|help_text = This item can be anointed by [[Cassia]]
|help_text = This item can be anointed by [[Cassia]]
|release_version = 3.8.0
|release_version = 3.8.0
|drop_text = This items drops from [[Blight (game mechanic)|Blight]] encounters, such as [[Blighted map]]s
|drop_text = Can drop after completing a [[Blight (game mechanic)|Blight]] encounter in a [[Blighted map]].
|is_drop_restricted = true
|is_drop_restricted = true
}}
}}
Line 20:
Line 20:
==Mechanics==
==Mechanics==
* {{c|mod|Can have a second Enchantment Modifier}} - This opens up 3 different options for the helmet.
Cowl of the Cryophile can be [[anointed]] by [[Sister Cassia]] or in the [[Blight Stash Tab]].
**1 annointment and 1 labyrinth enchantment.
***Annoint first, then find labyrinth enchantment. (See below)
{{c|mod|Can have a second Enchantment Modifier}}: This modifier allows up to two [[anointment]] to be applied. Copies in [[permanent league]]s from before [[version 3.23.0]] can have a combination of two anointments, two [[labyrinth enchantment]]s, or one of each. Adding a new enchantment replaces one of the existing enchantments at random. Both enchantments are retained if the item is bricked into a [[rare]] {{il|Silken Hood}}, allowing the use of a {{il|Tainted Mythic Orb}} to have a chance to become a double-enchanted {{il|Starkonja's Head}}.
**2 annointments
***Anointment order doesn't matter.
{{c|mod|(#)% reduced (element) Resistance}}: This modifier is calculated differently than this one: {{c|mod|-(#)% to (element) resistance}}
**2 labyrinth enchantments
* Flat number sources of plus or minus resist are added together first.
***The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
* Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifiers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
* {{c|mod|(#)% reduced (element) Resistance}} - This modifier is calculated differently than this one: {{c|mod|-(#)% to (element) resistance}}
** '''Example''' - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
**Flat number sources of plus or minus resist are added together first.
**Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
{{c|mod|Cold Resistance is 75%}}: This modifier over-rides all other flat and increased/reduced cold resistance modifiers, ignoring them completely.
***'''Example''' - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
* '''Example''' A map with negative max resistance modifiers will not change the 75% fire resistance but will reduce your maximum resistances.<ref name="MaxResMap" />
*{{c|mod|Cold Resistance is 75%}} - This modifiers over-rides all other flat and increased/reduced cold resistance modifiers, ignoring them completely.
**'''Example''' A map with negative max resistance modifiers will not change the 75% cold resistance, because it ignores all other modifiers.
===Interactions===
===Interactions===
*[[Damage taken as]] can allow characters to skip the downside of needing 75% extra resist.
[[Damage taken as]] can allow characters to skip the downside of needing to gear for additional resistances.
{{Item acquisition}}
{{Item acquisition}}
==See also==
==Related items==
* {{il|Cowl of the Thermophile}}
* {{il|Cowl of the Thermophile}}
* {{il|Cowl of the Ceraunophile}}
* {{il|Cowl of the Ceraunophile}}
Line 45:
Line 43:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.8.0}}
{{Version history table row|3.8.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist|refs=
<ref name="MaxResMap">{{cite web|author=QuickStick|date=February 10, 2023|title=Minus Max Res Map With Helmet|url=https://imgur.com/a/46F0Wh2|accessdate=February 10, 2023}}</ref>
}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Капюшон криофила]]
[[ru:Капюшон криофила]]
Latest revision as of 02:17, 2 December 2023
Cowl of the Cryophile Silken HoodEvasion: (553-685)Requires Level 60, 138 DexCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (55-50)% reduced Fire Resistance Cold Resistance is 75% (55-50)% reduced Lightning ResistanceThe villagers seared the blight with cold, but it only bloomed countless spears.This item can be anointed by Cassia
Can have a second Enchantment Modifier: This modifier allows up to two anointment to be applied. Copies in permanent leagues from before version 3.23.0 can have a combination of two anointments, two labyrinth enchantments, or one of each. Adding a new enchantment replaces one of the existing enchantments at random. Both enchantments are retained if the item is bricked into a rareSilken HoodSilken HoodEvasion: (346-381)Requires Level 60, 138 Dex, allowing the use of a Tainted Mythic OrbTainted Mythic OrbStack Size: 20Unpredictably either upgrades a corrupted item to unique rarity or destroys itRight click this item then left click a corrupted item to apply it. Cannot apply to Maps. to have a chance to become a double-enchanted Starkonja's HeadStarkonja's Head Silken HoodEvasion: (692-876)Requires Level 60, 138 Dex+(50-70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low LifeThere was no hero made out of Starkonja's death, but merely a long sleep made eternal..
(#)% reduced (element) Resistance: This modifier is calculated differently than this one: -(#)% to (element) resistance
Flat number sources of plus or minus resist are added together first.
Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifiers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
Cold Resistance is 75%: This modifier over-rides all other flat and increased/reduced cold resistance modifiers, ignoring them completely.
Example A map with negative max resistance modifiers will not change the 75% fire resistance but will reduce your maximum resistances.[1]
Interactions
Damage taken as can allow characters to skip the downside of needing to gear for additional resistances.
Item acquisition
Cowl of the Cryophile has restrictions on where or how it can drop. It cannot be chanced.
Cowl of the ThermophileCowl of the Thermophile Ezomyte BurgonetArmour: (553-685)Requires Level 60, 138 StrCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour Fire Resistance is 75% (55-50)% reduced Cold Resistance (55-50)% reduced Lightning ResistanceThe villagers seared the blight with fire, but it only spread like dancing flames.This item can be anointed by Cassia
Cowl of the CeraunophileCowl of the Ceraunophile Solaris CircletEnergy Shield: (96-122)Requires Level 59, 122 IntCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Energy Shield (55-50)% reduced Fire Resistance (55-50)% reduced Cold Resistance Lightning Resistance is 75%The villagers seared the blight with lightning, but it only forked into countless tendrils.This item can be anointed by Cassia