Modifier:AnimateGuardianWeaponOnGuardianKillUnique~~1~

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Mod IDAnimateGuardianWeaponOnGuardianKillUnique__1_
Name
GroupsAnimateGuardianWeaponOnGuardianKillUnique
Mod typeAnimateGuardianWeaponOnGuardianKillUnique
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
Granted buff ID
Granted buff value
Granted skillAnimateGuardianWeapon
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1animate_guardian_and_weapon_track_on_kill11
2local_display_trigger_level_20_animate_guardian_weapon_on_guardian_kill_%_chance100100
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is AnimateGuardianWeaponOnGuardianKillUnique__1_. It appears incorrectly here due to technical restrictions.


AnimateGuardianWeaponOnGuardianKillUnique__1_ is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Chains of CommandChains of Command
Saintly Chainmail
Armour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%
Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
A general may carry his men to greatness, or be dragged beneath the mire by their burden.