Burning: Difference between revisions

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{{redirect|Burning Damage|the basic passive|Burning Damage (passive skill)}}
'''Burning''' refers to any [[fire damage|fire]] [[damage over time]] effect. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice versa.
 
'''Burning''' refers to any [[fire damage|fire]] [[damage over time]] effect.
==Mechanics==
==Mechanics==
There are several sources of burning, for example:
There are several sources of burning, for example:
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As a damage over time effect, burning damage itself is not a [[hit]] and cannot benefit from effects that require a hit, such as {{il|Fire Penetration}} (but not reduced elemental resistances), added damage, [[leech]], and so forth.
As a damage over time effect, burning damage itself is not a [[hit]] and cannot benefit from effects that require a hit, such as {{il|Fire Penetration}} (but not reduced elemental resistances), added damage, [[leech]], and so forth.


Burning damage can be increased by the {{il|Increased Burning Damage}} support gem, the {{il|Despair}} [[curse]], and the following types of passive nodes:
Burning damage can be increased by the {{il|Increased Burning Damage}} support gem, and the following types of modifiers:
* {{c|mod|Damage}}
* {{c|mod|Damage}}
* {{c|mod|Damage over Time}}
* {{c|mod|Damage over Time}}
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==Related items==
==Related items==
Certain [[unique item]]s interact with burning. Effects specific to [[Ignite]] are listed in that page.  
Certain [[unique item]]s interact with burning. Effects specific to [[Ignite]] are listed in that page.  
 
===Burning damage===
These [[uniques]] modify burning damage:
{{Query unique items
* {{il|Ashcaller}}
|tables=item_stats
* {{il|The Searing Touch}}
|join=items._pageID=item_stats._pageID
* {{il|The Goddess Scorned}}
|where=
* {{il|Dyadus}} causes enemies chilled by you to take increased burning damage.
  item_stats.id = "burn_damage_+%"
* {{il|Pyre}}
|level=1
* {{il|Razor of the Seventh Sun}} grants increased burning damage if you have Ignited an enemy recently.
|stat=1
* {{il|Emberwake}}
|large=1
* {{il|Combustibles}}
}}
* {{il|Dyadian Dawn}}
===Conditional burning damage===
* {{il|Stormfire}} grants increased burning damage for each enemy you have Shocked recently.
{{Query unique items
 
|tables=item_stats
These uniques have other interaction with burning:
|join=items._pageID=item_stats._pageID
* {{il|Oro's Sacrifice}} grants Culling Strike against burning enemies.
|where=
* {{il|Redblade Tramplers}} grants immunity to Burning Ground.
  item_stats.id LIKE "%burn%\_damage\_+\%%"
* {{il|Steppan Eard}} grants increased Damage while standing on Burning Ground.
  AND item_stats.id != "burn_damage_+%"
|level=1
|stat=1
|large=1
}}
===Burning ground interactions===
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
  item_stats.id LIKE "%burning%ground%"
|level=1
|stat=1
|large=1
}}
===Other interactions with burning===
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
  item_stats.id LIKE "%burn%" OR item_stats.id LIKE "%no_fire_damage%"
  AND item_stats.id NOT LIKE "%burn%\_damage\_+%%"
  AND item_stats.id != "ignite_slower_burn_%"
  AND item_stats.id != "faster_burn_%"
  AND item_stats.id NOT LIKE "%burning\_arrow%"
  AND item_stats.id NOT LIKE "%burning%ground%"
|level=1
|stat=1
|large=1
}}


==Passives==
==Passives==
{{passive table
===Base passives===
|Burning Damage (passive skill)
{{Query base passive skills
|Holy Fire
|where=
|Breath of Flames
  passive_skill_stats.id LIKE "%burn%"
|Celestial Punishment
}}
}}
 
===Ascendancy passives===
===Miscellany===
{{Query ascendancy passive skills
These passives do not grant burning damage but is related to it:
|where=
 
  passive_skill_stats.id LIKE "%burn%"
{{Ascendancy passive table|width=700px
|Tawhoa, Forest's Strength
|First to Strike, Last to Fall
}}
}}


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[ru:Горение]]

Revision as of 01:00, 17 January 2024

Burning refers to any fire damage over time effect. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice versa.

Mechanics

There are several sources of burning, for example:

  • Ignite
  • Burning ground (Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    AoE Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
    Deals (32.5-3018.8) Base Fire Damage per second
    Base duration is 1.75 seconds
    Deals (10-915) to (15-1373) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.8) metres to radius
    (3-286) to (5-429) added Fire Damage against Burning Enemies

    Additional Effects From 1-20% Quality:
    (4-80)% increased Trap Trigger Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
    Base duration is 4.00 seconds
    Deals (7-659) to (11-988) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Cooldown Recovery Rate

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , etc.)
  • Module Error: No results found for item using search term "item_name = Righteous Fire"
  • Module Error: No results found for item using search term "item_name = Searing Bond"
  • Module Error: No results found for item using search term "item_name = Scorching Ray"
  • Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 10
    Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4.00 seconds
    (0-38)% more Burning Damage
    Buff grants 15% of your Physical Damage as Extra Fire Damage
    Buff grants (9-12)% more Spell Fire Damage
    Base Burning Damage is 25% of Overkill Damage

    Additional Effects From 1-20% Quality:
    Base burning damage is an additional (0.25-5)% of Overkill Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. For example, two Module Error: No results found for item using search term "item_name = Spell Totem" linked with Module Error: No results found for item using search term "item_name = Righteous Fire" will not double the burn damage, however a Module Error: No results found for item using search term "item_name = Spell Totem" linked with Module Error: No results found for item using search term "item_name = Righteous Fire" together with a Module Error: No results found for item using search term "item_name = Searing Bond" totem will stack with each other.
Stacking rules for buffs, debuffs or other effects are defined in terms of that specific buff, debuff or effect interacting with other applications of the same effect, not with other ones that are similar.[1]

All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. Humanoids, Monkeys and Snakes will flee while burning.[2]

As a damage over time effect, burning damage itself is not a hit and cannot benefit from effects that require a hit, such as Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire Resistance

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
(but not reduced elemental resistances), added damage, leech, and so forth.

Burning damage can be increased by the Burning Damage SupportBurning Damage SupportFire, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Burning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
support gem, and the following types of modifiers:

  • Damage
  • Damage over Time
  • Elemental Damage
  • Fire Damage
  • Burning Damage

It is important to note that Burning and Ignite are not directly synonymous. Ignite is an elemental ailment which deals fire damage over time and is applied from hits with fire damage. All fire DoT effects are burning damage, but not all of them are ignite. This is a key point when considering buffs and supports such as Elemental Focus SupportElemental Focus SupportSupport
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Elemental Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, which prohibits any elemental status ailment with the linked skill. However since burning damage itself is not an ailment, this support can be used to increase the damage of burning damage for skills that deal burns without igniting, such as Module Error: No results found for item using search term "item_name = Scorching Ray", Module Error: No results found for item using search term "item_name = Righteous Fire", and Module Error: No results found for item using search term "item_name = Searing Bond".

Related items

Certain unique items interact with burning. Effects specific to Ignite are listed in that page.

Burning damage

ItemRequired levelStats

Conditional burning damage

ItemRequired levelStats

Burning ground interactions

ItemRequired levelStats

Other interactions with burning

ItemRequired levelStats

Passives

Base passives

NameStats
Faster Ignite
Ignites you inflict deal Damage 5% faster [1]
Searing Heat
Ignites you inflict deal Damage 15% faster [1]

Ascendancy passives

Ascendancy
Class
NameStats
Champion
First to Strike, Last to Fall
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Saboteur
Explosives Expert
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies [1]

References

  1. Mark_GGG (February 25, 2016). "Multiple Righteous Fire Totems Stacking". Path of Exile Forums. Retrieved February 26, 2016.
  2. Malice (November 14, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved September 11, 2014.

ru:Горение