Module talk:QuestReward

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This talk page is for discussing Module:QuestReward.

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Add class in each cell?

In list of vendor rewards the table has grown quite large and it can sometimes be annoying to scroll up to figure out which class the column represent. So how about adding a parameter that adds the class (text or an icon?) inside each cell to remove the scrolling?--Illviljan (talk) 09:59, 12 July 2016 (UTC)

A better alternative could be to break up the table. There's no real reason it needs to be one massive table. —Vini (t|c) 14:46, 12 July 2016 (UTC)
Yeah, break ups are a better solution or perhaps colouring the columns accordingly in different colours. Though I kinda want to get rid of this module in favor of using semantic media wiki eventually --OmegaK2 (t|c) 11:29, 13 July 2016 (UTC)
Here's the idea with icon in each cell:
Marauder Templar Witch
Ground Slam
Molten Strike
Frostbolt
Lightning Tendrils
Magma Orb
Molten Strike
Freezing Pulse
Lightning Tendrils
Magma Orb
Raise Zombie
Leap Slam
Rallying Cry
Shield Charge
Clarity
Flame Dash
Leap Slam
Rallying Cry
Clarity
Flame Dash
Lightning Warp
Summon Skeletons
Wither
--Illviljan (talk) 12:34, 13 July 2016 (UTC)

Act 11 -> Epilogue

Can someone change the template so that "Act 11" shows up as "Epilogue" instead?--ThemJohns (talk) 23:26, 12 August 2017 (UTC)