siege Axe".

Soul Taker is a unique Module Error: No results found for item using search term "item_name = Siege Axe".

Modifiers

Soul Taker has an exclusive property that allows melee attacks to be used even if the character would have insufficient mana to use the skill normally. Additionally it makes your physical damage chill as if it were cold damage. Neither of these effects are limited to attacks with Soul Taker.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Soul Taker has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

1.0.0
  • (160-200)% increased Physical Damage
  • Adds 10 to 20 Physical Damage
  • (20-25)% increased Attack Speed
  • +(20-25)% to Cold Resistance
  • Insufficient Mana doesn't prevent your Melee Attacks
  • Your Physical Damage can Chill

Supporter attribution

Soul Taker was created by supporter duolc.[citation needed]

Alternate artwork

Soulthirst race season prize for reaching 500 RP.
Relic version from the Legacy leagues.

Gallery

Related items

  • Module Error: No results found for item using search term "item_name = Replica Soul Taker"

Version history

Version Changes
2.6.0
  • Base type damage increased to 38-70 (up from 32-59).
2.1.0
  • Added 3D art for Soul Taker's alternate artwork.
1.0.2
  • Added new visual effects to Soul Taker.
1.0.0
  • Increased Physical Damage has been reduced.
0.11.4
  • Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using Blood Magic. Instead of killing you, the skill will fail.
0.11.1e
  • Introduced to the game.

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