|drop_text = This item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]].
}}
}}
'''Fragment of Eternity''' is a [[unique]] {{il|Glass Shank}} only obtainable in the [[Descent: Champions]] and [[Endless Delve]] race leagues. Fragment of Eternity always comes with three linked, white [[socket]]s.
==Legacy variants==
'''Fragment of Eternity''' has a [[legacy variant]].
{{legacy variant table header}}
'''Fragment of Eternity''' is a [[unique]] {{il|Glass Shank}}. It always comes with three linked white [[socket]]s.
{{legacy variant table row|2.2.0|30% increased Global Critical Strike Chance|
* Adds 1 to 4 Physical Damage
*10% increased Attack Speed
*100% increased Critical Strike Chance
*{{c|mod|+30% to Global Critical Strike Multiplier}}
*15% chance to gain a Power Charge on Kill}}
|}
Since race leagues are void leagues, this section acted as a record only. The actual legacy item is not obtainable in permanent leagues.
==Mechanics==
This dagger has the highest base critical strike chance of weapons without a downside, making it a good weapon choice for {{il|Cast on Critical Strike Support}} builds.
{{Item acquisition}}
This item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]].
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0|
* All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
* All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
* (Not in patch note) Base type damage increased to 6-10 (up from 5-8).
* Base type damage increased to 6-10 (up from 5-8). {{Undocumented}}
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
* Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
* (Not in patch note) Base type (Glass Shank) implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40).
* Base type (Glass Shank) implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). {{Undocumented}}
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
* All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
* Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
* Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
Fragment of Eternity is a uniqueGlass ShankGlass ShankDagger Physical Damage: 6-10 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.0 metres30% increased Global Critical Strike Chance. It always comes with three linked white sockets.
Mechanics
This dagger has the highest base critical strike chance of weapons without a downside, making it a good weapon choice for Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger Icon: & Level: (1-20) Cost & Reservation Multiplier: 120% Cooldown Time: 0.15 sec Can Store 1 Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy Supported Skills deal (19-10)% less Spell Damage
Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. builds.
All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
Base type damage increased to 6-10 (up from 5-8). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
Base type (Glass Shank) implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.