User:Illviljan/prophecy
Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
For an additional cost of Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead, Navali can seal prophecies, turning them into items so that they are tradeable. This allows players to delay their fate, or capitalize on it.
Prophecies that do not trigger upon loading an area will not trigger ever for that area unless sealed and reused. This includes maps.
There are currently 0 Prophecies that can spawn in this game.
Master missions
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Crafting
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Trading
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Fated uniques
Each of these prophecies results in the transformation of a certain unique item into a Fated item.
The unique items you have to wield or wear to complete these prophecies must not be corrupted. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged. No results found
Tempest
Some if not all of these Tempests grant additional item quantity and quality. No results found
Encounter
Reward: Unique
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Reward: Nothing
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Reward: Others
{| class="wikitable sortable" style="width: 90%" ! scope="col" style="width:20%" | Name ! scope="col" style="width:70%" | Notes ! scope="col" style="width:10%" | Seal Cost |- |[[The Emperor's Trove]] | * '''Disabled in 2.3.1 patch''' * [[Izaro]] will drop an extra {{il|Treasure Key}} on death. |1 |- |[[The Wealthy Exile]] | * A slain [[Rogue Exile]] will drop all rare items. |1 |- |[[The Scout]] | * A slain [[Rogue Exile]] will summon a [[warband]]. |1 |- |[[Hunter's Lesson]] | * When you Kill a Rare monster, you gain its mods for 60 seconds. * Similar to {{il|Headhunter}} effect but lasts longer and only once per prophecy. |3 |- |[[Gilded Within]] | * A slain rare monster will drop an additional rare item. |3 |- |[[Kalandra's Craft]] | * A random monster will drop a rare item and three mirrored copies of that same item. |3 |- |[[Bountiful Traps]] | * Area contains six extra [[strongbox]]es. * Can stack with [[Zana, Master Cartographer#Crafting|Zana's ambush mod]]. |3 |}
Prophecy chains
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Misc
Name | Notes | Seal Cost |
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The Fortune Teller's Collection |
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2 |
Lasting Impressions |
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3 |
Plague of Rats |
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2 |
Plague of Frogs |
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2 |
Twice Enchanted |
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1 |
The Dream Trial |
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2 |
The Lost Maps |
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3 |
Smothering Tendrils |
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3 |
Disabled prophecies
Version history
Version | Changes |
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3.0.0 |
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2.4.0c |
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2.4.0 |
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2.3.2 |
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2.3.1 |
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2.3.0 |
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